My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Princess Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Sparky
Giant Snowball
Bats Princess
Zap
Bats Firecracker Princess Sparky
Barbarian Barrel
Firecracker Elite Barbarians Princess Sparky
The Log
Firecracker Elite Barbarians Princess Sparky
Earthquake
Firecracker
Arrows
Bats Firecracker Princess
Royal Delivery
Bats Firecracker Elite Barbarians Princess Sparky
Fireball
Firecracker Elite Barbarians Princess Sparky
Poison
Bats Firecracker Princess Sparky
Lightning
Elite Barbarians Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Princess Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Princess Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Tornado Princess Elite Barbarians Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Tornado

Attack Synergies 6 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Elite Barbarians Sparky
Zap
Firecracker Elite Barbarians Tornado Sparky Bats Princess Mega Knight
Firecracker
Zap Bats Elite Barbarians Tornado Princess Sparky Mega Knight
Elite Barbarians
Zap Bats Firecracker Sparky Mega Knight
Tornado
Zap Sparky Firecracker Princess Mega Knight
Princess
Zap Firecracker Tornado Sparky Mega Knight
Sparky
Zap Tornado Bats Firecracker Elite Barbarians Princess
Mega Knight
Bats Zap Firecracker Elite Barbarians Tornado Princess

Defense Synergies 2 17

Bats
Zap Firecracker Sparky Mega Knight
Zap
Mega Knight Bats Firecracker Elite Barbarians Tornado Princess Sparky
Firecracker
Bats Zap Tornado Princess Mega Knight
Elite Barbarians
Zap Mega Knight
Tornado
Sparky Zap Firecracker Princess Sparky Mega Knight
Princess
Zap Firecracker Tornado Mega Knight
Sparky
Tornado Bats Zap Tornado
Mega Knight
Zap Bats Firecracker Elite Barbarians Tornado Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Sparky
Elite Barbarians Sparky Bats Zap Firecracker Mega Knight
Tornado Sparky Mega Knight Bats Elite Barbarians
Elite Barbarians Sparky Bats Firecracker Mega Knight
Firecracker Elite Barbarians Tornado Princess Sparky Mega Knight
Tornado Bats Zap Firecracker Mega Knight
Bats Tornado Zap Firecracker Princess
Zap Sparky Mega Knight
Sparky Elite Barbarians Tornado Princess
Elite Barbarians Tornado Firecracker Sparky Mega Knight
Bats Zap Firecracker Tornado Princess Mega Knight
Bats Zap Firecracker Tornado Princess
Sparky Mega Knight Bats Zap Elite Barbarians
Sparky Mega Knight Bats Zap Firecracker Tornado Princess
Elite Barbarians Sparky Mega Knight
Tornado Zap Elite Barbarians Sparky Mega Knight
Sparky Mega Knight Bats Firecracker Elite Barbarians Tornado
Mega Knight Bats Zap Firecracker Elite Barbarians Tornado
Zap Tornado Bats Firecracker Princess Mega Knight
Sparky Elite Barbarians Tornado
Mega Knight Bats Firecracker Elite Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Elite Barbarians Sparky
Zap Firecracker Elite Barbarians Mega Knight
Mega Knight Bats Zap Elite Barbarians Sparky
Mega Knight Bats Zap Elite Barbarians Tornado Sparky
Elite Barbarians Sparky Mega Knight
Firecracker Bats Zap Tornado Princess
Sparky Bats Elite Barbarians
Mega Knight Elite Barbarians Sparky
Zap Mega Knight Bats Firecracker Elite Barbarians Tornado Sparky
Sparky
Mega Knight Bats Elite Barbarians Sparky
Mega Knight Zap Elite Barbarians Tornado
Elite Barbarians Mega Knight Sparky
Firecracker Princess Sparky Mega Knight
Elite Barbarians Sparky Bats Zap Firecracker Tornado
Bats Mega Knight Zap Firecracker Elite Barbarians Princess Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Sparky
Firecracker Zap Tornado Princess
Sparky
Firecracker Sparky
Zap Firecracker Sparky Mega Knight
Firecracker Bats Zap Tornado Princess
Firecracker Tornado Princess Sparky
Zap Firecracker Tornado Princess
Zap Firecracker Tornado
Bats Elite Barbarians Tornado Sparky
Firecracker Zap Tornado Princess Sparky
Zap Firecracker Tornado Princess
Firecracker Elite Barbarians Princess Sparky
Firecracker Princess
Princess Zap Firecracker Elite Barbarians Sparky
Zap Firecracker Princess Sparky
Firecracker Princess Sparky Mega Knight
Tornado Sparky
Bats Sparky
Zap Firecracker Princess Sparky Mega Knight
Zap Firecracker Tornado Princess Mega Knight
Sparky Mega Knight
Tornado Princess
Tornado Sparky
Zap
Zap Firecracker Tornado Princess Sparky Mega Knight
Firecracker Zap Tornado Princess Sparky
Zap Tornado Princess Sparky Mega Knight
Zap Firecracker Tornado Sparky
Elite Barbarians Bats Zap Firecracker Tornado Princess Sparky
Zap Bats Firecracker
Elite Barbarians Sparky
Zap Sparky Mega Knight
Zap Firecracker Princess Sparky
Sparky Mega Knight
Firecracker Princess Sparky
Zap Bats Princess
Zap Firecracker Tornado Princess
Firecracker Princess Sparky Mega Knight
Zap Firecracker Princess
Zap Tornado Sparky
Firecracker Elite Barbarians Sparky Mega Knight
Zap Bats Firecracker Elite Barbarians Tornado Princess Sparky
Firecracker Bats Zap Tornado Princess
Zap Firecracker Tornado Princess Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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