My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider
Giant Snowball
Bats Cannon Goblin Gang Hog Rider
Zap
Bats Cannon Goblin Gang
Barbarian Barrel
Knight Cannon Goblin Gang Wizard
The Log
Cannon Goblin Gang Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Knight Goblin Gang Hog Rider Wizard
Fireball
Cannon Goblin Gang Hog Rider Wizard
Poison
Bats Cannon Goblin Gang Wizard
Lightning
Knight Cannon Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Royal Delivery Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Cannon Goblin Gang Royal Delivery Hog Rider Freeze Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Cannon Goblin Gang

Attack Synergies 6 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider
Knight
Bats Goblin Gang Hog Rider Wizard
Cannon
Goblin Gang
Knight Hog Rider
Royal Delivery
Hog Rider
Bats Knight Goblin Gang Freeze Wizard
Wizard
Knight Hog Rider
Freeze
Hog Rider

Defense Synergies 5 10

Bats
Knight Cannon Royal Delivery Freeze
Knight
Bats Cannon Goblin Gang Royal Delivery Wizard
Cannon
Knight Royal Delivery Bats Goblin Gang Wizard
Goblin Gang
Knight Cannon Royal Delivery
Royal Delivery
Knight Cannon Bats Goblin Gang Wizard Freeze
Hog Rider
Wizard
Knight Cannon Royal Delivery Freeze
Freeze
Bats Royal Delivery Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Wizard
Bats Knight Cannon Goblin Gang Royal Delivery
Cannon Goblin Gang Bats Knight Royal Delivery Freeze
Cannon Bats Knight Goblin Gang
Royal Delivery
Goblin Gang Royal Delivery Freeze Bats Cannon
Bats Cannon Goblin Gang Royal Delivery Wizard Freeze
Cannon
Cannon Goblin Gang
Knight Goblin Gang Cannon Royal Delivery
Bats Goblin Gang Knight Cannon Royal Delivery Wizard Freeze
Bats Goblin Gang Royal Delivery Wizard
Cannon Bats Knight Goblin Gang Royal Delivery Wizard Freeze
Wizard Bats Cannon Goblin Gang Royal Delivery Freeze
Knight Cannon Goblin Gang
Cannon Goblin Gang Royal Delivery Freeze
Wizard Bats Knight Cannon Goblin Gang Royal Delivery
Cannon Royal Delivery Bats Knight Goblin Gang Wizard
Royal Delivery Wizard Freeze Bats Knight Cannon
Cannon
Goblin Gang Wizard Bats Knight Cannon Royal Delivery

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Royal Delivery
Royal Delivery Knight Goblin Gang Wizard
Goblin Gang Royal Delivery Bats Knight
Goblin Gang Bats Knight Royal Delivery
Knight Cannon Goblin Gang Royal Delivery
Royal Delivery Wizard Bats Goblin Gang Freeze
Goblin Gang Royal Delivery Bats Knight
Knight Royal Delivery
Royal Delivery Freeze Bats Knight
Cannon Goblin Gang Royal Delivery
Bats Knight
Royal Delivery
Royal Delivery Knight Cannon Goblin Gang Wizard
Wizard Cannon
Goblin Gang Bats Knight Royal Delivery Freeze
Bats Cannon Royal Delivery Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Knight Freeze
Wizard
Wizard Bats Freeze
Wizard
Wizard Freeze
Wizard
Bats Goblin Gang
Knight Wizard
Wizard
Knight
Freeze
Wizard
Wizard
Freeze
Bats
Wizard
Wizard
Wizard
Freeze Wizard
Wizard
Wizard
Bats Wizard
Bats Wizard Freeze
Wizard
Freeze
Wizard
Bats Goblin Gang Freeze
Wizard
Freeze
Knight Goblin Gang Wizard
Wizard
Bats Goblin Gang Freeze
Bats
Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: