My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers
Giant Snowball
Bomber Tombstone Wall Breakers
Zap
Bomber Tombstone Wall Breakers
Barbarian Barrel
Bomber Tombstone Valkyrie Wall Breakers Electro Wizard
The Log
Bomber Tombstone Wall Breakers
Earthquake
Bomber Tombstone
Arrows
Bomber Tombstone Wall Breakers
Royal Delivery
Bomber Valkyrie Wall Breakers Electro Wizard
Fireball
Bomber Tombstone Wall Breakers Electro Wizard
Poison
Bomber Tombstone Electro Wizard
Lightning
Tombstone Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Wall Breakers Tombstone Fireball Valkyrie Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap Wall Breakers Tombstone

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie Mega Knight
Zap
Fireball Electro Wizard Bomber Valkyrie Wall Breakers Mega Knight
Tombstone
Fireball
Zap Wall Breakers Electro Wizard Mega Knight
Valkyrie
Wall Breakers Bomber Zap Electro Wizard
Wall Breakers
Valkyrie Zap Fireball Electro Wizard Mega Knight
Electro Wizard
Zap Fireball Valkyrie Wall Breakers Mega Knight
Mega Knight
Bomber Zap Fireball Wall Breakers Electro Wizard

Defense Synergies 3 13

Bomber
Zap Tombstone Valkyrie Electro Wizard
Zap
Fireball Electro Wizard Mega Knight Bomber Tombstone Valkyrie
Tombstone
Bomber Zap Fireball Electro Wizard
Fireball
Zap Tombstone Valkyrie Electro Wizard Mega Knight
Valkyrie
Bomber Zap Fireball Electro Wizard
Wall Breakers
Electro Wizard
Zap Bomber Tombstone Fireball Valkyrie Mega Knight
Mega Knight
Zap Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tombstone Fireball Valkyrie Electro Wizard
Zap Tombstone Valkyrie Electro Wizard Mega Knight
Mega Knight Bomber Tombstone Valkyrie Electro Wizard
Tombstone Valkyrie Electro Wizard Mega Knight
Bomber Tombstone Fireball Valkyrie Mega Knight
Fireball Bomber Zap Valkyrie Electro Wizard Mega Knight
Electro Wizard Zap Tombstone Fireball
Zap Fireball Valkyrie Electro Wizard Mega Knight
Tombstone
Bomber Valkyrie Electro Wizard Mega Knight
Valkyrie Electro Wizard Bomber Zap Tombstone Fireball Mega Knight
Zap Fireball Electro Wizard
Tombstone Mega Knight Bomber Zap Fireball Valkyrie Electro Wizard
Bomber Fireball Valkyrie Mega Knight Zap Tombstone Electro Wizard
Tombstone Electro Wizard Mega Knight
Zap Fireball Electro Wizard Mega Knight
Mega Knight Bomber Tombstone Fireball Valkyrie Electro Wizard
Tombstone Fireball Valkyrie Mega Knight Bomber Zap Electro Wizard
Zap Valkyrie Bomber Tombstone Fireball Electro Wizard Mega Knight
Electro Wizard
Bomber Valkyrie Mega Knight Fireball Electro Wizard
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Tombstone Fireball Electro Wizard
Fireball Electro Wizard Bomber Zap Valkyrie Mega Knight
Tombstone Mega Knight Zap Valkyrie Electro Wizard
Valkyrie Mega Knight Zap Fireball Electro Wizard
Tombstone Valkyrie Mega Knight
Fireball Zap Electro Wizard
Tombstone Fireball Valkyrie Electro Wizard
Mega Knight Valkyrie
Zap Electro Wizard Mega Knight Tombstone Fireball Valkyrie
Tombstone
Mega Knight Tombstone Valkyrie
Mega Knight Zap Fireball Valkyrie Electro Wizard
Mega Knight Tombstone Fireball Valkyrie
Bomber Fireball Valkyrie Mega Knight
Tombstone Electro Wizard Bomber Zap Fireball Valkyrie
Valkyrie Mega Knight Bomber Zap Fireball Electro Wizard
Bomber Zap Tombstone Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie
Bomber Fireball Zap Valkyrie Mega Knight
Fireball Zap
Bomber
Fireball Zap
Fireball Zap
Fireball Electro Wizard
Zap Fireball Valkyrie Electro Wizard
Fireball Zap
Fireball
Fireball
Zap Fireball
Bomber Zap Fireball
Fireball Mega Knight
Fireball
Bomber
Bomber Zap Fireball Electro Wizard Mega Knight
Bomber Zap Fireball Valkyrie Mega Knight
Fireball Mega Knight
Fireball
Zap Fireball
Zap Bomber Fireball Valkyrie Mega Knight
Fireball Zap Electro Wizard
Fireball Zap Mega Knight
Fireball Zap
Zap Fireball Electro Wizard
Zap Electro Wizard Fireball
Fireball
Bomber Zap Fireball Mega Knight
Zap Fireball Electro Wizard
Mega Knight
Fireball
Zap Electro Wizard Tombstone Fireball
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard Mega Knight
Bomber Zap Fireball
Zap Fireball
Mega Knight
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard
Zap Fireball Electro Wizard Mega Knight
Fireball Mega Knight

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