My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Wizard Phoenix Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Ice Golem Wizard Phoenix Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Ice Golem Phoenix Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Phoenix
Giant Snowball
Cannon Goblin Gang Skeleton Barrel
Zap
Cannon Goblin Gang Skeleton Barrel
Barbarian Barrel
Cannon Goblin Gang Skeleton Barrel Wizard Magic Archer
The Log
Cannon Goblin Gang Skeleton Barrel
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang Skeleton Barrel
Royal Delivery
Goblin Gang Skeleton Barrel Wizard Magic Archer
Fireball
Cannon Goblin Gang Skeleton Barrel Wizard Magic Archer
Poison
Cannon Goblin Gang Skeleton Barrel Wizard Phoenix Magic Archer
Lightning
Cannon Ice Golem Wizard Phoenix Magic Archer
Rocket
Wizard Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Cannon Goblin Gang Skeleton Barrel Phoenix Magic Archer Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Cannon Goblin Gang

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Skeleton Barrel Phoenix
Cannon
Goblin Gang
Ice Golem Skeleton Barrel
Skeleton Barrel
Arrows Goblin Gang Ice Golem Magic Archer
Ice Golem
Goblin Gang Skeleton Barrel Magic Archer
Wizard
Phoenix
Arrows
Magic Archer
Skeleton Barrel Ice Golem

Defense Synergies 1 11

Arrows
Cannon Ice Golem Phoenix
Cannon
Ice Golem Arrows Goblin Gang Wizard Magic Archer
Goblin Gang
Cannon Ice Golem Magic Archer
Skeleton Barrel
Ice Golem
Cannon Arrows Goblin Gang Wizard Phoenix Magic Archer
Wizard
Cannon Ice Golem
Phoenix
Arrows Ice Golem
Magic Archer
Cannon Goblin Gang Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Ice Golem Wizard Magic Archer
Cannon Goblin Gang Phoenix
Cannon Goblin Gang
Cannon Goblin Gang Phoenix
Arrows
Arrows Goblin Gang Cannon Magic Archer
Arrows Cannon Goblin Gang Wizard Phoenix Magic Archer
Arrows Cannon Skeleton Barrel Ice Golem Phoenix Magic Archer
Cannon Goblin Gang Phoenix
Goblin Gang Cannon Ice Golem Phoenix
Goblin Gang Arrows Cannon Ice Golem Wizard Magic Archer
Arrows Goblin Gang Wizard Phoenix Magic Archer
Cannon Goblin Gang Wizard
Wizard Arrows Cannon Goblin Gang Magic Archer
Cannon Goblin Gang Phoenix
Cannon Goblin Gang
Wizard Arrows Cannon Goblin Gang
Arrows Cannon Goblin Gang Wizard Magic Archer
Arrows Wizard Cannon Ice Golem Magic Archer
Cannon Phoenix
Goblin Gang Wizard Arrows Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem
Arrows Goblin Gang Skeleton Barrel Ice Golem Wizard Phoenix Magic Archer
Goblin Gang Ice Golem
Goblin Gang Ice Golem Phoenix
Cannon Goblin Gang Phoenix
Arrows Wizard Goblin Gang Skeleton Barrel Ice Golem Magic Archer
Goblin Gang Ice Golem Phoenix
Phoenix
Ice Golem Phoenix Magic Archer
Cannon Goblin Gang Phoenix
Phoenix
Arrows Phoenix
Cannon Goblin Gang Ice Golem Wizard
Wizard Cannon Magic Archer
Goblin Gang Phoenix Ice Golem Magic Archer
Arrows Cannon Ice Golem Wizard Phoenix Magic Archer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Arrows Ice Golem
Arrows Skeleton Barrel Magic Archer
Arrows Skeleton Barrel Magic Archer
Arrows Skeleton Barrel Ice Golem
Wizard Arrows Magic Archer
Arrows Wizard Skeleton Barrel Ice Golem Magic Archer
Arrows Wizard Magic Archer
Arrows Skeleton Barrel Ice Golem Wizard Magic Archer
Arrows Skeleton Barrel Wizard
Goblin Gang
Arrows Skeleton Barrel Wizard Magic Archer
Arrows Wizard Magic Archer
Skeleton Barrel Ice Golem Magic Archer
Arrows Skeleton Barrel Magic Archer
Arrows Skeleton Barrel Ice Golem Magic Archer
Arrows Skeleton Barrel Wizard Magic Archer
Magic Archer Arrows Skeleton Barrel Wizard
Arrows
Arrows Skeleton Barrel Wizard Magic Archer
Arrows Skeleton Barrel Wizard Magic Archer
Magic Archer
Arrows Wizard
Arrows Skeleton Barrel
Arrows Ice Golem Wizard Magic Archer
Arrows Skeleton Barrel Wizard Magic Archer
Arrows Skeleton Barrel Wizard Magic Archer
Arrows Skeleton Barrel Magic Archer
Arrows Ice Golem Wizard Magic Archer
Skeleton Barrel Wizard
Arrows Wizard Magic Archer
Arrows Magic Archer
Arrows Wizard Magic Archer
Skeleton Barrel Goblin Gang Magic Archer
Arrows Wizard Magic Archer
Arrows
Goblin Gang Wizard Magic Archer
Arrows Skeleton Barrel Ice Golem Wizard Magic Archer
Arrows
Goblin Gang Magic Archer
Magic Archer
Skeleton Barrel Magic Archer

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