My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ice Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Ice Wizard Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Goblin Gang
Zap
Bomber Goblin Gang Firecracker
Barbarian Barrel
Bomber Knight Goblin Gang Firecracker Ice Wizard
The Log
Bomber Goblin Gang Firecracker
Earthquake
Bomber Goblin Gang Firecracker
Arrows
Bomber Goblin Gang Firecracker
Royal Delivery
Bomber Knight Goblin Gang Firecracker Ice Wizard
Fireball
Bomber Goblin Gang Firecracker Ice Wizard
Poison
Bomber Goblin Gang Firecracker Ice Wizard
Lightning
Knight Ice Wizard Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Knight Goblin Gang Firecracker Ice Wizard Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Knight Goblin Gang

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mega Knight
Knight
Goblin Gang Firecracker Bomber The Log Ice Wizard Archer Queen
Goblin Gang
Knight Firecracker
Firecracker
Knight Goblin Gang Mega Knight
The Log
Knight Mega Knight
Ice Wizard
Knight
Mega Knight
Bomber Firecracker The Log Archer Queen
Archer Queen
Knight Mega Knight

Defense Synergies 7 11

Bomber
Knight The Log
Knight
Bomber Goblin Gang Firecracker Ice Wizard Archer Queen The Log
Goblin Gang
Knight Firecracker The Log Ice Wizard Archer Queen
Firecracker
Knight The Log Goblin Gang Ice Wizard Mega Knight
The Log
Firecracker Archer Queen Bomber Knight Goblin Gang Ice Wizard Mega Knight
Ice Wizard
Knight Goblin Gang Firecracker The Log Mega Knight
Mega Knight
Firecracker The Log Ice Wizard
Archer Queen
Knight The Log Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker The Log
Knight Goblin Gang Firecracker The Log Ice Wizard Mega Knight
Goblin Gang Mega Knight Bomber Knight Ice Wizard
Knight Goblin Gang Firecracker Ice Wizard Mega Knight
Bomber Firecracker The Log Mega Knight
Goblin Gang The Log Bomber Firecracker Ice Wizard Mega Knight
Goblin Gang Firecracker Ice Wizard
The Log Mega Knight
Goblin Gang Ice Wizard Archer Queen
Knight Goblin Gang Bomber Firecracker Ice Wizard Mega Knight
Goblin Gang Ice Wizard Bomber Knight Firecracker The Log Mega Knight
Goblin Gang Firecracker Ice Wizard
Mega Knight Bomber Knight Goblin Gang The Log Ice Wizard
Bomber Mega Knight Goblin Gang Firecracker The Log
Knight Goblin Gang Mega Knight
Goblin Gang The Log Mega Knight
Mega Knight Bomber Knight Goblin Gang Firecracker
Mega Knight Bomber Knight Goblin Gang Firecracker The Log Ice Wizard
The Log Bomber Knight Firecracker Ice Wizard Mega Knight
Bomber Goblin Gang Mega Knight Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight
Bomber Knight Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Mega Knight Knight The Log
Goblin Gang Mega Knight Knight The Log
Knight Goblin Gang Mega Knight
Firecracker Goblin Gang Ice Wizard
Goblin Gang Knight Ice Wizard
Mega Knight Knight
Mega Knight Knight Firecracker The Log
Goblin Gang
Mega Knight Knight
Mega Knight The Log Archer Queen
Mega Knight Knight Goblin Gang
Bomber Firecracker Mega Knight
Goblin Gang Bomber Knight Firecracker The Log Archer Queen
Mega Knight Bomber Firecracker The Log Ice Wizard Archer Queen
Bomber Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker The Log Ice Wizard
The Log
Knight Firecracker The Log
Bomber Firecracker The Log Mega Knight
Firecracker Ice Wizard
Bomber Firecracker The Log
The Log Firecracker Ice Wizard
The Log Firecracker
Goblin Gang
Firecracker Knight The Log
Firecracker Archer Queen
Knight Firecracker The Log
Firecracker
Firecracker The Log
Bomber Firecracker The Log
Firecracker The Log Mega Knight
Bomber
Bomber Firecracker The Log Mega Knight
Bomber Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Bomber Ice Wizard Mega Knight
Firecracker The Log Ice Wizard
The Log Mega Knight
Firecracker The Log
Firecracker Ice Wizard
Firecracker
Bomber The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Goblin Gang
Firecracker Ice Wizard Archer Queen
The Log
Knight Goblin Gang Firecracker Mega Knight
The Log Bomber Firecracker
Archer Queen
Firecracker Mega Knight Archer Queen
Goblin Gang Firecracker The Log Archer Queen
Firecracker Archer Queen
Firecracker The Log Mega Knight Archer Queen
Firecracker Mega Knight

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