My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Elixir Golem Valkyrie Baby Dragon Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie Baby Dragon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem
Giant Snowball
Bats Baby Dragon
Zap
Bats Firecracker
Barbarian Barrel
Knight Firecracker Elixir Golem Valkyrie Royal Ghost Electro Wizard
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Bats Firecracker
Royal Delivery
Bats Knight Firecracker Elixir Golem Valkyrie Baby Dragon Royal Ghost Electro Wizard
Fireball
Firecracker Elixir Golem Baby Dragon Electro Wizard
Poison
Bats Firecracker Elixir Golem Electro Wizard
Lightning
Knight Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Elixir Golem Valkyrie Baby Dragon Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Firecracker Elixir Golem Royal Ghost Valkyrie Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Firecracker Elixir Golem

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Firecracker Elixir Golem Baby Dragon
Knight
Bats Firecracker Baby Dragon Electro Wizard
Firecracker
Knight Elixir Golem Bats Valkyrie Baby Dragon
Elixir Golem
Firecracker Bats Baby Dragon Royal Ghost
Valkyrie
Bats Firecracker Baby Dragon Royal Ghost Electro Wizard
Baby Dragon
Knight Bats Firecracker Elixir Golem Valkyrie Electro Wizard
Royal Ghost
Elixir Golem Valkyrie Electro Wizard
Electro Wizard
Knight Valkyrie Baby Dragon Royal Ghost

Defense Synergies 4 10

Bats
Knight Firecracker Valkyrie Baby Dragon Electro Wizard
Knight
Bats Firecracker Electro Wizard Baby Dragon
Firecracker
Knight Valkyrie Bats Baby Dragon Electro Wizard
Elixir Golem
Valkyrie
Firecracker Bats Baby Dragon Electro Wizard
Baby Dragon
Bats Knight Firecracker Valkyrie
Royal Ghost
Electro Wizard
Electro Wizard
Knight Bats Firecracker Valkyrie Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Baby Dragon Electro Wizard
Bats Knight Firecracker Valkyrie Electro Wizard
Bats Knight Valkyrie Electro Wizard
Bats Knight Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie
Bats Firecracker Valkyrie Baby Dragon Royal Ghost Electro Wizard
Bats Electro Wizard Firecracker Baby Dragon
Valkyrie Baby Dragon Electro Wizard
Knight Firecracker Valkyrie Royal Ghost Electro Wizard
Bats Valkyrie Electro Wizard Knight Firecracker Baby Dragon Royal Ghost
Bats Firecracker Baby Dragon Electro Wizard
Bats Knight Valkyrie Electro Wizard
Valkyrie Bats Firecracker Baby Dragon Royal Ghost Electro Wizard
Knight Electro Wizard
Electro Wizard
Bats Knight Firecracker Valkyrie Electro Wizard
Bats Knight Firecracker Valkyrie Baby Dragon Royal Ghost Electro Wizard
Valkyrie Baby Dragon Bats Knight Firecracker Royal Ghost Electro Wizard
Electro Wizard
Valkyrie Royal Ghost Bats Knight Firecracker Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Royal Ghost Electro Wizard
Electro Wizard Knight Firecracker Valkyrie Baby Dragon Royal Ghost
Bats Knight Valkyrie Electro Wizard
Valkyrie Bats Knight Electro Wizard
Knight Valkyrie
Firecracker Bats Baby Dragon Electro Wizard
Bats Knight Valkyrie Electro Wizard
Knight Valkyrie
Electro Wizard Bats Knight Firecracker Valkyrie Baby Dragon
Bats Knight Valkyrie
Valkyrie Electro Wizard
Knight Valkyrie
Firecracker Valkyrie Baby Dragon
Electro Wizard Bats Knight Firecracker Valkyrie Baby Dragon
Bats Valkyrie Firecracker Baby Dragon Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Baby Dragon Royal Ghost
Firecracker Baby Dragon Royal Ghost Electro Wizard
Baby Dragon
Knight Firecracker Valkyrie
Firecracker Valkyrie Baby Dragon
Firecracker Bats Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker
Bats Electro Wizard
Firecracker Knight Valkyrie Electro Wizard
Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Bats
Firecracker Baby Dragon Electro Wizard
Firecracker Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon Royal Ghost Electro Wizard
Baby Dragon
Firecracker Baby Dragon
Bats Firecracker Baby Dragon Electro Wizard
Electro Wizard Bats Firecracker
Firecracker Electro Wizard
Firecracker
Electro Wizard Bats
Firecracker Baby Dragon Electro Wizard
Knight Firecracker Valkyrie Baby Dragon Electro Wizard
Firecracker Baby Dragon
Firecracker
Bats Firecracker Baby Dragon Electro Wizard
Firecracker Bats Electro Wizard
Firecracker Baby Dragon Royal Ghost Electro Wizard

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