My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs
Giant Snowball
Bomber Barbarians Royal Hogs Witch
Zap
Bomber Royal Hogs Witch
Barbarian Barrel
Bomber Knight Barbarians Wizard Royal Hogs Witch
The Log
Bomber Barbarians Royal Hogs Witch
Earthquake
Bomber Barbarians Royal Hogs Witch
Arrows
Bomber Royal Hogs Witch
Royal Delivery
Bomber Knight Barbarians Wizard Royal Hogs Witch
Fireball
Bomber Barbarians Wizard Royal Hogs Witch
Poison
Bomber Barbarians Wizard Royal Hogs Witch
Lightning
Knight Wizard Witch
Rocket
Barbarians Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Knight Fireball Barbarians Wizard Royal Hogs Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Knight Fireball

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Royal Hogs
Knight
Bomber Fireball Wizard Royal Hogs Witch
Barbarians
Fireball
Knight Royal Hogs
Wizard
Knight Royal Hogs Rage
Royal Hogs
Bomber Knight Fireball Wizard
Rage
Witch Wizard
Witch
Rage Knight

Defense Synergies 1 3

Bomber
Knight
Knight
Bomber Fireball Wizard Witch
Barbarians
Fireball
Knight
Wizard
Knight
Royal Hogs
Rage
Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Fireball Wizard
Barbarians Bomber Knight Witch
Barbarians Witch Bomber Knight
Barbarians Witch Bomber Knight
Bomber Barbarians Fireball
Fireball Bomber
Fireball Wizard Witch
Barbarians Fireball
Barbarians Witch
Knight Bomber Barbarians
Barbarians Witch Bomber Knight Fireball Wizard
Fireball Wizard Witch
Barbarians Bomber Knight Fireball Wizard Witch
Bomber Fireball Wizard Barbarians Witch
Barbarians Knight
Barbarians Fireball
Barbarians Wizard Bomber Knight Fireball Witch
Fireball Bomber Knight Barbarians Wizard Witch
Wizard Witch Bomber Knight Barbarians Fireball
Barbarians
Bomber Wizard Knight Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Fireball Witch
Fireball Bomber Knight Wizard
Barbarians Knight Witch
Knight Barbarians Fireball
Barbarians Knight Witch
Fireball Wizard Witch
Knight Barbarians Fireball Witch
Knight Barbarians
Knight Barbarians Fireball Witch
Witch Barbarians
Knight Barbarians Witch
Barbarians Fireball
Barbarians Knight Fireball Wizard Witch
Wizard Bomber Barbarians Fireball Witch
Barbarians Witch Bomber Knight Fireball
Bomber Barbarians Fireball Wizard Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball
Fireball
Knight Barbarians Fireball
Bomber Fireball Wizard
Fireball Wizard Witch
Bomber Wizard Witch
Fireball Wizard
Fireball Wizard
Fireball
Knight Fireball Wizard
Fireball Wizard
Knight Fireball
Fireball
Fireball
Bomber Fireball Wizard Witch
Fireball Wizard
Fireball
Bomber
Bomber Fireball Wizard
Bomber Fireball Wizard Witch
Fireball
Fireball Wizard
Barbarians Fireball
Bomber Fireball Wizard Witch
Witch
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Fireball Wizard Witch
Fireball Wizard Witch
Fireball
Bomber Fireball Wizard
Fireball
Fireball Wizard
Barbarians Fireball Witch
Fireball Wizard Witch
Fireball
Fireball Knight Wizard
Bomber Fireball Wizard
Fireball
Fireball Witch
Fireball Witch
Fireball Witch

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