My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Goblin Barrel
Giant Snowball
Bomber Mega Minion Hog Rider Goblin Barrel Witch
Zap
Bomber Goblin Barrel Witch
Barbarian Barrel
Bomber Valkyrie Wizard Goblin Barrel Witch
The Log
Bomber Mini P.E.K.K.A Hog Rider Goblin Barrel Witch
Earthquake
Bomber Hog Rider Goblin Barrel Witch
Arrows
Bomber Goblin Barrel Witch
Royal Delivery
Bomber Mega Minion Mini P.E.K.K.A Valkyrie Hog Rider Wizard Goblin Barrel Witch
Fireball
Bomber Mega Minion Hog Rider Wizard Goblin Barrel Witch
Poison
Bomber Mega Minion Wizard Witch
Lightning
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Mega Minion Goblin Barrel Mini P.E.K.K.A Valkyrie Hog Rider Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Mega Minion Goblin Barrel Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Valkyrie Hog Rider
Mega Minion
Valkyrie
Mini P.E.K.K.A
Bomber Valkyrie Hog Rider Wizard
Valkyrie
Hog Rider Goblin Barrel Bomber Mega Minion Mini P.E.K.K.A Wizard Witch
Hog Rider
Valkyrie Bomber Mini P.E.K.K.A Wizard Goblin Barrel Witch
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider
Goblin Barrel
Valkyrie Hog Rider
Witch
Valkyrie Hog Rider

Defense Synergies 0 10

Bomber
Mini P.E.K.K.A Valkyrie
Mega Minion
Valkyrie Wizard Witch
Mini P.E.K.K.A
Bomber Valkyrie Wizard Witch
Valkyrie
Bomber Mega Minion Mini P.E.K.K.A Wizard Witch
Hog Rider
Wizard
Mega Minion Mini P.E.K.K.A Valkyrie
Goblin Barrel
Witch
Mega Minion Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Valkyrie Wizard
Mini P.E.K.K.A Mega Minion Valkyrie Witch
Mini P.E.K.K.A Witch Bomber Mega Minion Valkyrie
Mini P.E.K.K.A Witch Mega Minion Valkyrie
Bomber Mini P.E.K.K.A Valkyrie
Bomber Mega Minion Valkyrie
Mega Minion Wizard Witch
Valkyrie
Mini P.E.K.K.A Witch
Bomber Mini P.E.K.K.A Valkyrie
Valkyrie Witch Bomber Mega Minion Wizard
Mega Minion Wizard Witch
Mini P.E.K.K.A Bomber Valkyrie Wizard Witch
Bomber Valkyrie Wizard Mega Minion Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Bomber Mini P.E.K.K.A Valkyrie Witch
Bomber Mega Minion Valkyrie Wizard Witch
Valkyrie Wizard Witch Bomber Mega Minion
Mini P.E.K.K.A
Bomber Valkyrie Wizard Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch
Bomber Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Witch
Wizard Witch
Mini P.E.K.K.A Mega Minion Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Mega Minion Mini P.E.K.K.A Valkyrie Witch
Witch Mega Minion
Mega Minion Mini P.E.K.K.A Valkyrie Witch
Valkyrie
Mini P.E.K.K.A Valkyrie Wizard Witch
Wizard Bomber Valkyrie Witch
Witch Bomber Mega Minion Mini P.E.K.K.A Valkyrie
Valkyrie Bomber Mega Minion Mini P.E.K.K.A Wizard Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Bomber Wizard Valkyrie
Wizard Mega Minion Witch
Bomber Wizard Witch
Wizard
Wizard
Mini P.E.K.K.A
Valkyrie Wizard
Wizard
Bomber Wizard Witch
Wizard
Bomber Mini P.E.K.K.A
Bomber Mega Minion Mini P.E.K.K.A Wizard
Bomber Valkyrie Wizard Witch
Wizard
Bomber Valkyrie Wizard Witch
Mega Minion Witch
Wizard Witch
Wizard Witch
Wizard Witch
Mega Minion Wizard Witch
Mega Minion Mini P.E.K.K.A
Bomber Wizard
Wizard
Witch
Mega Minion Wizard Witch
Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Bomber Wizard
Mega Minion
Witch
Witch
Witch
Wizard

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