My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Ice Golem Musketeer Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Ice Golem Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Cannon Skeleton Barrel Musketeer
Zap
Cannon Skeleton Barrel
Barbarian Barrel
Cannon Skeleton Barrel Musketeer Valkyrie
The Log
Cannon Skeleton Barrel Musketeer
Earthquake
Cannon
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Musketeer Valkyrie P.E.K.K.A
Fireball
Cannon Skeleton Barrel Musketeer
Poison
Cannon Skeleton Barrel Musketeer
Lightning
Cannon Ice Golem Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Ice Golem Valkyrie Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage The Log Cannon Skeleton Barrel Musketeer Valkyrie P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Rage The Log Cannon

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Barrel
Ice Golem Musketeer Valkyrie
Ice Golem
Musketeer Skeleton Barrel
Musketeer
Ice Golem Valkyrie Skeleton Barrel P.E.K.K.A The Log
Valkyrie
Musketeer Skeleton Barrel P.E.K.K.A
Rage
P.E.K.K.A
Musketeer Valkyrie The Log
The Log
Musketeer P.E.K.K.A

Defense Synergies 7 6

Cannon
Ice Golem Musketeer The Log Valkyrie
Skeleton Barrel
Musketeer
Ice Golem
Cannon Musketeer The Log
Musketeer
Cannon Ice Golem Valkyrie The Log Skeleton Barrel P.E.K.K.A
Valkyrie
Musketeer Cannon P.E.K.K.A The Log
Rage
P.E.K.K.A
The Log Musketeer Valkyrie
The Log
Cannon Musketeer P.E.K.K.A Ice Golem Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Ice Golem Musketeer Valkyrie The Log
P.E.K.K.A Cannon Musketeer Valkyrie The Log
Cannon P.E.K.K.A Musketeer Valkyrie
Cannon P.E.K.K.A Musketeer Valkyrie
Valkyrie P.E.K.K.A The Log
The Log Cannon Musketeer Valkyrie
Musketeer Cannon
Cannon Skeleton Barrel Ice Golem Musketeer Valkyrie P.E.K.K.A The Log
Cannon P.E.K.K.A Musketeer
Cannon Ice Golem Musketeer Valkyrie
Valkyrie Cannon Ice Golem Musketeer The Log
Musketeer
Cannon P.E.K.K.A Musketeer Valkyrie The Log
Valkyrie Cannon P.E.K.K.A The Log
P.E.K.K.A Cannon
Cannon P.E.K.K.A The Log
Cannon Musketeer Valkyrie P.E.K.K.A
Cannon Valkyrie Musketeer The Log
Valkyrie The Log Cannon Ice Golem Musketeer
P.E.K.K.A Cannon Musketeer
Valkyrie Cannon Musketeer P.E.K.K.A The Log
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem P.E.K.K.A
Skeleton Barrel Ice Golem Musketeer Valkyrie The Log
P.E.K.K.A Ice Golem Musketeer Valkyrie The Log
Valkyrie P.E.K.K.A Ice Golem Musketeer The Log
P.E.K.K.A Cannon Musketeer Valkyrie
Skeleton Barrel Ice Golem Musketeer
P.E.K.K.A Ice Golem Musketeer Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Ice Golem Valkyrie The Log
P.E.K.K.A Cannon Musketeer
P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Cannon Ice Golem Valkyrie
Cannon Musketeer Valkyrie
Ice Golem Musketeer Valkyrie P.E.K.K.A The Log
Valkyrie Cannon Ice Golem Musketeer P.E.K.K.A The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Ice Golem Musketeer Valkyrie The Log
Skeleton Barrel Musketeer The Log
Skeleton Barrel The Log
Skeleton Barrel Ice Golem Musketeer Valkyrie The Log
Valkyrie The Log
Skeleton Barrel Ice Golem Musketeer
Musketeer The Log
The Log Skeleton Barrel Ice Golem
The Log Skeleton Barrel
Musketeer
Skeleton Barrel Musketeer Valkyrie The Log
Musketeer
Skeleton Barrel Ice Golem Musketeer The Log
Skeleton Barrel Musketeer
Skeleton Barrel Ice Golem Musketeer The Log
Skeleton Barrel Musketeer The Log
Skeleton Barrel Musketeer The Log
Skeleton Barrel Musketeer The Log
Skeleton Barrel Valkyrie The Log
Musketeer The Log
Musketeer The Log
Skeleton Barrel Musketeer The Log
Ice Golem The Log Valkyrie
The Log Skeleton Barrel Musketeer
Skeleton Barrel Musketeer The Log
Skeleton Barrel Musketeer The Log
Ice Golem Musketeer
Skeleton Barrel Musketeer
Musketeer The Log
P.E.K.K.A
The Log
Skeleton Barrel Musketeer
Musketeer
The Log
Musketeer Valkyrie
The Log Skeleton Barrel Ice Golem Musketeer
Musketeer P.E.K.K.A
Musketeer The Log
Musketeer
Skeleton Barrel Musketeer The Log
P.E.K.K.A

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