My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Valkyrie Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Prince
Giant Snowball
Bomber Barbarians Goblin Barrel
Zap
Bomber Goblin Barrel Prince
Barbarian Barrel
Bomber Tesla Barbarians Valkyrie Wizard Goblin Barrel
The Log
Bomber Barbarians Goblin Barrel Prince
Earthquake
Bomber Tesla Barbarians Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Barbarians Valkyrie Wizard Goblin Barrel Prince
Fireball
Bomber Tesla Barbarians Wizard Goblin Barrel
Poison
Bomber Barbarians Wizard
Lightning
Tesla Valkyrie Wizard Prince
Rocket
Barbarians Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Tesla Fireball Valkyrie Barbarians Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Goblin Barrel Tesla Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Prince
Tesla
Barbarians
Fireball
Valkyrie
Goblin Barrel Prince Bomber Wizard
Wizard
Valkyrie Prince
Goblin Barrel
Valkyrie Prince
Prince
Valkyrie Goblin Barrel Bomber Wizard

Defense Synergies 0 10

Bomber
Tesla Valkyrie
Tesla
Bomber Fireball Valkyrie Wizard Prince
Barbarians
Fireball
Tesla Valkyrie
Valkyrie
Bomber Tesla Fireball Wizard Prince
Wizard
Tesla Valkyrie Prince
Goblin Barrel
Prince
Tesla Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Fireball Valkyrie Wizard
Barbarians Tesla Valkyrie Prince
Tesla Barbarians Prince Bomber Valkyrie
Tesla Barbarians Prince Valkyrie
Bomber Barbarians Fireball Valkyrie Prince
Fireball Bomber Tesla Valkyrie
Tesla Fireball Wizard
Tesla Barbarians Fireball Valkyrie
Tesla Barbarians Prince
Bomber Tesla Barbarians Valkyrie Prince
Barbarians Valkyrie Bomber Tesla Fireball Wizard
Tesla Fireball Wizard
Tesla Barbarians Prince Bomber Fireball Valkyrie Wizard
Bomber Fireball Valkyrie Wizard Tesla Barbarians Prince
Barbarians Tesla Prince
Barbarians Tesla Fireball Prince
Tesla Barbarians Wizard Bomber Fireball Valkyrie Prince
Tesla Fireball Valkyrie Bomber Barbarians Wizard Prince
Valkyrie Wizard Bomber Tesla Barbarians Fireball
Barbarians Tesla Prince
Bomber Valkyrie Wizard Tesla Barbarians Fireball Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Tesla Fireball Prince
Fireball Bomber Tesla Valkyrie Wizard Prince
Barbarians Valkyrie Prince
Valkyrie Prince Tesla Barbarians Fireball
Barbarians Tesla Valkyrie Prince
Fireball Wizard Tesla
Prince Tesla Barbarians Fireball Valkyrie
Tesla Barbarians Valkyrie Prince
Barbarians Fireball Valkyrie Prince
Tesla Barbarians
Tesla Barbarians Valkyrie Prince
Barbarians Fireball Valkyrie Prince
Barbarians Prince Tesla Fireball Valkyrie Wizard
Wizard Bomber Tesla Barbarians Fireball Valkyrie
Tesla Barbarians Bomber Fireball Valkyrie Prince
Valkyrie Bomber Tesla Barbarians Fireball Wizard
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Barbarians Fireball Valkyrie Prince
Bomber Fireball Wizard Valkyrie
Fireball Wizard
Bomber Wizard
Fireball Wizard
Fireball Wizard
Fireball Prince
Fireball Valkyrie Wizard Prince
Fireball Wizard
Fireball
Fireball
Fireball Prince
Bomber Fireball Wizard
Fireball Wizard
Fireball
Bomber
Bomber Fireball Wizard Prince
Bomber Fireball Valkyrie Wizard
Fireball Prince
Fireball Wizard
Prince
Barbarians Fireball
Bomber Fireball Valkyrie Wizard
Fireball Wizard
Fireball Wizard Prince
Fireball
Fireball Wizard
Fireball Wizard
Fireball
Bomber Fireball Wizard
Fireball
Prince
Fireball Wizard
Barbarians Fireball Prince
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Prince
Bomber Fireball Wizard
Fireball
Prince
Fireball
Fireball
Fireball Prince
Prince
Fireball Wizard

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