My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Rascals Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Rascals Goblin Barrel Skeleton Army Executioner
The Log
Rascals Goblin Barrel Skeleton Army
Earthquake
Goblin Barrel Skeleton Army
Arrows
Bats Rascals Goblin Barrel Skeleton Army
Royal Delivery
Bats Rascals Goblin Barrel Skeleton Army Bowler Executioner
Fireball
Rascals Goblin Barrel Skeleton Army Bowler Executioner
Poison
Bats Rascals Skeleton Army Executioner
Lightning
Bowler Executioner
Rocket
Rascals Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Bowler Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Earthquake Goblin Barrel Skeleton Army Rascals Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Earthquake Goblin Barrel

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Rascals Goblin Barrel Bowler
Rascals
Goblin Barrel Bats
Earthquake
The Log
Goblin Barrel
Rascals Bats Skeleton Army Bowler
Skeleton Army
Goblin Barrel
Bowler
Bats Goblin Barrel Executioner The Log
Executioner
Bowler The Log
The Log
Earthquake Bowler Executioner

Defense Synergies 1 9

Bats
Rascals Earthquake Bowler The Log
Rascals
Bats The Log
Earthquake
Bats The Log
Goblin Barrel
Skeleton Army
Executioner The Log
Bowler
The Log Bats
Executioner
Skeleton Army The Log
The Log
Bowler Bats Rascals Earthquake Skeleton Army Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Executioner The Log
Skeleton Army Bats Rascals Executioner The Log
Skeleton Army Bowler Bats Rascals Executioner
Skeleton Army Bats Rascals Bowler
Earthquake Skeleton Army Bowler The Log
Skeleton Army Bowler The Log Bats Rascals Earthquake Executioner
Bats Rascals Executioner
Earthquake Bowler Rascals The Log
Rascals Skeleton Army
Skeleton Army Rascals Bowler
Bats Skeleton Army Executioner Rascals Earthquake Bowler The Log
Executioner Bats Rascals
Skeleton Army Bowler Bats Rascals Earthquake The Log
Skeleton Army Bowler Executioner Bats Rascals Earthquake The Log
Skeleton Army Rascals
Skeleton Army Rascals Bowler The Log
Bats Rascals Skeleton Army Bowler Executioner
Bats Rascals Skeleton Army Bowler Executioner The Log
Earthquake Executioner The Log Bats Rascals Bowler
Rascals Skeleton Army Bowler Bats Earthquake Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Bowler
Bowler Executioner The Log
Skeleton Army Bats Rascals Bowler The Log
Skeleton Army Bowler Bats Rascals The Log
Rascals Skeleton Army Bowler Executioner
Executioner Bats Rascals
Rascals Skeleton Army Bats Bowler
Rascals Skeleton Army
Bats Skeleton Army The Log
Skeleton Army
Bats Rascals Bowler
Skeleton Army Bowler The Log
Rascals Skeleton Army Bowler Executioner
Rascals Skeleton Army Bowler Executioner
Rascals Skeleton Army Bats Bowler Executioner The Log
Bats Bowler Executioner Rascals Earthquake The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Rascals The Log
Bowler Executioner The Log
Earthquake The Log
Earthquake Rascals The Log
Executioner Earthquake Bowler The Log
Executioner Bats
Earthquake Bowler Executioner The Log
Earthquake The Log Bowler Executioner
The Log
Bats Bowler
Earthquake Bowler The Log
Executioner
Earthquake Bowler Executioner The Log
Earthquake
Earthquake The Log
Earthquake Bowler Executioner The Log
Earthquake Bowler Executioner The Log
Earthquake
Bats
Earthquake Bowler Executioner The Log
Earthquake Bowler The Log
Earthquake Bowler The Log
Bowler The Log
Earthquake The Log
Earthquake The Log Bowler Executioner
The Log Earthquake Bowler Executioner
Bowler The Log
The Log
Bats Executioner
Bats
Bowler
Earthquake The Log
Earthquake Bowler The Log
Earthquake Bats Skeleton Army
Executioner
The Log
Rascals Bowler Executioner
The Log Earthquake Bowler Executioner
Executioner
Bats Rascals Bowler The Log
Bats Executioner
Bowler Executioner The Log
Bowler

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