My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Hog Rider Electro Dragon
Zap
Bats
Barbarian Barrel
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Hog Rider Electro Dragon P.E.K.K.A
Fireball
Hog Rider Electro Dragon
Poison
Bats Electro Dragon
Lightning
Mini P.E.K.K.A Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Tornado P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Tornado Mini P.E.K.K.A Hog Rider Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Hog Rider Mirror Tornado P.E.K.K.A Bats Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A
Bats Zap Hog Rider Mirror Tornado
Hog Rider
Bats Zap Mini P.E.K.K.A Mirror Tornado
Mirror
Zap Mini P.E.K.K.A Hog Rider Tornado
Tornado
Zap P.E.K.K.A Mini P.E.K.K.A Hog Rider Mirror Electro Dragon
Electro Dragon
Zap Tornado P.E.K.K.A
P.E.K.K.A
Zap Tornado Bats Electro Dragon

Defense Synergies 4 11

Bats
Zap Mini P.E.K.K.A P.E.K.K.A
Zap
Mini P.E.K.K.A Mirror Bats Tornado Electro Dragon P.E.K.K.A
Mini P.E.K.K.A
Zap Bats Mirror Tornado Electro Dragon
Hog Rider
Mirror
Zap Tornado Mini P.E.K.K.A Electro Dragon
Tornado
Mirror P.E.K.K.A Zap Mini P.E.K.K.A Electro Dragon
Electro Dragon
Zap Mini P.E.K.K.A Mirror Tornado
P.E.K.K.A
Tornado Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Bats Zap Electro Dragon
Mini P.E.K.K.A Tornado P.E.K.K.A Bats Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Bats Electro Dragon
Mini P.E.K.K.A Tornado P.E.K.K.A
Tornado Bats Zap Electro Dragon
Bats Tornado Zap Electro Dragon
Zap Electro Dragon P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Tornado
Tornado Mini P.E.K.K.A
Bats Zap Tornado Electro Dragon
Bats Zap Tornado Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Bats Zap Electro Dragon
Bats Zap Mini P.E.K.K.A Tornado Electro Dragon P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Tornado Zap Mini P.E.K.K.A P.E.K.K.A
Bats Mini P.E.K.K.A Tornado Electro Dragon P.E.K.K.A
Bats Zap Tornado Electro Dragon
Zap Tornado Bats Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Tornado
Bats Mini P.E.K.K.A Electro Dragon P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A
Zap Mini P.E.K.K.A Electro Dragon
P.E.K.K.A Bats Zap Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Bats Zap Tornado
P.E.K.K.A Mini P.E.K.K.A
Bats Zap Tornado Electro Dragon
Mini P.E.K.K.A P.E.K.K.A Bats
Mini P.E.K.K.A P.E.K.K.A
Zap Electro Dragon P.E.K.K.A Bats Mini P.E.K.K.A Tornado
P.E.K.K.A
P.E.K.K.A Bats Mini P.E.K.K.A Electro Dragon
P.E.K.K.A Zap Tornado
Mini P.E.K.K.A P.E.K.K.A
Electro Dragon
Electro Dragon Bats Zap Mini P.E.K.K.A Tornado P.E.K.K.A
Bats Zap Mini P.E.K.K.A Electro Dragon P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon
Zap Tornado Electro Dragon
Electro Dragon
Zap
Bats Zap Tornado Electro Dragon
Tornado
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon
Bats Mini P.E.K.K.A Tornado Electro Dragon
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon
Electro Dragon
Zap
Zap Electro Dragon
Electro Dragon
Tornado
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Electro Dragon
Zap Tornado Electro Dragon
Tornado
Tornado
Zap Electro Dragon
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon
Zap Tornado Electro Dragon
Zap Tornado
Bats Zap Tornado Electro Dragon
Zap Electro Dragon Bats
Mini P.E.K.K.A
Zap Electro Dragon
Zap Electro Dragon
P.E.K.K.A
Zap Bats Electro Dragon
Zap Tornado Electro Dragon
Mini P.E.K.K.A Electro Dragon
Zap Electro Dragon
Zap Tornado
Electro Dragon P.E.K.K.A
Zap Electro Dragon Bats Tornado
Bats Zap Tornado Electro Dragon
Electro Dragon Zap Tornado
P.E.K.K.A
Electro Dragon

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