My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Princess
Zap
Bats Princess
Barbarian Barrel
Valkyrie Wizard Princess
The Log
Hog Rider Princess
Earthquake
Hog Rider
Arrows
Bats Princess
Royal Delivery
Bats Valkyrie Hog Rider Wizard P.E.K.K.A Princess
Fireball
Hog Rider Wizard Princess
Poison
Bats Wizard Princess
Lightning
Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Tornado Princess Valkyrie Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Tornado Princess

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider P.E.K.K.A
Valkyrie
Bats Hog Rider Wizard Tornado P.E.K.K.A
Hog Rider
Bats Valkyrie The Log Wizard Tornado Princess
Wizard
Tornado Valkyrie Hog Rider P.E.K.K.A
Tornado
Wizard P.E.K.K.A Valkyrie Hog Rider The Log Princess
P.E.K.K.A
Tornado Bats Valkyrie Wizard The Log Princess
The Log
Hog Rider Tornado P.E.K.K.A Princess
Princess
Hog Rider Tornado P.E.K.K.A The Log

Defense Synergies 3 14

Bats
Valkyrie P.E.K.K.A The Log
Valkyrie
Bats Wizard Tornado P.E.K.K.A The Log Princess
Hog Rider
Wizard
Tornado Valkyrie P.E.K.K.A The Log
Tornado
Wizard P.E.K.K.A Valkyrie The Log Princess
P.E.K.K.A
Tornado The Log Bats Valkyrie Wizard Princess
The Log
P.E.K.K.A Bats Valkyrie Wizard Tornado Princess
Princess
Valkyrie Tornado P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
P.E.K.K.A Bats Valkyrie The Log
Tornado P.E.K.K.A Bats Valkyrie
P.E.K.K.A Bats Valkyrie
Valkyrie Tornado P.E.K.K.A The Log Princess
Tornado The Log Bats Valkyrie
Bats Tornado Wizard Princess
Valkyrie P.E.K.K.A The Log
P.E.K.K.A Tornado Princess
Tornado Valkyrie
Bats Valkyrie Wizard Tornado The Log Princess
Bats Wizard Tornado Princess
P.E.K.K.A Bats Valkyrie Wizard The Log
Valkyrie Wizard Bats Tornado P.E.K.K.A The Log Princess
P.E.K.K.A
Tornado P.E.K.K.A The Log
Wizard Bats Valkyrie Tornado P.E.K.K.A
Bats Valkyrie Wizard Tornado The Log
Valkyrie Wizard Tornado The Log Bats Princess
P.E.K.K.A Tornado
Valkyrie Wizard Bats P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Valkyrie Wizard The Log
P.E.K.K.A Bats Valkyrie The Log
Valkyrie P.E.K.K.A Bats Tornado The Log
P.E.K.K.A Valkyrie
Wizard Bats Tornado Princess
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Bats Valkyrie Tornado The Log
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Valkyrie Tornado The Log
P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Princess
Bats Valkyrie Tornado P.E.K.K.A The Log
Bats Valkyrie Wizard P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie The Log
Tornado The Log Princess
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Bats Tornado Princess
Wizard Tornado The Log Princess
The Log Wizard Tornado Princess
The Log Wizard Tornado
Bats Tornado
Valkyrie Wizard Tornado The Log Princess
Wizard Tornado Princess
The Log Princess
Princess
Princess The Log
Wizard The Log Princess
Wizard The Log Princess
Tornado
Bats
Wizard The Log Princess
Valkyrie Wizard Tornado The Log Princess
The Log
Wizard Tornado Princess
Tornado The Log
The Log
Tornado The Log Valkyrie Wizard Princess
The Log Wizard Tornado Princess
Wizard Tornado The Log Princess
Tornado The Log
Bats Wizard Tornado Princess
Bats Wizard
Wizard The Log
Princess
P.E.K.K.A
Wizard The Log Princess
Bats Princess
Wizard Tornado Princess
The Log
Valkyrie Wizard Princess
The Log Wizard Princess
Tornado
P.E.K.K.A
Bats Tornado The Log Princess
Bats Tornado Princess
Tornado The Log Princess

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