My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Inferno Dragon Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon
Giant Snowball
Bats Cannon Inferno Dragon
Zap
Bats Cannon Firecracker Inferno Dragon
Barbarian Barrel
Cannon Firecracker Valkyrie
The Log
Cannon Firecracker
Earthquake
Cannon Firecracker
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Inferno Dragon
Fireball
Cannon Firecracker Inferno Dragon
Poison
Bats Cannon Firecracker
Lightning
Cannon Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Freeze Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Cannon Firecracker Valkyrie Freeze Inferno Dragon Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Cannon Firecracker Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Inferno Dragon
Cannon
Firecracker
Bats Valkyrie Inferno Dragon Mega Knight
Valkyrie
Bats Firecracker
Freeze
Inferno Dragon
Mega Knight Bats Firecracker
Mega Knight
Bats Inferno Dragon Firecracker
Golden Knight

Defense Synergies 1 15

Bats
Cannon Firecracker Valkyrie Freeze Inferno Dragon Mega Knight Golden Knight
Cannon
Bats Firecracker Valkyrie Inferno Dragon
Firecracker
Valkyrie Bats Cannon Mega Knight Golden Knight
Valkyrie
Firecracker Bats Cannon Freeze
Freeze
Bats Valkyrie Mega Knight
Inferno Dragon
Bats Cannon Mega Knight
Mega Knight
Bats Firecracker Freeze Inferno Dragon
Golden Knight
Bats Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Valkyrie Golden Knight
Inferno Dragon Bats Cannon Firecracker Valkyrie Mega Knight
Cannon Mega Knight Bats Valkyrie Freeze Inferno Dragon
Cannon Inferno Dragon Bats Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Freeze Bats Cannon Firecracker Valkyrie Mega Knight
Bats Inferno Dragon Cannon Firecracker Freeze
Cannon Valkyrie Mega Knight Golden Knight
Cannon Inferno Dragon
Cannon Firecracker Valkyrie Mega Knight
Bats Valkyrie Cannon Firecracker Freeze Mega Knight
Inferno Dragon Bats Firecracker
Cannon Mega Knight Bats Valkyrie Freeze
Valkyrie Mega Knight Bats Cannon Firecracker Freeze Golden Knight
Inferno Dragon Cannon Mega Knight
Cannon Freeze Inferno Dragon Mega Knight
Mega Knight Bats Cannon Firecracker Valkyrie
Cannon Valkyrie Mega Knight Bats Firecracker Golden Knight
Valkyrie Freeze Bats Cannon Firecracker Inferno Dragon Mega Knight
Cannon Inferno Dragon
Valkyrie Mega Knight Bats Cannon Firecracker
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Firecracker Valkyrie Inferno Dragon Mega Knight
Mega Knight Bats Valkyrie Golden Knight
Valkyrie Mega Knight Bats
Cannon Valkyrie Inferno Dragon Mega Knight
Firecracker Bats Freeze
Bats Valkyrie
Mega Knight Valkyrie Inferno Dragon
Freeze Mega Knight Bats Firecracker Valkyrie Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Mega Knight Bats Valkyrie Golden Knight
Mega Knight Valkyrie
Mega Knight Cannon Valkyrie Golden Knight
Cannon Firecracker Valkyrie Mega Knight
Bats Firecracker Valkyrie Freeze Inferno Dragon Golden Knight
Bats Valkyrie Mega Knight Cannon Firecracker Freeze Inferno Dragon Golden Knight
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Freeze Golden Knight
Firecracker Golden Knight
Firecracker Valkyrie Freeze
Firecracker Valkyrie Mega Knight
Firecracker Bats Freeze
Firecracker
Firecracker Freeze
Firecracker Golden Knight
Bats
Firecracker Valkyrie Golden Knight
Firecracker
Firecracker Golden Knight
Firecracker Freeze
Firecracker
Firecracker Golden Knight
Firecracker Mega Knight
Freeze
Bats
Firecracker Mega Knight
Firecracker Valkyrie Mega Knight Golden Knight
Mega Knight
Firecracker Freeze Valkyrie Mega Knight
Inferno Dragon
Firecracker Golden Knight
Mega Knight Golden Knight
Firecracker Golden Knight
Bats Firecracker
Bats Firecracker Freeze
Mega Knight
Firecracker Freeze
Mega Knight
Firecracker
Bats Freeze
Firecracker
Freeze
Firecracker Valkyrie Mega Knight
Firecracker
Firecracker Mega Knight
Bats Firecracker Freeze Golden Knight
Firecracker Bats
Firecracker Freeze Mega Knight Golden Knight
Inferno Dragon
Firecracker Mega Knight

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