My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Skeleton Barrel Firecracker Ice Golem Ice Wizard Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Ice Golem Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton King
Giant Snowball
Bats Skeleton Barrel Skeleton King
Zap
Bats Skeleton Barrel Firecracker Skeleton King
Barbarian Barrel
Knight Skeleton Barrel Firecracker Ice Wizard Skeleton King
The Log
Skeleton Barrel Firecracker Skeleton King
Earthquake
Firecracker Skeleton King
Arrows
Bats Skeleton Barrel Firecracker Skeleton King
Royal Delivery
Bats Knight Skeleton Barrel Firecracker Ice Wizard Skeleton King
Fireball
Skeleton Barrel Firecracker Ice Wizard Skeleton King
Poison
Bats Skeleton Barrel Firecracker Ice Wizard Skeleton King
Lightning
Knight Ice Golem Ice Wizard Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Ice Wizard Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Barrel Ice Golem Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Knight Skeleton Barrel Firecracker Ice Wizard Skeleton King Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Knight Skeleton Barrel

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Skeleton Barrel Ice Golem Mega Knight Firecracker Skeleton King
Knight
Bats Skeleton Barrel Firecracker Ice Wizard
Skeleton Barrel
Bats Knight Firecracker Skeleton King Ice Golem Mega Knight
Firecracker
Knight Skeleton Barrel Bats Ice Golem Mega Knight
Ice Golem
Bats Skeleton Barrel Firecracker
Ice Wizard
Knight
Mega Knight
Bats Skeleton Barrel Firecracker
Skeleton King
Skeleton Barrel Bats

Defense Synergies 4 12

Bats
Knight Firecracker Ice Golem Ice Wizard Mega Knight Skeleton King
Knight
Bats Firecracker Ice Wizard
Skeleton Barrel
Mega Knight
Firecracker
Knight Ice Golem Bats Ice Wizard Mega Knight
Ice Golem
Firecracker Bats Ice Wizard Mega Knight
Ice Wizard
Knight Bats Firecracker Ice Golem Mega Knight Skeleton King
Mega Knight
Bats Skeleton Barrel Firecracker Ice Golem Ice Wizard
Skeleton King
Bats Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Ice Golem
Bats Knight Firecracker Ice Wizard Mega Knight
Mega Knight Bats Knight Ice Wizard
Bats Knight Firecracker Ice Wizard Mega Knight Skeleton King
Firecracker Mega Knight
Bats Firecracker Ice Wizard Mega Knight
Bats Firecracker Ice Wizard
Skeleton Barrel Ice Golem Mega Knight
Ice Wizard Skeleton King
Knight Firecracker Ice Golem Ice Wizard Mega Knight
Bats Ice Wizard Knight Firecracker Ice Golem Mega Knight Skeleton King
Bats Firecracker Ice Wizard
Mega Knight Bats Knight Ice Wizard
Mega Knight Bats Firecracker Skeleton King
Knight Mega Knight Skeleton King
Mega Knight
Mega Knight Bats Knight Firecracker
Mega Knight Bats Knight Firecracker Ice Wizard
Bats Knight Firecracker Ice Golem Ice Wizard Mega Knight
Mega Knight Bats Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Ice Golem
Knight Skeleton Barrel Firecracker Ice Golem Mega Knight
Mega Knight Bats Knight Ice Golem
Mega Knight Bats Knight Ice Golem
Knight Mega Knight
Firecracker Bats Skeleton Barrel Ice Golem Ice Wizard
Bats Knight Ice Golem Ice Wizard
Mega Knight Knight
Mega Knight Bats Knight Firecracker Ice Golem
Mega Knight Bats Knight
Mega Knight
Mega Knight Knight Ice Golem Skeleton King
Firecracker Mega Knight
Bats Knight Firecracker Ice Golem Skeleton King
Bats Mega Knight Firecracker Ice Golem Ice Wizard Skeleton King
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Ice Golem
Firecracker Skeleton Barrel Ice Wizard
Skeleton Barrel
Knight Skeleton Barrel Firecracker Ice Golem
Firecracker Mega Knight
Firecracker Bats Skeleton Barrel Ice Golem Ice Wizard
Firecracker
Skeleton Barrel Firecracker Ice Golem Ice Wizard
Skeleton Barrel Firecracker
Bats
Firecracker Knight Skeleton Barrel
Firecracker
Knight Skeleton Barrel Firecracker Ice Golem
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Ice Golem
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Mega Knight
Bats
Skeleton Barrel Firecracker Mega Knight
Skeleton Barrel Firecracker Mega Knight
Mega Knight
Skeleton Barrel
Firecracker Ice Golem Ice Wizard Mega Knight
Firecracker Skeleton Barrel Ice Wizard
Skeleton Barrel Mega Knight
Skeleton Barrel Firecracker
Bats Firecracker Ice Golem Ice Wizard
Bats Skeleton Barrel Firecracker
Mega Knight
Firecracker
Mega Knight
Firecracker
Skeleton Barrel Bats
Firecracker Ice Wizard
Knight Firecracker Mega Knight
Skeleton Barrel Firecracker Ice Golem Skeleton King
Firecracker Mega Knight
Bats Firecracker Skeleton King
Firecracker Bats
Skeleton Barrel Firecracker Mega Knight
Firecracker Mega Knight

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