My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Goblin Giant Inferno Dragon Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Ice Golem Goblin Giant Inferno Dragon Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Ice Golem Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Inferno Dragon Ram Rider
Giant Snowball
Cannon Skeleton Barrel Skeleton Army Inferno Dragon Ram Rider Little Prince
Zap
Cannon Skeleton Barrel Skeleton Army Goblin Giant Inferno Dragon Ram Rider Little Prince
Barbarian Barrel
Cannon Skeleton Barrel Skeleton Army Little Prince
The Log
Cannon Skeleton Barrel Skeleton Army Ram Rider Little Prince
Earthquake
Cannon Skeleton Army
Arrows
Skeleton Barrel Skeleton Army Little Prince
Royal Delivery
Skeleton Barrel Skeleton Army Inferno Dragon Ram Rider Little Prince
Fireball
Cannon Skeleton Barrel Skeleton Army Inferno Dragon Ram Rider Little Prince
Poison
Cannon Skeleton Barrel Skeleton Army Little Prince
Lightning
Cannon Ice Golem Inferno Dragon Ram Rider Little Prince
Rocket
Inferno Dragon Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Ice Golem Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Cannon Skeleton Barrel Skeleton Army Little Prince Inferno Dragon Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Cannon Skeleton Barrel Skeleton Army

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Barrel
Ice Golem Goblin Giant Inferno Dragon Ram Rider
Ice Golem
Skeleton Barrel Ram Rider
Skeleton Army
Goblin Giant
Skeleton Barrel Little Prince
Inferno Dragon
Skeleton Barrel
Ram Rider
Skeleton Barrel Ice Golem
Little Prince
Goblin Giant

Defense Synergies 1 6

Cannon
Ice Golem Skeleton Army Inferno Dragon Little Prince
Skeleton Barrel
Ice Golem
Cannon Inferno Dragon Little Prince
Skeleton Army
Cannon Inferno Dragon
Goblin Giant
Inferno Dragon
Cannon Ice Golem Skeleton Army
Ram Rider
Little Prince
Cannon Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Ice Golem Goblin Giant Ram Rider
Skeleton Army Inferno Dragon Cannon Ram Rider
Cannon Skeleton Army Ram Rider Inferno Dragon
Cannon Skeleton Army Inferno Dragon Ram Rider
Skeleton Army
Skeleton Army Cannon
Inferno Dragon Ram Rider Cannon Little Prince
Cannon Skeleton Barrel Ice Golem Goblin Giant Ram Rider
Cannon Inferno Dragon Skeleton Army
Skeleton Army Cannon Ice Golem Little Prince
Skeleton Army Cannon Ice Golem Goblin Giant Ram Rider
Inferno Dragon Ram Rider
Cannon Skeleton Army Ram Rider
Skeleton Army Cannon
Skeleton Army Inferno Dragon Cannon Ram Rider
Skeleton Army Cannon Inferno Dragon Ram Rider
Cannon Skeleton Army
Cannon Skeleton Army Ram Rider Little Prince
Cannon Ice Golem Inferno Dragon Ram Rider Little Prince
Cannon Inferno Dragon Ram Rider
Skeleton Army Cannon Goblin Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Ice Golem
Skeleton Barrel Ice Golem Inferno Dragon
Skeleton Army Ice Golem Goblin Giant Ram Rider
Skeleton Army Ice Golem Goblin Giant Ram Rider
Cannon Skeleton Army Goblin Giant Inferno Dragon Ram Rider
Skeleton Barrel Ice Golem Goblin Giant Ram Rider
Skeleton Army Ice Golem Goblin Giant Ram Rider
Skeleton Army Goblin Giant Inferno Dragon
Ice Golem Skeleton Army Inferno Dragon
Cannon Skeleton Army Goblin Giant Inferno Dragon
Inferno Dragon
Skeleton Army Goblin Giant
Skeleton Army Cannon Ice Golem Goblin Giant Ram Rider
Cannon Skeleton Army
Skeleton Army Ice Golem Goblin Giant Inferno Dragon Little Prince
Cannon Ice Golem Inferno Dragon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Ice Golem
Skeleton Barrel Ram Rider
Skeleton Barrel Goblin Giant
Skeleton Barrel Ice Golem
Skeleton Barrel Ice Golem Goblin Giant Ram Rider
Skeleton Barrel Ice Golem Ram Rider
Skeleton Barrel Ram Rider
Skeleton Barrel Ram Rider
Skeleton Barrel Ice Golem
Skeleton Barrel
Skeleton Barrel Ice Golem
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Little Prince
Skeleton Barrel
Ice Golem Little Prince
Inferno Dragon
Skeleton Barrel Ram Rider
Skeleton Barrel Ram Rider
Skeleton Barrel
Ice Golem Little Prince
Skeleton Barrel
Skeleton Barrel Skeleton Army
Ram Rider
Skeleton Barrel Ice Golem
Skeleton Barrel Goblin Giant Little Prince
Inferno Dragon

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