My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Dragons Royal Giant Royal Recruits Dark Prince P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Recruits Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Royal Recruits Dark Prince Inferno Dragon
Giant Snowball
Bomber Skeleton Dragons Royal Recruits Inferno Dragon
Zap
Bomber Royal Giant Dark Prince Inferno Dragon
Barbarian Barrel
Bomber Royal Recruits Dark Prince Electro Wizard
The Log
Bomber Royal Giant Royal Recruits Dark Prince
Earthquake
Bomber
Arrows
Bomber Skeleton Dragons Royal Recruits
Royal Delivery
Bomber Skeleton Dragons Royal Recruits Dark Prince P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Bomber Skeleton Dragons Electro Wizard Inferno Dragon
Poison
Bomber Skeleton Dragons Royal Recruits Electro Wizard
Lightning
Skeleton Dragons Dark Prince Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Skeleton Dragons Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Dark Prince P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Dragons Dark Prince Electro Wizard Inferno Dragon Royal Giant Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Skeleton Dragons Dark Prince Electro Wizard

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Royal Recruits Dark Prince P.E.K.K.A
Skeleton Dragons
Royal Giant Royal Recruits Dark Prince P.E.K.K.A Inferno Dragon
Royal Giant
Bomber Skeleton Dragons Dark Prince Electro Wizard
Royal Recruits
Bomber Skeleton Dragons Electro Wizard
Dark Prince
Bomber Skeleton Dragons Royal Giant Electro Wizard
P.E.K.K.A
Electro Wizard Bomber Skeleton Dragons
Electro Wizard
P.E.K.K.A Royal Giant Royal Recruits Dark Prince
Inferno Dragon
Skeleton Dragons

Defense Synergies 0 11

Bomber
Royal Recruits Dark Prince P.E.K.K.A Electro Wizard
Skeleton Dragons
Dark Prince P.E.K.K.A Electro Wizard Inferno Dragon
Royal Giant
Royal Recruits
Bomber
Dark Prince
Bomber Skeleton Dragons Electro Wizard
P.E.K.K.A
Bomber Skeleton Dragons Electro Wizard
Electro Wizard
Bomber Skeleton Dragons Dark Prince P.E.K.K.A Inferno Dragon
Inferno Dragon
Skeleton Dragons Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Dragons Royal Recruits Electro Wizard
P.E.K.K.A Inferno Dragon Bomber Skeleton Dragons Royal Recruits Dark Prince Electro Wizard
P.E.K.K.A Bomber Skeleton Dragons Royal Recruits Dark Prince Electro Wizard Inferno Dragon
Royal Recruits P.E.K.K.A Inferno Dragon Bomber Skeleton Dragons Dark Prince Electro Wizard
Bomber Royal Recruits Dark Prince P.E.K.K.A
Bomber Skeleton Dragons Dark Prince Electro Wizard
Skeleton Dragons Electro Wizard Inferno Dragon
Skeleton Dragons Royal Recruits P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Royal Recruits
Bomber Royal Recruits Dark Prince Electro Wizard
Skeleton Dragons Electro Wizard Bomber Royal Recruits Dark Prince
Skeleton Dragons Inferno Dragon Electro Wizard
Royal Recruits P.E.K.K.A Bomber Skeleton Dragons Dark Prince Electro Wizard
Bomber Skeleton Dragons Royal Recruits Dark Prince P.E.K.K.A Electro Wizard
Royal Recruits P.E.K.K.A Inferno Dragon Electro Wizard
Royal Recruits P.E.K.K.A Electro Wizard Inferno Dragon
Bomber Skeleton Dragons Royal Recruits Dark Prince P.E.K.K.A Electro Wizard
Bomber Skeleton Dragons Royal Recruits Dark Prince Electro Wizard
Bomber Skeleton Dragons Royal Recruits Dark Prince Electro Wizard Inferno Dragon
P.E.K.K.A Royal Recruits Electro Wizard Inferno Dragon
Bomber Skeleton Dragons Royal Recruits Dark Prince P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Bomber Skeleton Dragons Inferno Dragon
Royal Recruits P.E.K.K.A Dark Prince Electro Wizard
Royal Recruits Dark Prince P.E.K.K.A Electro Wizard
Royal Recruits P.E.K.K.A Dark Prince Inferno Dragon
Skeleton Dragons Electro Wizard
Royal Recruits Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Royal Recruits Dark Prince Inferno Dragon
Royal Recruits P.E.K.K.A Electro Wizard Skeleton Dragons Dark Prince Inferno Dragon
Royal Recruits P.E.K.K.A Skeleton Dragons Inferno Dragon
P.E.K.K.A Inferno Dragon Royal Recruits Dark Prince
Royal Recruits P.E.K.K.A Dark Prince Electro Wizard
Royal Recruits Dark Prince P.E.K.K.A
Royal Recruits Bomber Skeleton Dragons
Royal Recruits Electro Wizard Bomber Skeleton Dragons Dark Prince P.E.K.K.A Inferno Dragon
Bomber Skeleton Dragons Royal Recruits Dark Prince P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Royal Recruits
Skeleton Dragons Electro Wizard
Skeleton Dragons
Skeleton Dragons Royal Recruits Dark Prince
Bomber Skeleton Dragons Dark Prince
Skeleton Dragons
Bomber Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Electro Wizard
Skeleton Dragons Royal Recruits Dark Prince Electro Wizard
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Bomber Skeleton Dragons
Skeleton Dragons Royal Recruits
Bomber Skeleton Dragons
Bomber Skeleton Dragons Dark Prince Electro Wizard
Bomber Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Royal Recruits
Bomber Skeleton Dragons Dark Prince
Inferno Dragon
Skeleton Dragons Electro Wizard
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Electro Wizard
Electro Wizard Skeleton Dragons
Bomber Skeleton Dragons
Skeleton Dragons Electro Wizard
P.E.K.K.A
Electro Wizard Royal Recruits Dark Prince
Skeleton Dragons Electro Wizard
Skeleton Dragons Dark Prince Electro Wizard
Bomber Skeleton Dragons
Skeleton Dragons Royal Recruits Dark Prince P.E.K.K.A
Skeleton Dragons Royal Recruits Electro Wizard
Skeleton Dragons Electro Wizard
Royal Recruits Dark Prince Electro Wizard

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