My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Flying Machine Furnace Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Baby Dragon Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Flying Machine Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Dart Goblin Flying Machine Furnace Baby Dragon Witch
Zap
Dart Goblin Flying Machine Furnace Witch
Barbarian Barrel
Dart Goblin Bomb Tower Furnace Witch Giant Skeleton
The Log
Dart Goblin Furnace Witch Giant Skeleton
Earthquake
Bomb Tower Furnace Witch
Arrows
Dart Goblin Flying Machine Furnace Witch
Royal Delivery
Dart Goblin Flying Machine Baby Dragon Witch Giant Skeleton
Fireball
Dart Goblin Bomb Tower Flying Machine Furnace Baby Dragon Witch
Poison
Dart Goblin Bomb Tower Flying Machine Furnace Witch
Lightning
Bomb Tower Furnace Baby Dragon Witch
Rocket
Bomb Tower Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Bomb Tower Flying Machine Furnace Baby Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Dart Goblin Bomb Tower Flying Machine

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Baby Dragon Giant Skeleton The Log
Bomb Tower
Flying Machine
Furnace Baby Dragon Giant Skeleton
Furnace
Flying Machine Baby Dragon Giant Skeleton
Baby Dragon
Dart Goblin Flying Machine Furnace Witch Giant Skeleton
Witch
Baby Dragon Giant Skeleton
Giant Skeleton
Dart Goblin Flying Machine Furnace Baby Dragon Witch The Log
The Log
Dart Goblin Giant Skeleton

Defense Synergies 1 18

Dart Goblin
Bomb Tower Flying Machine Furnace Baby Dragon Giant Skeleton The Log
Bomb Tower
The Log Dart Goblin Baby Dragon
Flying Machine
Dart Goblin Furnace Baby Dragon Giant Skeleton The Log
Furnace
Dart Goblin Flying Machine Baby Dragon
Baby Dragon
Dart Goblin Bomb Tower Flying Machine Furnace Witch Giant Skeleton The Log
Witch
Baby Dragon Giant Skeleton The Log
Giant Skeleton
Dart Goblin Flying Machine Baby Dragon Witch The Log
The Log
Bomb Tower Dart Goblin Flying Machine Baby Dragon Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Flying Machine Baby Dragon The Log
Bomb Tower Dart Goblin Flying Machine Furnace Witch The Log
Bomb Tower Furnace Witch Dart Goblin Giant Skeleton
Bomb Tower Witch Dart Goblin Furnace
Bomb Tower Giant Skeleton The Log
The Log Dart Goblin Bomb Tower Flying Machine Furnace Baby Dragon
Dart Goblin Furnace Bomb Tower Flying Machine Baby Dragon Witch
Dart Goblin Bomb Tower Flying Machine Baby Dragon Giant Skeleton The Log
Witch Bomb Tower Furnace
Dart Goblin Giant Skeleton
Dart Goblin Witch Bomb Tower Flying Machine Furnace Baby Dragon Giant Skeleton The Log
Dart Goblin Flying Machine Furnace Baby Dragon Witch
Bomb Tower Furnace Flying Machine Witch Giant Skeleton The Log
Bomb Tower Dart Goblin Furnace Baby Dragon Witch The Log
Bomb Tower Furnace
Bomb Tower Furnace The Log
Bomb Tower Furnace Witch
Bomb Tower Dart Goblin Flying Machine Furnace Baby Dragon Witch The Log
Bomb Tower Furnace Baby Dragon Witch The Log Dart Goblin Flying Machine Giant Skeleton
Dart Goblin Bomb Tower
Dart Goblin Bomb Tower Flying Machine Furnace Baby Dragon Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Witch Giant Skeleton
Bomb Tower Flying Machine Baby Dragon The Log
Giant Skeleton Bomb Tower Furnace Witch The Log
Giant Skeleton The Log
Giant Skeleton Witch
Furnace Dart Goblin Bomb Tower Flying Machine Baby Dragon Witch
Dart Goblin Bomb Tower Flying Machine Furnace Witch Giant Skeleton
Giant Skeleton Bomb Tower
Giant Skeleton Bomb Tower Flying Machine Baby Dragon Witch The Log
Witch Dart Goblin
Dart Goblin Bomb Tower Flying Machine Witch Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Bomb Tower Witch
Dart Goblin Bomb Tower Flying Machine Furnace Baby Dragon Witch
Witch Dart Goblin Bomb Tower Flying Machine Furnace Baby Dragon Giant Skeleton The Log
Dart Goblin Bomb Tower Flying Machine Baby Dragon Witch Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Flying Machine Baby Dragon Giant Skeleton The Log
Dart Goblin Flying Machine Baby Dragon The Log
Dart Goblin Flying Machine Baby Dragon Giant Skeleton The Log
Dart Goblin Flying Machine Giant Skeleton The Log
Furnace Baby Dragon The Log
Dart Goblin Flying Machine Furnace Baby Dragon Witch
Dart Goblin Flying Machine Furnace Baby Dragon Witch The Log
The Log Dart Goblin Flying Machine Baby Dragon
The Log Dart Goblin Flying Machine
Dart Goblin Flying Machine The Log
Dart Goblin Flying Machine Baby Dragon
Flying Machine Dart Goblin Baby Dragon The Log
Dart Goblin Flying Machine Baby Dragon
Dart Goblin Flying Machine Furnace Baby Dragon The Log
Dart Goblin Flying Machine Furnace Baby Dragon Witch The Log
Dart Goblin Flying Machine Furnace Baby Dragon The Log
Dart Goblin Flying Machine Baby Dragon The Log
Dart Goblin Flying Machine Baby Dragon Witch The Log
Baby Dragon Giant Skeleton The Log
The Log
Flying Machine Baby Dragon The Log
The Log Furnace Baby Dragon Witch
Witch
The Log Dart Goblin Flying Machine Baby Dragon Witch
Flying Machine Baby Dragon Witch The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Flying Machine Furnace Baby Dragon Witch
Dart Goblin Flying Machine Witch
Dart Goblin The Log
Giant Skeleton
The Log
Dart Goblin Flying Machine Witch
Dart Goblin Flying Machine Baby Dragon Witch
The Log
Dart Goblin Flying Machine Baby Dragon
The Log Dart Goblin Flying Machine Baby Dragon
Giant Skeleton
Dart Goblin Flying Machine
Dart Goblin Flying Machine Baby Dragon Witch Giant Skeleton The Log
Dart Goblin Flying Machine Witch
Dart Goblin Flying Machine Baby Dragon Witch Giant Skeleton The Log

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