My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Rune Giant Electro Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Electro Dragon
Zap
Cannon Firecracker
Barbarian Barrel
Cannon Firecracker Valkyrie Ice Wizard
The Log
Cannon Firecracker
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Electro Dragon Ice Wizard
Fireball
Cannon Firecracker Electro Dragon Ice Wizard
Poison
Cannon Firecracker Electro Dragon Ice Wizard
Lightning
Cannon Valkyrie Electro Dragon Ice Wizard
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rune Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Arrows Cannon Firecracker Ice Wizard Valkyrie Rune Giant Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Berserker Arrows Cannon Firecracker

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Arrows
Cannon
Firecracker
Valkyrie
Valkyrie
Firecracker Electro Dragon
Rune Giant
Berserker Ice Wizard
Electro Dragon
Valkyrie Ice Wizard
Ice Wizard
Rune Giant Electro Dragon

Defense Synergies 1 12

Berserker
Arrows
Cannon Valkyrie Ice Wizard
Cannon
Arrows Firecracker Valkyrie Electro Dragon Ice Wizard
Firecracker
Valkyrie Cannon Electro Dragon Ice Wizard
Valkyrie
Firecracker Arrows Cannon Electro Dragon Ice Wizard
Rune Giant
Electro Dragon
Cannon Firecracker Valkyrie Ice Wizard
Ice Wizard
Arrows Cannon Firecracker Valkyrie Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie Electro Dragon
Cannon Firecracker Valkyrie Electro Dragon Ice Wizard
Cannon Valkyrie Electro Dragon Ice Wizard
Cannon Firecracker Valkyrie Electro Dragon Ice Wizard
Arrows Firecracker Valkyrie
Arrows Cannon Firecracker Valkyrie Electro Dragon Ice Wizard
Arrows Cannon Firecracker Electro Dragon Ice Wizard
Arrows Cannon Valkyrie Electro Dragon
Cannon Ice Wizard
Cannon Firecracker Valkyrie Ice Wizard
Berserker Valkyrie Ice Wizard Arrows Cannon Firecracker Electro Dragon
Arrows Firecracker Electro Dragon Ice Wizard
Cannon Valkyrie Electro Dragon Ice Wizard
Valkyrie Arrows Cannon Firecracker Electro Dragon
Cannon
Cannon
Arrows Cannon Firecracker Valkyrie Electro Dragon
Arrows Cannon Valkyrie Firecracker Electro Dragon Ice Wizard
Arrows Valkyrie Cannon Firecracker Electro Dragon Ice Wizard
Cannon
Valkyrie Arrows Cannon Firecracker Electro Dragon
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Arrows Firecracker Valkyrie Electro Dragon
Valkyrie Electro Dragon
Valkyrie
Cannon Valkyrie
Arrows Firecracker Electro Dragon Ice Wizard
Valkyrie Ice Wizard
Valkyrie
Electro Dragon Firecracker Valkyrie
Cannon
Valkyrie Electro Dragon
Arrows Valkyrie
Cannon Valkyrie
Cannon Firecracker Valkyrie Electro Dragon
Electro Dragon Firecracker Valkyrie
Arrows Valkyrie Cannon Firecracker Electro Dragon Ice Wizard
Arrows Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Electro Dragon
Arrows Firecracker Electro Dragon Ice Wizard
Arrows Electro Dragon
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Electro Dragon Ice Wizard
Arrows Firecracker
Arrows Firecracker Electro Dragon Ice Wizard
Arrows Firecracker Electro Dragon
Electro Dragon
Firecracker Arrows Valkyrie Electro Dragon
Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Arrows Firecracker Electro Dragon
Arrows Firecracker Valkyrie Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Firecracker Valkyrie Electro Dragon Ice Wizard
Arrows Firecracker Electro Dragon Ice Wizard
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon Ice Wizard
Electro Dragon Firecracker
Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker
Electro Dragon
Arrows Firecracker Electro Dragon Ice Wizard
Arrows
Firecracker Valkyrie Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon

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