My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Prince P.E.K.K.A Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince Sparky
Giant Snowball
Bats
Zap
Bats Firecracker Prince Sparky
Barbarian Barrel
Firecracker Tesla Electro Wizard Sparky
The Log
Firecracker Prince Sparky
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Prince P.E.K.K.A Electro Wizard Sparky
Fireball
Firecracker Tesla Electro Wizard Sparky
Poison
Bats Firecracker Electro Wizard Sparky
Lightning
Tesla Prince Electro Wizard Sparky
Rocket
Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Prince P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Tornado Tesla Electro Wizard Prince Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Firecracker Tornado Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Prince P.E.K.K.A Sparky
Firecracker
Bats Tornado Prince P.E.K.K.A Sparky
Tesla
Tornado
P.E.K.K.A Sparky Firecracker
Prince
Bats Firecracker Electro Wizard
P.E.K.K.A
Tornado Electro Wizard Bats Firecracker
Electro Wizard
P.E.K.K.A Prince Sparky
Sparky
Tornado Bats Firecracker Electro Wizard

Defense Synergies 2 19

Bats
Firecracker Tesla Prince P.E.K.K.A Electro Wizard Sparky
Firecracker
Bats Tesla Tornado Prince P.E.K.K.A Electro Wizard
Tesla
Bats Firecracker Tornado Prince Electro Wizard
Tornado
P.E.K.K.A Sparky Firecracker Tesla Prince Electro Wizard Sparky
Prince
Bats Firecracker Tesla Tornado Electro Wizard
P.E.K.K.A
Tornado Bats Firecracker Electro Wizard
Electro Wizard
Bats Firecracker Tesla Tornado Prince P.E.K.K.A
Sparky
Tornado Bats Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Electro Wizard Sparky
P.E.K.K.A Sparky Bats Firecracker Tesla Prince Electro Wizard
Tesla Tornado Prince P.E.K.K.A Sparky Bats Electro Wizard
Tesla Prince P.E.K.K.A Sparky Bats Firecracker Electro Wizard
Firecracker Tornado Prince P.E.K.K.A Sparky
Tornado Bats Firecracker Tesla Electro Wizard
Bats Tesla Tornado Electro Wizard Firecracker
Tesla P.E.K.K.A Electro Wizard Sparky
Tesla P.E.K.K.A Sparky Tornado Prince
Tornado Firecracker Tesla Prince Electro Wizard Sparky
Bats Electro Wizard Firecracker Tesla Tornado
Tesla Bats Firecracker Tornado Electro Wizard
Tesla Prince P.E.K.K.A Sparky Bats Electro Wizard
Sparky Bats Firecracker Tesla Tornado Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Sparky Tesla Prince Electro Wizard
Tornado Tesla Prince P.E.K.K.A Electro Wizard Sparky
Tesla Sparky Bats Firecracker Tornado Prince P.E.K.K.A Electro Wizard
Tesla Bats Firecracker Tornado Prince Electro Wizard
Tornado Bats Firecracker Tesla Electro Wizard
P.E.K.K.A Sparky Tesla Tornado Prince Electro Wizard
Bats Firecracker Tesla Prince P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Prince P.E.K.K.A Electro Wizard Sparky
Electro Wizard Firecracker Tesla Prince
P.E.K.K.A Bats Prince Electro Wizard Sparky
Prince P.E.K.K.A Bats Tesla Tornado Electro Wizard Sparky
P.E.K.K.A Tesla Prince Sparky
Firecracker Bats Tesla Tornado Electro Wizard
Prince P.E.K.K.A Sparky Bats Tesla Electro Wizard
P.E.K.K.A Tesla Prince Sparky
P.E.K.K.A Electro Wizard Bats Firecracker Tornado Prince Sparky
P.E.K.K.A Tesla Sparky
P.E.K.K.A Bats Tesla Prince Sparky
P.E.K.K.A Tornado Prince Electro Wizard
Prince P.E.K.K.A Tesla Sparky
Firecracker Tesla Sparky
Tesla Electro Wizard Sparky Bats Firecracker Tornado Prince P.E.K.K.A
Bats Firecracker Tesla P.E.K.K.A Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Sparky
Firecracker Tornado Electro Wizard
Sparky
Firecracker Prince Sparky
Firecracker Sparky
Firecracker Bats Tornado
Firecracker Tornado Sparky
Firecracker Tornado
Firecracker Tornado
Bats Tornado Prince Electro Wizard Sparky
Firecracker Tornado Prince Electro Wizard Sparky
Firecracker Tornado
Firecracker Sparky
Firecracker
Firecracker Prince Sparky
Firecracker Sparky
Firecracker Sparky
Tornado Sparky
Bats Sparky
Firecracker Prince Electro Wizard Sparky
Firecracker Tornado
Prince Sparky
Tornado
Tornado Prince Sparky
Firecracker Tornado Sparky
Firecracker Tornado Electro Wizard Sparky
Tornado Prince Sparky
Firecracker Tornado Sparky
Bats Firecracker Tornado Electro Wizard Sparky
Electro Wizard Bats Firecracker
Sparky
Sparky
Firecracker Electro Wizard Sparky
P.E.K.K.A Prince Sparky
Firecracker Sparky
Electro Wizard Bats Prince
Firecracker Tornado Electro Wizard
Firecracker Prince Electro Wizard Sparky
Firecracker
Tornado Sparky
Firecracker Prince P.E.K.K.A Sparky
Bats Firecracker Tornado Electro Wizard Sparky
Firecracker Bats Tornado Electro Wizard
Firecracker Tornado Prince Electro Wizard Sparky

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