My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Goblin Gang Prince Miner
Giant Snowball
Bats Archers Goblin Gang Miner
Zap
Bats Archers Goblin Gang Prince
Barbarian Barrel
Archers Goblin Gang
The Log
Archers Goblin Gang Prince
Earthquake
Archers Goblin Gang
Arrows
Bats Archers Goblin Gang
Royal Delivery
Bats Archers Goblin Gang Prince Miner
Fireball
Archers Goblin Gang
Poison
Bats Archers Goblin Gang
Lightning
Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Prince Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Arrows Goblin Gang Miner Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Arrows

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Mega Knight Zap Prince
Zap
Arrows Prince Miner Bats Archers Mega Knight
Archers
Zap Arrows Prince Miner Mega Knight
Arrows
Zap Archers Prince Miner Mega Knight
Goblin Gang
Miner Prince
Prince
Zap Mega Knight Bats Archers Arrows Goblin Gang Miner
Miner
Bats Zap Goblin Gang Archers Arrows Prince Mega Knight
Mega Knight
Bats Prince Zap Archers Arrows Miner

Defense Synergies 2 14

Bats
Zap Prince Mega Knight
Zap
Mega Knight Bats Archers Arrows Goblin Gang Prince Miner
Archers
Zap Goblin Gang Mega Knight
Arrows
Mega Knight Zap Prince
Goblin Gang
Zap Archers Prince Miner
Prince
Bats Zap Arrows Goblin Gang
Miner
Zap Goblin Gang Mega Knight
Mega Knight
Zap Arrows Bats Archers Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Bats Zap Goblin Gang Prince Mega Knight
Goblin Gang Prince Mega Knight Bats Archers
Prince Bats Goblin Gang Mega Knight
Arrows Prince Mega Knight
Arrows Goblin Gang Bats Zap Archers Mega Knight
Bats Zap Archers Arrows Goblin Gang
Zap Arrows Mega Knight
Goblin Gang Prince
Goblin Gang Archers Prince Miner Mega Knight
Bats Archers Goblin Gang Zap Arrows Mega Knight
Arrows Bats Zap Archers Goblin Gang
Prince Mega Knight Bats Zap Goblin Gang
Mega Knight Bats Zap Arrows Goblin Gang Prince
Goblin Gang Prince Mega Knight
Zap Goblin Gang Prince Mega Knight
Mega Knight Bats Arrows Goblin Gang Prince
Arrows Mega Knight Bats Zap Archers Goblin Gang Prince
Zap Arrows Bats Archers Mega Knight
Prince
Goblin Gang Mega Knight Bats Archers Arrows Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Archers Prince
Zap Archers Arrows Goblin Gang Prince Miner Mega Knight
Goblin Gang Mega Knight Bats Zap Prince
Goblin Gang Prince Mega Knight Bats Zap
Goblin Gang Prince Mega Knight
Arrows Bats Zap Archers Goblin Gang
Goblin Gang Prince Bats Archers
Mega Knight Prince
Zap Mega Knight Bats Prince
Goblin Gang
Mega Knight Bats Prince
Mega Knight Zap Arrows Prince
Prince Mega Knight Goblin Gang
Archers Mega Knight
Goblin Gang Bats Zap Archers Prince
Bats Arrows Mega Knight Zap Archers
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Miner
Arrows Miner
Arrows Prince
Zap Arrows Mega Knight
Arrows Bats Zap
Archers Arrows
Arrows Zap
Arrows Miner Zap
Bats Goblin Gang Prince
Miner Zap Arrows Prince
Zap Archers Arrows
Miner
Arrows
Zap Arrows Prince
Zap Arrows
Arrows Mega Knight
Arrows
Bats
Zap Archers Arrows Prince Mega Knight
Zap Arrows Miner Mega Knight
Prince Mega Knight
Arrows
Prince
Zap Arrows
Zap Arrows Mega Knight
Arrows Miner Zap
Zap Arrows Prince Miner Mega Knight
Miner Zap Arrows
Bats Zap Archers Arrows
Zap Bats
Zap Arrows Miner Mega Knight
Zap Arrows
Prince Mega Knight
Arrows
Zap Bats Archers Goblin Gang Prince
Zap Archers Arrows
Arrows
Miner Goblin Gang Prince Mega Knight
Arrows Zap
Zap Arrows
Prince Mega Knight
Zap Bats Goblin Gang
Bats Zap
Zap Prince Miner Mega Knight
Prince
Mega Knight

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