My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard Baby Dragon Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Barbarian Barrel Baby Dragon Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon Miner
Giant Snowball
Bomber Barbarians Baby Dragon Balloon Miner
Zap
Bomber Balloon
Barbarian Barrel
Bomber Barbarians Wizard
The Log
Bomber Barbarians
Earthquake
Bomber Barbarians
Arrows
Bomber
Royal Delivery
Bomber Barbarians Wizard Baby Dragon Balloon Miner
Fireball
Bomber Barbarians Wizard Baby Dragon Balloon
Poison
Bomber Barbarians Wizard Balloon
Lightning
Wizard Baby Dragon Balloon
Rocket
Barbarians Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Wizard Barbarian Barrel Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Miner Baby Dragon Barbarians Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Barbarian Barrel Miner Baby Dragon

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Barbarian Barrel Baby Dragon Miner Mega Knight
Barbarians
Balloon
Wizard
Balloon Miner Mega Knight
Barbarian Barrel
Balloon Bomber Baby Dragon Miner Mega Knight
Baby Dragon
Bomber Barbarian Barrel Balloon Miner Mega Knight
Balloon
Barbarian Barrel Miner Barbarians Wizard Baby Dragon Mega Knight
Miner
Balloon Bomber Wizard Barbarian Barrel Baby Dragon Mega Knight
Mega Knight
Bomber Wizard Barbarian Barrel Baby Dragon Balloon Miner

Defense Synergies 0 9

Bomber
Barbarian Barrel Miner
Barbarians
Wizard
Barbarian Barrel Mega Knight
Barbarian Barrel
Bomber Wizard Baby Dragon Miner Mega Knight
Baby Dragon
Barbarian Barrel Mega Knight
Balloon
Miner
Bomber Barbarian Barrel Mega Knight
Mega Knight
Wizard Barbarian Barrel Baby Dragon Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Wizard Barbarian Barrel Baby Dragon
Barbarians Mega Knight
Barbarians Mega Knight Bomber
Barbarians Mega Knight
Bomber Barbarians Barbarian Barrel Mega Knight
Barbarian Barrel Bomber Baby Dragon Mega Knight
Wizard Baby Dragon
Barbarians Barbarian Barrel Baby Dragon Mega Knight
Barbarians
Bomber Barbarians Barbarian Barrel Miner Mega Knight
Barbarians Bomber Wizard Barbarian Barrel Baby Dragon Mega Knight
Wizard Baby Dragon
Barbarians Mega Knight Bomber Wizard
Bomber Wizard Mega Knight Barbarians Barbarian Barrel Baby Dragon
Barbarians Mega Knight
Barbarians Mega Knight
Barbarians Wizard Mega Knight Bomber
Mega Knight Bomber Barbarians Wizard Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon Bomber Barbarians Mega Knight
Barbarians
Bomber Wizard Mega Knight Barbarians Barbarian Barrel Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Barbarian Barrel
Bomber Wizard Barbarian Barrel Baby Dragon Miner Mega Knight
Barbarians Mega Knight
Mega Knight Barbarians Barbarian Barrel
Barbarians Mega Knight
Wizard Baby Dragon
Barbarians
Mega Knight Barbarians
Mega Knight Barbarians Barbarian Barrel Baby Dragon
Barbarians
Mega Knight Barbarians
Mega Knight Barbarians
Barbarians Mega Knight Wizard
Wizard Bomber Barbarians Baby Dragon Mega Knight
Barbarians Bomber Barbarian Barrel Baby Dragon
Mega Knight Bomber Barbarians Wizard Barbarian Barrel Baby Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon Miner
Barbarian Barrel Baby Dragon Miner
Barbarians Barbarian Barrel
Bomber Wizard Barbarian Barrel Baby Dragon Mega Knight
Wizard Baby Dragon
Bomber Wizard Baby Dragon
Wizard Barbarian Barrel Baby Dragon
Miner Wizard
Miner Wizard Barbarian Barrel
Wizard Baby Dragon
Barbarian Barrel Baby Dragon Miner
Barbarian Barrel Baby Dragon
Barbarian Barrel Baby Dragon
Bomber Wizard Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon Mega Knight
Barbarian Barrel
Bomber
Bomber Wizard Barbarian Barrel Baby Dragon Mega Knight
Bomber Wizard Barbarian Barrel Baby Dragon Miner Mega Knight
Baby Dragon Mega Knight
Wizard
Barbarians Barbarian Barrel Baby Dragon
Bomber Wizard Barbarian Barrel Baby Dragon Mega Knight
Miner Wizard Barbarian Barrel Baby Dragon
Wizard Baby Dragon Miner Mega Knight
Miner Barbarian Barrel Baby Dragon
Wizard Baby Dragon
Wizard
Bomber Wizard Miner Mega Knight
Mega Knight
Wizard
Barbarians Barbarian Barrel
Wizard Baby Dragon
Barbarian Barrel
Miner Wizard Baby Dragon Mega Knight
Bomber Wizard Baby Dragon
Mega Knight
Baby Dragon
Barbarian Barrel Baby Dragon Miner Mega Knight
Wizard Mega Knight

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