My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Giant Guards Night Witch
Giant Snowball
Bomber Minions Guards Electro Dragon Night Witch
Zap
Bomber Minions Guards Night Witch
Barbarian Barrel
Bomber Guards Night Witch
The Log
Bomber Guards
Earthquake
Bomber Guards
Arrows
Bomber Minions Guards Night Witch
Royal Delivery
Bomber Minions Guards Electro Dragon Night Witch
Fireball
Bomber Minions Electro Dragon Night Witch
Poison
Bomber Minions Guards Electro Dragon Night Witch
Lightning
Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Minions Guards Night Witch Giant Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Arrows Minions

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Minions
Zap
Arrows Giant Bomber Minions Guards Electro Dragon Night Witch
Arrows
Zap Giant Night Witch
Minions
Giant Bomber Zap
Giant
Bomber Zap Arrows Minions Electro Dragon Night Witch Guards
Guards
Zap Giant
Electro Dragon
Giant Zap
Night Witch
Giant Zap Arrows

Defense Synergies 0 8

Bomber
Zap Guards
Zap
Bomber Arrows Minions Guards Electro Dragon Night Witch
Arrows
Zap
Minions
Zap
Giant
Guards
Bomber Zap Electro Dragon
Electro Dragon
Zap Guards
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Electro Dragon
Zap Minions Electro Dragon Night Witch
Bomber Minions Electro Dragon Night Witch
Night Witch Minions Guards Electro Dragon
Bomber Arrows
Arrows Bomber Zap Minions Guards Electro Dragon Night Witch
Minions Zap Arrows Electro Dragon Night Witch
Zap Arrows Electro Dragon
Minions Night Witch
Guards Bomber Night Witch
Minions Guards Bomber Zap Arrows Electro Dragon Night Witch
Arrows Minions Zap Electro Dragon Night Witch
Night Witch Bomber Zap Minions Guards Electro Dragon
Bomber Zap Arrows Minions Guards Electro Dragon Night Witch
Zap
Bomber Arrows Minions Electro Dragon Night Witch
Arrows Bomber Zap Minions Guards Electro Dragon Night Witch
Zap Arrows Bomber Minions Guards Electro Dragon
Bomber Arrows Minions Guards Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap
Bomber Zap Arrows Electro Dragon
Guards Zap Minions Electro Dragon
Guards Zap Night Witch
Guards Night Witch
Arrows Zap Minions Electro Dragon
Guards Minions Night Witch
Zap Electro Dragon Minions
Guards
Minions Guards Electro Dragon
Zap Arrows Guards
Guards Night Witch
Bomber Electro Dragon
Guards Electro Dragon Bomber Zap Minions Night Witch
Arrows Minions Bomber Zap Electro Dragon
Bomber Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Electro Dragon
Arrows Zap Electro Dragon
Arrows Electro Dragon
Arrows Guards
Bomber Zap Arrows
Arrows Zap Minions Electro Dragon
Bomber Arrows
Arrows Zap Electro Dragon
Arrows Zap Electro Dragon
Minions Guards Electro Dragon Night Witch
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon
Arrows Minions Electro Dragon
Zap Arrows
Bomber Zap Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Bomber Minions Night Witch
Bomber Zap Arrows Electro Dragon
Bomber Zap Arrows Electro Dragon
Minions Night Witch
Arrows
Zap Arrows Electro Dragon
Zap Arrows Bomber Electro Dragon
Arrows Zap Electro Dragon
Zap Arrows Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon Night Witch
Zap Electro Dragon Minions Guards
Night Witch
Bomber Zap Arrows Electro Dragon Night Witch
Zap Arrows Electro Dragon
Arrows
Zap Minions Guards Electro Dragon Night Witch
Zap Arrows Electro Dragon
Arrows
Electro Dragon
Arrows Bomber Zap Electro Dragon
Zap Arrows
Electro Dragon
Zap Electro Dragon Minions Guards
Zap Electro Dragon
Electro Dragon Zap
Electro Dragon

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