My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Tombstone Valkyrie P.E.K.K.A Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Bomber Bats Tombstone Princess
Zap
Bomber Bats Tombstone Princess
Barbarian Barrel
Bomber Tombstone Valkyrie Princess Ice Wizard
The Log
Bomber Tombstone Princess
Earthquake
Bomber Tombstone
Arrows
Bomber Bats Tombstone Princess
Royal Delivery
Bomber Bats Valkyrie P.E.K.K.A Princess Ice Wizard
Fireball
Bomber Tombstone Princess Ice Wizard
Poison
Bomber Bats Tombstone Princess Ice Wizard
Lightning
Tombstone Valkyrie Ice Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Valkyrie P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Tombstone Princess Ice Wizard Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Tombstone

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Valkyrie P.E.K.K.A
Bats
Valkyrie Bomber Zap P.E.K.K.A
Zap
P.E.K.K.A Bomber Bats Valkyrie Princess Ice Wizard
Tombstone
Valkyrie
Bats Bomber Zap P.E.K.K.A
P.E.K.K.A
Zap Bomber Bats Valkyrie Princess Ice Wizard
Princess
Zap P.E.K.K.A
Ice Wizard
Zap P.E.K.K.A

Defense Synergies 0 21

Bomber
Bats Zap Tombstone Valkyrie P.E.K.K.A
Bats
Bomber Zap Valkyrie P.E.K.K.A Ice Wizard
Zap
Bomber Bats Tombstone Valkyrie P.E.K.K.A Princess Ice Wizard
Tombstone
Bomber Zap Ice Wizard
Valkyrie
Bomber Bats Zap P.E.K.K.A Princess Ice Wizard
P.E.K.K.A
Bomber Bats Zap Valkyrie Princess Ice Wizard
Princess
Zap Valkyrie P.E.K.K.A Ice Wizard
Ice Wizard
Bats Zap Tombstone Valkyrie P.E.K.K.A Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tombstone Valkyrie
P.E.K.K.A Bats Zap Tombstone Valkyrie Ice Wizard
P.E.K.K.A Bomber Bats Tombstone Valkyrie Ice Wizard
P.E.K.K.A Bats Tombstone Valkyrie Ice Wizard
Bomber Tombstone Valkyrie P.E.K.K.A Princess
Bomber Bats Zap Valkyrie Ice Wizard
Bats Zap Tombstone Princess Ice Wizard
Zap Valkyrie P.E.K.K.A
P.E.K.K.A Tombstone Princess Ice Wizard
Bomber Valkyrie Ice Wizard
Bats Valkyrie Ice Wizard Bomber Zap Tombstone Princess
Bats Zap Princess Ice Wizard
Tombstone P.E.K.K.A Bomber Bats Zap Valkyrie Ice Wizard
Bomber Valkyrie Bats Zap Tombstone P.E.K.K.A Princess
P.E.K.K.A Tombstone
Zap P.E.K.K.A
Bomber Bats Tombstone Valkyrie P.E.K.K.A
Tombstone Valkyrie Bomber Bats Zap Ice Wizard
Zap Valkyrie Bomber Bats Tombstone Princess Ice Wizard
P.E.K.K.A
Bomber Valkyrie Bats P.E.K.K.A
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone P.E.K.K.A
Bomber Zap Valkyrie
Tombstone P.E.K.K.A Bats Zap Valkyrie
Valkyrie P.E.K.K.A Bats Zap
P.E.K.K.A Tombstone Valkyrie
Bats Zap Princess Ice Wizard
P.E.K.K.A Bats Tombstone Valkyrie Ice Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Tombstone Valkyrie
P.E.K.K.A Tombstone
P.E.K.K.A Bats Tombstone Valkyrie
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Tombstone Valkyrie
Bomber Valkyrie Princess
Tombstone Bomber Bats Zap Valkyrie P.E.K.K.A
Bats Valkyrie Bomber Zap P.E.K.K.A Princess Ice Wizard
Bomber Zap Tombstone Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess Ice Wizard
Valkyrie
Bomber Zap Valkyrie
Bats Zap Princess Ice Wizard
Bomber Princess
Zap Princess Ice Wizard
Zap
Bats
Zap Valkyrie Princess
Zap Princess
Princess
Princess
Princess Zap
Bomber Zap Princess
Princess
Bomber Bats
Bomber Zap Princess
Bomber Zap Valkyrie Princess
Princess
Zap
Zap Bomber Valkyrie Princess Ice Wizard
Zap Princess Ice Wizard
Zap Princess
Zap
Bats Zap Princess Ice Wizard
Zap Bats
Bomber Zap
Zap Princess
P.E.K.K.A
Princess
Zap Bats Tombstone Princess
Zap Princess Ice Wizard
Valkyrie Princess
Bomber Zap Princess
Zap
P.E.K.K.A
Zap Bats Princess
Bats Zap Princess
Zap Princess
P.E.K.K.A

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