My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard P.E.K.K.A Princess Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bandit
Giant Snowball
Bomber Princess
Zap
Bomber Princess Bandit
Barbarian Barrel
Bomber Wizard Princess Royal Ghost Bandit
The Log
Bomber Princess Bandit
Earthquake
Bomber
Arrows
Bomber Princess
Royal Delivery
Bomber Wizard P.E.K.K.A Princess Royal Ghost Bandit
Fireball
Bomber Wizard Princess Bandit
Poison
Bomber Wizard Princess
Lightning
Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Wizard Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Princess Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Princess Royal Ghost Bandit Fireball Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Princess Royal Ghost

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap P.E.K.K.A Bandit
Zap
Fireball P.E.K.K.A Bomber Princess Royal Ghost Bandit
Fireball
Zap Princess
Wizard
P.E.K.K.A Royal Ghost Bandit
P.E.K.K.A
Zap Bomber Wizard Princess
Princess
Zap Fireball P.E.K.K.A Royal Ghost
Royal Ghost
Zap Wizard Princess Bandit
Bandit
Bomber Zap Wizard Royal Ghost

Defense Synergies 1 16

Bomber
Zap P.E.K.K.A Royal Ghost Bandit
Zap
Fireball Bomber P.E.K.K.A Princess Royal Ghost Bandit
Fireball
Zap Princess Bandit
Wizard
P.E.K.K.A Royal Ghost Bandit
P.E.K.K.A
Bomber Zap Wizard Princess
Princess
Zap Fireball P.E.K.K.A Royal Ghost Bandit
Royal Ghost
Bomber Zap Wizard Princess
Bandit
Bomber Zap Fireball Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Wizard
P.E.K.K.A Bomber Zap Bandit
P.E.K.K.A Bomber Bandit
P.E.K.K.A Bomber Bandit
Bomber Fireball P.E.K.K.A Princess
Fireball Bomber Zap Royal Ghost Bandit
Zap Fireball Wizard Princess
Zap Fireball P.E.K.K.A Bandit
P.E.K.K.A Princess
Bomber Royal Ghost Bandit
Bomber Zap Fireball Wizard Princess Royal Ghost Bandit
Zap Fireball Wizard Princess
P.E.K.K.A Bomber Zap Fireball Wizard Bandit
Bomber Fireball Wizard Zap P.E.K.K.A Princess Royal Ghost
P.E.K.K.A Bandit
Zap Fireball P.E.K.K.A Bandit
Wizard Bomber Fireball P.E.K.K.A
Fireball Bomber Zap Wizard Royal Ghost Bandit
Zap Wizard Bomber Fireball Princess Royal Ghost Bandit
P.E.K.K.A
Bomber Wizard Royal Ghost Fireball P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Royal Ghost Bandit
Fireball Bandit Bomber Zap Wizard Royal Ghost
P.E.K.K.A Bandit Zap
P.E.K.K.A Zap Fireball Bandit
P.E.K.K.A Bandit
Fireball Wizard Zap Princess
P.E.K.K.A Fireball Bandit
P.E.K.K.A
Zap P.E.K.K.A Fireball Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Wizard Bandit
Wizard Bomber Fireball Princess
Bomber Zap Fireball P.E.K.K.A
Bomber Zap Fireball Wizard P.E.K.K.A Princess Royal Ghost
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Royal Ghost Bandit
Fireball Zap Princess Royal Ghost Bandit
Fireball Bandit
Fireball
Bomber Fireball Wizard Zap
Fireball Wizard Zap Princess
Bomber Wizard Princess
Fireball Zap Wizard Princess
Fireball Zap Wizard Bandit
Fireball
Zap Fireball Wizard Princess Bandit
Fireball Zap Wizard Princess
Fireball Princess Bandit
Fireball Princess Bandit
Princess Zap Fireball
Bomber Zap Fireball Wizard Princess Bandit
Fireball Wizard Princess Bandit
Fireball
Bomber
Bomber Zap Fireball Wizard Princess Bandit
Bomber Zap Fireball Wizard Princess
Fireball
Fireball Wizard Princess
Zap Fireball
Zap Bomber Fireball Wizard Princess
Fireball Zap Wizard Princess Royal Ghost Bandit
Fireball Zap Wizard Princess Bandit
Fireball Zap Bandit
Zap Fireball Wizard Princess
Zap Fireball Wizard
Fireball
Bomber Zap Fireball Wizard Bandit
Zap Fireball Princess
P.E.K.K.A
Fireball Wizard Princess
Zap Fireball Princess Bandit
Fireball Zap Wizard Princess
Fireball
Fireball Wizard Princess
Bomber Zap Fireball Wizard Princess
Zap Fireball
P.E.K.K.A
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Princess Royal Ghost Bandit

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