My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Musketeer Valkyrie Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon Lava Hound
Giant Snowball
Bomber Mega Minion Musketeer Balloon Lava Hound
Zap
Bomber Inferno Tower Balloon Lava Hound
Barbarian Barrel
Bomber Musketeer Valkyrie Inferno Tower
The Log
Bomber Musketeer
Earthquake
Bomber Inferno Tower
Arrows
Bomber Lava Hound
Royal Delivery
Bomber Mega Minion Musketeer Valkyrie Balloon Lava Hound
Fireball
Bomber Mega Minion Musketeer Inferno Tower Balloon Lava Hound
Poison
Bomber Mega Minion Musketeer Inferno Tower Balloon Lava Hound
Lightning
Mega Minion Musketeer Valkyrie Inferno Tower Balloon
Rocket
Musketeer Valkyrie Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Mega Minion Fireball Musketeer Valkyrie Inferno Tower Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Mega Minion Fireball Musketeer

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie
Mega Minion
Lava Hound Fireball Valkyrie Balloon
Fireball
Lava Hound Mega Minion
Musketeer
Valkyrie Balloon
Valkyrie
Musketeer Balloon Bomber Mega Minion
Inferno Tower
Balloon
Valkyrie Lava Hound Mega Minion Musketeer
Lava Hound
Mega Minion Fireball Balloon

Defense Synergies 1 9

Bomber
Valkyrie
Mega Minion
Musketeer Valkyrie Inferno Tower
Fireball
Musketeer Valkyrie Inferno Tower
Musketeer
Valkyrie Mega Minion Fireball Inferno Tower
Valkyrie
Musketeer Bomber Mega Minion Fireball Inferno Tower
Inferno Tower
Mega Minion Fireball Musketeer Valkyrie
Balloon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Fireball Musketeer Valkyrie Inferno Tower
Inferno Tower Mega Minion Musketeer Valkyrie
Inferno Tower Bomber Mega Minion Musketeer Valkyrie
Inferno Tower Mega Minion Musketeer Valkyrie
Bomber Fireball Valkyrie
Fireball Bomber Mega Minion Musketeer Valkyrie
Mega Minion Musketeer Inferno Tower Fireball
Fireball Musketeer Valkyrie Inferno Tower
Inferno Tower Musketeer
Bomber Musketeer Valkyrie Inferno Tower
Valkyrie Bomber Mega Minion Fireball Musketeer
Mega Minion Musketeer Inferno Tower Fireball
Inferno Tower Bomber Fireball Musketeer Valkyrie
Bomber Fireball Valkyrie Mega Minion
Inferno Tower
Inferno Tower Fireball
Bomber Fireball Musketeer Valkyrie Inferno Tower
Fireball Valkyrie Bomber Mega Minion Musketeer
Valkyrie Bomber Mega Minion Fireball Musketeer
Musketeer Inferno Tower
Bomber Valkyrie Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Inferno Tower
Fireball Bomber Mega Minion Musketeer Valkyrie
Musketeer Valkyrie Inferno Tower
Valkyrie Fireball Musketeer Inferno Tower
Inferno Tower Musketeer Valkyrie
Fireball Musketeer
Mega Minion Fireball Musketeer Valkyrie Inferno Tower
Inferno Tower Valkyrie
Mega Minion Fireball Valkyrie Inferno Tower
Inferno Tower Mega Minion Musketeer
Mega Minion Musketeer Valkyrie Inferno Tower
Fireball Valkyrie
Fireball Valkyrie Inferno Tower
Bomber Fireball Musketeer Valkyrie
Inferno Tower Bomber Mega Minion Fireball Musketeer Valkyrie
Valkyrie Bomber Mega Minion Fireball Musketeer Inferno Tower
Bomber Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Fireball Musketeer Valkyrie
Bomber Fireball Valkyrie
Fireball Mega Minion Musketeer
Bomber Musketeer
Fireball
Fireball
Fireball Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Bomber Fireball Musketeer
Fireball Musketeer
Fireball
Bomber
Bomber Mega Minion Fireball Musketeer
Bomber Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Bomber Fireball Valkyrie
Mega Minion
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Mega Minion Fireball Musketeer
Mega Minion Fireball
Bomber Fireball Musketeer
Fireball
Fireball
Fireball Musketeer
Fireball Mega Minion Musketeer
Fireball
Fireball Mega Minion Musketeer Valkyrie
Bomber Fireball Musketeer
Fireball
Mega Minion Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball

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