My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tombstone Electro Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Electro Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Tombstone
Zap
Bats Firecracker Tombstone
Barbarian Barrel
Firecracker Tombstone Royal Ghost
The Log
Firecracker Tombstone Mini P.E.K.K.A
Earthquake
Firecracker Tombstone
Arrows
Bats Firecracker Tombstone
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Royal Ghost
Fireball
Firecracker Tombstone
Poison
Bats Firecracker Tombstone
Lightning
Tombstone Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Electro Giant The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mini P.E.K.K.A Tornado Electro Giant Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Firecracker Tombstone Tornado Royal Ghost Mini P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Firecracker Tombstone

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Mini P.E.K.K.A
Firecracker
Bats Mini P.E.K.K.A Tornado
Tombstone
Mini P.E.K.K.A
Bats Firecracker Tornado Electro Giant The Log
Tornado
Electro Giant Firecracker Mini P.E.K.K.A The Log
Electro Giant
Tornado Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Tornado
Royal Ghost

Defense Synergies 2 12

Bats
Firecracker Mini P.E.K.K.A The Log
Firecracker
The Log Bats Tombstone Mini P.E.K.K.A Tornado
Tombstone
Firecracker
Mini P.E.K.K.A
The Log Bats Firecracker Tornado Electro Giant Royal Ghost
Tornado
Firecracker Mini P.E.K.K.A Electro Giant The Log
Electro Giant
Mini P.E.K.K.A Tornado
The Log
Firecracker Mini P.E.K.K.A Bats Tornado Royal Ghost
Royal Ghost
Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone The Log
Mini P.E.K.K.A Bats Firecracker Tombstone The Log
Mini P.E.K.K.A Tornado Bats Tombstone
Mini P.E.K.K.A Bats Firecracker Tombstone
Firecracker Tombstone Mini P.E.K.K.A Tornado The Log
Tornado The Log Bats Firecracker Royal Ghost
Bats Tornado Firecracker Tombstone
Electro Giant The Log
Mini P.E.K.K.A Tombstone Tornado
Tornado Firecracker Mini P.E.K.K.A Royal Ghost
Bats Firecracker Tombstone Tornado Electro Giant The Log Royal Ghost
Bats Firecracker Tornado
Tombstone Mini P.E.K.K.A Bats The Log
Bats Firecracker Tombstone Mini P.E.K.K.A Tornado The Log Royal Ghost
Mini P.E.K.K.A Tombstone
Tornado Mini P.E.K.K.A Electro Giant The Log
Bats Firecracker Tombstone Mini P.E.K.K.A Tornado
Tombstone Bats Firecracker Tornado The Log Royal Ghost
Tornado The Log Bats Firecracker Tombstone Royal Ghost
Mini P.E.K.K.A Tornado
Royal Ghost Bats Firecracker Mini P.E.K.K.A Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tombstone Electro Giant Royal Ghost
Firecracker Mini P.E.K.K.A The Log Royal Ghost
Tombstone Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Bats Tornado The Log
Tombstone Mini P.E.K.K.A
Firecracker Electro Giant Bats Tornado
Mini P.E.K.K.A Bats Tombstone
Mini P.E.K.K.A
Bats Firecracker Tombstone Mini P.E.K.K.A Tornado The Log
Tombstone
Bats Tombstone Mini P.E.K.K.A
Tornado Electro Giant The Log
Mini P.E.K.K.A Tombstone
Firecracker Electro Giant
Tombstone Electro Giant Bats Firecracker Mini P.E.K.K.A Tornado The Log
Bats Firecracker Mini P.E.K.K.A Electro Giant The Log Royal Ghost
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Royal Ghost
Firecracker Tornado The Log Royal Ghost
The Log
Firecracker The Log
Firecracker The Log
Firecracker Electro Giant Bats Tornado
Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Firecracker Tornado
Bats Mini P.E.K.K.A Tornado
Firecracker Tornado The Log
Firecracker Tornado
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Tornado
Bats Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log
Firecracker Tornado Electro Giant The Log
The Log
Tornado
Tornado The Log
The Log
Firecracker Tornado Electro Giant The Log
Firecracker The Log Tornado Royal Ghost
Tornado The Log
Firecracker Tornado The Log
Bats Firecracker Tornado Electro Giant
Bats Firecracker Electro Giant
Mini P.E.K.K.A
The Log
Firecracker
Firecracker The Log
Bats Tombstone
Firecracker Tornado
The Log
Firecracker Mini P.E.K.K.A
The Log Firecracker
Tornado Electro Giant
Firecracker
Electro Giant Bats Firecracker Tornado The Log
Firecracker Bats Tornado
Firecracker Tornado Electro Giant The Log Royal Ghost
Firecracker

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