My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Skeleton Army Ram Rider
Giant Snowball
Cannon Hog Rider Royal Hogs Skeleton Army Baby Dragon Ram Rider
Zap
Cannon Royal Hogs Skeleton Army Ram Rider
Barbarian Barrel
Cannon Bomb Tower Royal Hogs Skeleton Army
The Log
Cannon Hog Rider Royal Hogs Skeleton Army Ram Rider
Earthquake
Cannon Bomb Tower Hog Rider Royal Hogs Skeleton Army
Arrows
Royal Hogs Skeleton Army
Royal Delivery
Hog Rider Royal Hogs Skeleton Army Baby Dragon Ram Rider
Fireball
Cannon Bomb Tower Hog Rider Royal Hogs Skeleton Army Baby Dragon Ram Rider
Poison
Cannon Bomb Tower Royal Hogs Skeleton Army
Lightning
Cannon Bomb Tower Baby Dragon Ram Rider
Rocket
Bomb Tower Hog Rider Royal Hogs Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Tornado Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Skeleton Army Tornado Bomb Tower Hog Rider Baby Dragon Royal Hogs Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Skeleton Army Tornado Bomb Tower

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Bomb Tower
Hog Rider
Tornado Baby Dragon
Royal Hogs
Skeleton Army
Tornado
Baby Dragon Hog Rider Ram Rider
Baby Dragon
Tornado Hog Rider Ram Rider
Ram Rider
Tornado Baby Dragon

Defense Synergies 1 6

Cannon
Skeleton Army Baby Dragon
Bomb Tower
Tornado Skeleton Army Baby Dragon
Hog Rider
Royal Hogs
Skeleton Army
Cannon Bomb Tower
Tornado
Bomb Tower Baby Dragon Ram Rider
Baby Dragon
Cannon Bomb Tower Tornado
Ram Rider
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Baby Dragon Ram Rider
Bomb Tower Skeleton Army Cannon Ram Rider
Cannon Bomb Tower Skeleton Army Tornado Ram Rider
Cannon Bomb Tower Skeleton Army Ram Rider
Bomb Tower Skeleton Army Tornado
Skeleton Army Tornado Cannon Bomb Tower Baby Dragon
Tornado Ram Rider Cannon Bomb Tower Baby Dragon
Cannon Bomb Tower Baby Dragon Ram Rider
Cannon Bomb Tower Skeleton Army Tornado
Skeleton Army Tornado Cannon
Skeleton Army Cannon Bomb Tower Tornado Baby Dragon Ram Rider
Tornado Baby Dragon Ram Rider
Cannon Bomb Tower Skeleton Army Ram Rider
Bomb Tower Skeleton Army Cannon Tornado Baby Dragon
Skeleton Army Cannon Bomb Tower Ram Rider
Bomb Tower Skeleton Army Tornado Cannon Ram Rider
Bomb Tower Cannon Skeleton Army Tornado
Cannon Bomb Tower Skeleton Army Tornado Baby Dragon Ram Rider
Bomb Tower Tornado Baby Dragon Cannon Ram Rider
Cannon Bomb Tower Tornado Ram Rider
Skeleton Army Cannon Bomb Tower Baby Dragon
Cannon Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Bomb Tower Baby Dragon
Skeleton Army Bomb Tower Ram Rider
Skeleton Army Tornado Ram Rider
Cannon Skeleton Army Ram Rider
Bomb Tower Tornado Baby Dragon Ram Rider
Skeleton Army Bomb Tower Ram Rider
Bomb Tower Skeleton Army
Bomb Tower Skeleton Army Tornado Baby Dragon
Cannon Skeleton Army
Bomb Tower
Skeleton Army Tornado
Skeleton Army Cannon Bomb Tower Ram Rider
Cannon Bomb Tower Skeleton Army Baby Dragon
Skeleton Army Bomb Tower Tornado Baby Dragon
Cannon Bomb Tower Baby Dragon
Cannon Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Tornado Baby Dragon Ram Rider
Baby Dragon
Baby Dragon
Tornado Baby Dragon Ram Rider
Tornado Baby Dragon
Tornado Baby Dragon Ram Rider
Tornado Ram Rider
Tornado
Tornado Ram Rider
Tornado Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Tornado
Baby Dragon
Tornado Baby Dragon
Baby Dragon
Tornado
Tornado
Baby Dragon
Tornado Baby Dragon
Tornado Baby Dragon Ram Rider
Tornado Baby Dragon Ram Rider
Tornado Baby Dragon
Tornado Baby Dragon
Skeleton Army
Tornado Baby Dragon Ram Rider
Baby Dragon
Baby Dragon
Tornado
Tornado Baby Dragon
Tornado
Tornado Baby Dragon

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