My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider
Zap
Bats
Barbarian Barrel
Knight
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Knight Mini P.E.K.K.A Hog Rider
Fireball
Hog Rider
Poison
Bats
Lightning
Knight Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Mini P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Knight Void Mini P.E.K.K.A Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Knight

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider Mega Knight Zap Mini P.E.K.K.A
Zap
Hog Rider Void Bats Knight Mini P.E.K.K.A The Log Mega Knight
Knight
Bats Hog Rider Zap The Log
Mini P.E.K.K.A
Bats Zap Hog Rider The Log Mega Knight
Hog Rider
Bats Zap Knight The Log Mini P.E.K.K.A Void Mega Knight
Void
Zap Hog Rider
The Log
Hog Rider Zap Knight Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 4 10

Bats
Knight Zap Mini P.E.K.K.A The Log Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Knight Void The Log
Knight
Bats Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Zap The Log Bats Knight
Hog Rider
Void
Zap
The Log
Mini P.E.K.K.A Bats Zap Knight Mega Knight
Mega Knight
Zap Bats The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Void The Log
Mini P.E.K.K.A Bats Zap Knight The Log Mega Knight
Mini P.E.K.K.A Mega Knight Bats Knight Void
Mini P.E.K.K.A Bats Knight Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Bats Zap Mega Knight
Bats Zap Void
Zap Void The Log Mega Knight
Mini P.E.K.K.A
Knight Mini P.E.K.K.A Mega Knight
Bats Zap Knight The Log Mega Knight
Bats Zap
Mini P.E.K.K.A Mega Knight Bats Zap Knight The Log
Mega Knight Bats Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Mega Knight
Zap Mini P.E.K.K.A The Log Mega Knight
Mega Knight Bats Knight Mini P.E.K.K.A
Mega Knight Bats Zap Knight The Log
Zap The Log Bats Knight Mega Knight
Mini P.E.K.K.A
Mega Knight Bats Knight Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Zap Void
Void Zap Knight Mini P.E.K.K.A The Log Mega Knight
Mega Knight Bats Zap Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Bats Zap Knight The Log
Knight Mini P.E.K.K.A Mega Knight
Bats Zap
Mini P.E.K.K.A Bats Knight Void
Mini P.E.K.K.A Mega Knight Knight
Zap Void Mega Knight Bats Knight Mini P.E.K.K.A The Log
Mega Knight Bats Knight Mini P.E.K.K.A
Mega Knight Zap Void The Log
Mini P.E.K.K.A Mega Knight Knight
Mega Knight
Bats Zap Knight Mini P.E.K.K.A The Log
Bats Mega Knight Zap Mini P.E.K.K.A The Log
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight The Log
Void Zap The Log
Void The Log
Knight Void The Log
Zap The Log Mega Knight
Bats Zap
The Log
The Log Zap
Void The Log Zap
Bats Mini P.E.K.K.A Void
Void Zap Knight The Log
Void Zap
Knight Void The Log
Void
Zap The Log
Zap The Log
The Log Mega Knight
Bats Mini P.E.K.K.A
Void Zap Mini P.E.K.K.A The Log Mega Knight
Zap The Log Mega Knight
Void The Log Mega Knight
Void
Void The Log
Zap Void The Log
Zap The Log Mega Knight
Void The Log Zap
Void Zap The Log Mega Knight
Void Zap The Log
Bats Zap
Zap Bats Void
Mini P.E.K.K.A Void
Void Zap The Log Mega Knight
Zap Void
Mega Knight
The Log
Zap Bats Void
Zap
The Log
Void Knight Mini P.E.K.K.A Mega Knight
The Log Zap
Void Zap
Mega Knight
Zap Bats The Log
Bats Zap Void
Void Zap The Log Mega Knight

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