My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Rune Giant Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin Witch
Zap
Dart Goblin Witch
Barbarian Barrel
Dart Goblin Valkyrie Wizard Witch
The Log
Dart Goblin Witch
Earthquake
Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Valkyrie Wizard Witch P.E.K.K.A
Fireball
Dart Goblin Wizard Witch
Poison
Dart Goblin Wizard Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Rune Giant P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Dart Goblin Valkyrie Rune Giant Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Dart Goblin Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie Rune Giant P.E.K.K.A The Log
Valkyrie
Dart Goblin Wizard Witch P.E.K.K.A
Wizard
Valkyrie Rage P.E.K.K.A
Rage
Witch Wizard
Rune Giant
Dart Goblin
Witch
Rage Valkyrie P.E.K.K.A
P.E.K.K.A
Dart Goblin Valkyrie Wizard Witch The Log
The Log
Dart Goblin P.E.K.K.A

Defense Synergies 1 10

Dart Goblin
Valkyrie P.E.K.K.A The Log
Valkyrie
Dart Goblin Wizard Witch P.E.K.K.A The Log
Wizard
Valkyrie P.E.K.K.A The Log
Rage
Rune Giant
Witch
Valkyrie The Log
P.E.K.K.A
The Log Dart Goblin Valkyrie Wizard
The Log
P.E.K.K.A Dart Goblin Valkyrie Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard The Log
P.E.K.K.A Dart Goblin Valkyrie Witch The Log
Witch P.E.K.K.A Dart Goblin Valkyrie
Witch P.E.K.K.A Dart Goblin Valkyrie
Valkyrie P.E.K.K.A The Log
The Log Dart Goblin Valkyrie
Dart Goblin Wizard Witch
Dart Goblin Valkyrie P.E.K.K.A The Log
Witch P.E.K.K.A
Dart Goblin Valkyrie
Dart Goblin Valkyrie Witch Wizard The Log
Dart Goblin Wizard Witch
P.E.K.K.A Valkyrie Wizard Witch The Log
Valkyrie Wizard Dart Goblin Witch P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A The Log
Wizard Valkyrie Witch P.E.K.K.A
Valkyrie Dart Goblin Wizard Witch The Log
Valkyrie Wizard Witch The Log Dart Goblin
P.E.K.K.A Dart Goblin
Valkyrie Wizard Dart Goblin Witch P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A
Valkyrie Wizard The Log
P.E.K.K.A Valkyrie Witch The Log
Valkyrie P.E.K.K.A The Log
P.E.K.K.A Valkyrie Witch
Wizard Dart Goblin Witch
P.E.K.K.A Dart Goblin Valkyrie Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Witch The Log
Witch P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin Valkyrie Witch
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Valkyrie Wizard Witch
Wizard Dart Goblin Valkyrie Witch
Witch Dart Goblin Valkyrie P.E.K.K.A The Log
Valkyrie Dart Goblin Wizard Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Valkyrie The Log
Wizard Valkyrie The Log
Wizard Dart Goblin Witch
Dart Goblin Wizard Witch The Log
The Log Dart Goblin Wizard
The Log Dart Goblin Wizard
Dart Goblin Valkyrie Wizard The Log
Dart Goblin Wizard
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Wizard Witch The Log
Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Dart Goblin Valkyrie Wizard Witch The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard Witch
Witch
The Log Dart Goblin Wizard Witch
Wizard Witch The Log
Dart Goblin The Log
Dart Goblin Wizard Witch
Dart Goblin Wizard Witch
Dart Goblin Wizard The Log
P.E.K.K.A
Wizard The Log
Dart Goblin Witch
Dart Goblin Wizard Witch
The Log
Dart Goblin Valkyrie Wizard
The Log Dart Goblin Wizard
Dart Goblin P.E.K.K.A
Dart Goblin Witch The Log
Dart Goblin Witch
Dart Goblin Witch The Log
P.E.K.K.A
Dart Goblin Wizard

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