My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner Bandit
Giant Snowball
Bats Dart Goblin Wall Breakers Miner
Zap
Bats Firecracker Dart Goblin Wall Breakers Bandit
Barbarian Barrel
Knight Firecracker Dart Goblin Wall Breakers Bandit
The Log
Firecracker Dart Goblin Wall Breakers Bandit
Earthquake
Firecracker
Arrows
Bats Firecracker Dart Goblin Wall Breakers
Royal Delivery
Bats Knight Firecracker Dart Goblin Wall Breakers Miner Bandit
Fireball
Firecracker Dart Goblin Wall Breakers Bandit
Poison
Bats Firecracker Dart Goblin
Lightning
Knight Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers The Log Knight Firecracker Dart Goblin Miner Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Wall Breakers The Log Knight

Attack Synergies 8 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Miner Firecracker Wall Breakers Bandit
Knight
Bats Firecracker Dart Goblin Wall Breakers The Log Miner
Firecracker
Knight Miner Bats Dart Goblin Wall Breakers Bandit
Dart Goblin
Knight Miner Firecracker Wall Breakers The Log Bandit
Wall Breakers
Knight Miner Bats Firecracker Dart Goblin The Log
The Log
Knight Dart Goblin Wall Breakers Miner Bandit
Miner
Bats Firecracker Dart Goblin Wall Breakers Knight The Log Bandit
Bandit
Bats Firecracker Dart Goblin The Log Miner

Defense Synergies 4 12

Bats
Knight Firecracker Dart Goblin The Log Bandit
Knight
Bats Firecracker Dart Goblin The Log
Firecracker
Knight The Log Bats Dart Goblin Bandit
Dart Goblin
Knight Bats Firecracker The Log Miner Bandit
Wall Breakers
The Log
Firecracker Bats Knight Dart Goblin Miner Bandit
Miner
Dart Goblin The Log
Bandit
Bats Firecracker Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin The Log
Bats Knight Firecracker Dart Goblin The Log Bandit
Bats Knight Dart Goblin Bandit
Bats Knight Firecracker Dart Goblin Bandit
Firecracker The Log
The Log Bats Firecracker Dart Goblin Bandit
Bats Dart Goblin Firecracker
Dart Goblin The Log Bandit
Knight Firecracker Dart Goblin Miner Bandit
Bats Dart Goblin Knight Firecracker The Log Bandit
Bats Firecracker Dart Goblin
Bats Knight The Log Bandit
Bats Firecracker Dart Goblin The Log
Knight Bandit
The Log Bandit
Bats Knight Firecracker
Bats Knight Firecracker Dart Goblin The Log Bandit
The Log Bats Knight Firecracker Dart Goblin Bandit
Dart Goblin
Bats Knight Firecracker Dart Goblin The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Bandit
Bandit Knight Firecracker The Log Miner
Bandit Bats Knight The Log
Bats Knight The Log Bandit
Knight Bandit
Firecracker Bats Dart Goblin
Bats Knight Dart Goblin Bandit
Knight
Bats Knight Firecracker The Log Bandit
Dart Goblin
Bats Knight Dart Goblin
The Log
Knight Bandit
Firecracker Dart Goblin
Bats Knight Firecracker Dart Goblin The Log
Bats Firecracker Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin The Log Miner Bandit
Dart Goblin The Log Miner Bandit
Knight Firecracker Dart Goblin The Log
Firecracker The Log
Firecracker Bats Dart Goblin
Firecracker Dart Goblin The Log
The Log Firecracker Dart Goblin
The Log Miner Firecracker Dart Goblin Bandit
Bats
Firecracker Miner Knight Dart Goblin The Log Bandit
Firecracker Dart Goblin
Knight Firecracker Dart Goblin The Log Miner Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin The Log Bandit
Bats
Firecracker Dart Goblin The Log Bandit
Firecracker Dart Goblin The Log Miner
The Log
The Log
The Log
Firecracker The Log
Firecracker The Log Miner Dart Goblin Bandit
The Log Miner Bandit
Miner Firecracker Dart Goblin The Log Bandit
Bats Firecracker Dart Goblin
Bats Firecracker Dart Goblin
Dart Goblin The Log Miner Bandit
Firecracker
Firecracker The Log
Bats Dart Goblin Bandit
Firecracker Dart Goblin
The Log
Miner Knight Firecracker Dart Goblin
The Log Firecracker Dart Goblin
Firecracker Dart Goblin
Bats Firecracker Dart Goblin The Log
Firecracker Bats Dart Goblin
Firecracker Dart Goblin The Log Miner Bandit

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