My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Giant Skeleton
Giant Snowball
Cannon Musketeer Hog Rider Guards Baby Dragon
Zap
Cannon Firecracker Guards
Barbarian Barrel
Cannon Firecracker Musketeer Guards Giant Skeleton
The Log
Cannon Firecracker Musketeer Hog Rider Guards Giant Skeleton
Earthquake
Cannon Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Musketeer Hog Rider Guards Baby Dragon Giant Skeleton
Fireball
Cannon Firecracker Musketeer Hog Rider Baby Dragon
Poison
Cannon Firecracker Musketeer Guards
Lightning
Cannon Musketeer Baby Dragon
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Guards Musketeer Hog Rider Baby Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Guards

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Hog Rider Baby Dragon Giant Skeleton
Musketeer
Hog Rider Baby Dragon Giant Skeleton The Log
Hog Rider
Firecracker Musketeer The Log Guards Baby Dragon Giant Skeleton
Guards
Hog Rider The Log
Baby Dragon
Firecracker Musketeer Hog Rider Giant Skeleton
Giant Skeleton
Firecracker Musketeer Hog Rider Baby Dragon The Log
The Log
Hog Rider Musketeer Guards Giant Skeleton

Defense Synergies 5 15

Cannon
Musketeer The Log Firecracker Guards Baby Dragon
Firecracker
The Log Cannon Musketeer Guards Baby Dragon Giant Skeleton
Musketeer
Cannon Guards The Log Firecracker Baby Dragon Giant Skeleton
Hog Rider
Guards
Musketeer Cannon Firecracker Baby Dragon Giant Skeleton The Log
Baby Dragon
Cannon Firecracker Musketeer Guards Giant Skeleton The Log
Giant Skeleton
Firecracker Musketeer Guards Baby Dragon The Log
The Log
Cannon Firecracker Musketeer Guards Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Musketeer Baby Dragon The Log
Cannon Firecracker Musketeer The Log
Cannon Musketeer Giant Skeleton
Cannon Firecracker Musketeer Guards
Firecracker Giant Skeleton The Log
The Log Cannon Firecracker Musketeer Guards Baby Dragon
Musketeer Cannon Firecracker Baby Dragon
Cannon Musketeer Baby Dragon Giant Skeleton The Log
Cannon Musketeer
Guards Cannon Firecracker Musketeer Giant Skeleton
Guards Cannon Firecracker Musketeer Baby Dragon Giant Skeleton The Log
Musketeer Firecracker Baby Dragon
Cannon Musketeer Guards Giant Skeleton The Log
Cannon Firecracker Guards Baby Dragon The Log
Cannon
Cannon The Log
Cannon Firecracker Musketeer
Cannon Firecracker Musketeer Guards Baby Dragon The Log
Baby Dragon The Log Cannon Firecracker Musketeer Guards Giant Skeleton
Cannon Musketeer
Cannon Firecracker Musketeer Guards Baby Dragon Giant Skeleton The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Skeleton
Firecracker Musketeer Baby Dragon The Log
Guards Giant Skeleton Musketeer The Log
Guards Giant Skeleton Musketeer The Log
Giant Skeleton Cannon Musketeer Guards
Firecracker Musketeer Baby Dragon
Guards Musketeer Giant Skeleton
Giant Skeleton
Giant Skeleton Firecracker Baby Dragon The Log
Cannon Musketeer Guards
Musketeer Guards Giant Skeleton
Guards Giant Skeleton The Log
Giant Skeleton Cannon Guards
Cannon Firecracker Musketeer Baby Dragon
Guards Firecracker Musketeer Baby Dragon Giant Skeleton The Log
Cannon Firecracker Musketeer Baby Dragon Giant Skeleton The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Guards Baby Dragon Giant Skeleton The Log
Firecracker Musketeer Baby Dragon The Log
Baby Dragon Giant Skeleton The Log
Firecracker Musketeer Guards Giant Skeleton The Log
Firecracker Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Baby Dragon The Log
The Log Firecracker Baby Dragon
The Log Firecracker
Musketeer Guards
Firecracker Musketeer The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Baby Dragon The Log
Musketeer Baby Dragon Giant Skeleton The Log
Musketeer The Log
Musketeer Baby Dragon The Log
Firecracker The Log Baby Dragon
Firecracker The Log Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon The Log
Firecracker Musketeer Baby Dragon
Firecracker Musketeer Guards
Musketeer The Log
Firecracker
Giant Skeleton
Firecracker The Log
Musketeer Guards
Firecracker Musketeer Baby Dragon
The Log
Firecracker Musketeer Baby Dragon
The Log Firecracker Musketeer Baby Dragon
Giant Skeleton
Firecracker Musketeer
Firecracker Musketeer Guards Baby Dragon Giant Skeleton The Log
Firecracker Musketeer
Firecracker Musketeer Baby Dragon Giant Skeleton The Log
Firecracker

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