My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Demolisher Baby Dragon P.E.K.K.A Ice Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Demolisher Royal Hogs
Giant Snowball
Bats Royal Hogs Baby Dragon
Zap
Bats Royal Hogs
Barbarian Barrel
Royal Hogs Ice Wizard
The Log
Goblin Demolisher Royal Hogs
Earthquake
Royal Hogs
Arrows
Bats Royal Hogs
Royal Delivery
Bats Goblin Demolisher Royal Hogs Baby Dragon P.E.K.K.A Ice Wizard
Fireball
Royal Hogs Baby Dragon Ice Wizard
Poison
Bats Royal Hogs Ice Wizard
Lightning
Baby Dragon Ice Wizard Goblinstein
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Goblin Demolisher Baby Dragon P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Void Ice Wizard Goblin Demolisher Baby Dragon Royal Hogs Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Void Ice Wizard Goblin Demolisher

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Demolisher Royal Hogs Baby Dragon P.E.K.K.A
Goblin Demolisher
Bats P.E.K.K.A
Royal Hogs
Bats
Void
Baby Dragon
Bats P.E.K.K.A Ice Wizard
P.E.K.K.A
Bats Goblin Demolisher Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon P.E.K.K.A
Goblinstein

Defense Synergies 1 7

Bats
Goblin Demolisher Baby Dragon P.E.K.K.A Ice Wizard
Goblin Demolisher
Bats P.E.K.K.A
Royal Hogs
Void
Baby Dragon
Ice Wizard Bats P.E.K.K.A
P.E.K.K.A
Bats Goblin Demolisher Baby Dragon Ice Wizard
Ice Wizard
Baby Dragon Bats P.E.K.K.A
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Demolisher Void Baby Dragon
P.E.K.K.A Bats Ice Wizard
P.E.K.K.A Bats Void Ice Wizard
P.E.K.K.A Bats Ice Wizard
Goblin Demolisher P.E.K.K.A
Bats Goblin Demolisher Baby Dragon Ice Wizard
Bats Void Baby Dragon Ice Wizard
Void Baby Dragon P.E.K.K.A
P.E.K.K.A Ice Wizard
Ice Wizard
Bats Ice Wizard Goblin Demolisher Baby Dragon
Bats Baby Dragon Ice Wizard
P.E.K.K.A Bats Ice Wizard
Bats Goblin Demolisher Baby Dragon P.E.K.K.A
P.E.K.K.A
P.E.K.K.A
Bats P.E.K.K.A
Bats Goblin Demolisher Baby Dragon Ice Wizard
Baby Dragon Bats Goblin Demolisher Ice Wizard
P.E.K.K.A
Goblin Demolisher Bats Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void P.E.K.K.A
Void Baby Dragon
P.E.K.K.A Bats
P.E.K.K.A Bats
P.E.K.K.A
Bats Goblin Demolisher Baby Dragon Ice Wizard
P.E.K.K.A Bats Void Ice Wizard
P.E.K.K.A
Void P.E.K.K.A Bats Baby Dragon
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Void
P.E.K.K.A
Goblin Demolisher Baby Dragon
Bats Baby Dragon P.E.K.K.A
Bats Baby Dragon P.E.K.K.A Ice Wizard
Void Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Baby Dragon
Void Baby Dragon Ice Wizard
Void Baby Dragon
Void
Goblin Demolisher Baby Dragon
Bats Baby Dragon Ice Wizard
Goblin Demolisher Baby Dragon
Goblin Demolisher Baby Dragon Ice Wizard
Void
Bats Void
Void
Void Baby Dragon
Void Baby Dragon
Void Baby Dragon
Baby Dragon
Goblin Demolisher Baby Dragon
Goblin Demolisher Baby Dragon
Bats
Void Goblin Demolisher Baby Dragon
Goblin Demolisher Void Baby Dragon
Void Baby Dragon
Void
Void
Void Baby Dragon
Goblin Demolisher Baby Dragon Ice Wizard
Void Baby Dragon Ice Wizard
Void Baby Dragon
Void Baby Dragon
Bats Void Baby Dragon Ice Wizard
Bats Void
Void
Void
Void
P.E.K.K.A
Bats Void
Baby Dragon Ice Wizard
Void Baby Dragon
Baby Dragon
Void
P.E.K.K.A
Bats Baby Dragon
Bats Void
Void Baby Dragon
P.E.K.K.A
Void
Void

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