My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Musketeer Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Skeleton Army
Giant Snowball
Bats Musketeer Wall Breakers Skeleton Army
Zap
Bats Wall Breakers Skeleton Army
Barbarian Barrel
Musketeer Wizard Wall Breakers Skeleton Army
The Log
Mini P.E.K.K.A Musketeer Wall Breakers Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Wall Breakers Skeleton Army
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Wizard Wall Breakers Skeleton Army
Fireball
Musketeer Wizard Wall Breakers Skeleton Army
Poison
Bats Musketeer Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers The Log Skeleton Army Mini P.E.K.K.A Musketeer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Wall Breakers The Log Skeleton Army

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Wall Breakers
Mini P.E.K.K.A
Bats Musketeer Wizard The Log Mega Knight
Musketeer
Mini P.E.K.K.A The Log Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Wall Breakers
Bats The Log Mega Knight
Skeleton Army
The Log
Mini P.E.K.K.A Musketeer Wall Breakers Mega Knight
Mega Knight
Bats Mini P.E.K.K.A Musketeer Wizard Wall Breakers The Log

Defense Synergies 2 14

Bats
Mini P.E.K.K.A Musketeer The Log Mega Knight
Mini P.E.K.K.A
The Log Bats Musketeer Wizard Skeleton Army
Musketeer
The Log Bats Mini P.E.K.K.A Skeleton Army Mega Knight
Wizard
Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Wall Breakers
Skeleton Army
Mini P.E.K.K.A Musketeer Wizard The Log
The Log
Mini P.E.K.K.A Musketeer Bats Wizard Skeleton Army Mega Knight
Mega Knight
Bats Musketeer Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Wizard The Log
Mini P.E.K.K.A Skeleton Army Bats Musketeer The Log Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Bats Musketeer
Mini P.E.K.K.A Skeleton Army Bats Musketeer Mega Knight
Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Skeleton Army The Log Bats Musketeer Mega Knight
Bats Musketeer Wizard
Musketeer The Log Mega Knight
Mini P.E.K.K.A Musketeer Skeleton Army
Skeleton Army Mini P.E.K.K.A Musketeer Mega Knight
Bats Skeleton Army Musketeer Wizard The Log Mega Knight
Musketeer Bats Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Bats Musketeer Wizard The Log
Wizard Skeleton Army Mega Knight Bats Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Mini P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Bats Mini P.E.K.K.A Musketeer Skeleton Army
Mega Knight Bats Musketeer Wizard Skeleton Army The Log
Wizard The Log Bats Musketeer Mega Knight
Mini P.E.K.K.A Musketeer
Wizard Skeleton Army Mega Knight Bats Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight
Mini P.E.K.K.A Musketeer Wizard The Log Mega Knight
Skeleton Army Mega Knight Bats Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Bats Musketeer The Log
Mini P.E.K.K.A Musketeer Skeleton Army Mega Knight
Wizard Bats Musketeer
Mini P.E.K.K.A Skeleton Army Bats Musketeer
Mini P.E.K.K.A Mega Knight Skeleton Army
Mega Knight Bats Mini P.E.K.K.A Skeleton Army The Log
Musketeer Skeleton Army
Mega Knight Bats Mini P.E.K.K.A Musketeer
Skeleton Army Mega Knight The Log
Mini P.E.K.K.A Skeleton Army Mega Knight Wizard
Wizard Musketeer Skeleton Army Mega Knight
Skeleton Army Bats Mini P.E.K.K.A Musketeer The Log
Bats Mega Knight Mini P.E.K.K.A Musketeer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Musketeer The Log
The Log
Musketeer The Log
Wizard The Log Mega Knight
Wizard Bats Musketeer
Musketeer Wizard The Log
The Log Wizard
The Log Wizard
Bats Mini P.E.K.K.A Musketeer
Musketeer Wizard The Log
Musketeer Wizard
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer Wizard The Log
Musketeer Wizard The Log Mega Knight
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard The Log Mega Knight
Wizard The Log Mega Knight
Musketeer The Log Mega Knight
Wizard
Musketeer The Log
Musketeer The Log
The Log Wizard Mega Knight
The Log Musketeer Wizard
Musketeer Wizard The Log Mega Knight
Musketeer The Log
Bats Musketeer Wizard
Bats Musketeer Wizard
Mini P.E.K.K.A
Musketeer Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Bats Musketeer Skeleton Army
Musketeer Wizard
The Log
Mini P.E.K.K.A Musketeer Wizard Mega Knight
The Log Musketeer Wizard
Musketeer Mega Knight
Bats Musketeer The Log
Bats Musketeer
Musketeer The Log Mega Knight
Wizard Mega Knight

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