My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Elixir Golem Prince Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elixir Golem Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Guards Prince
Giant Snowball
Bats Guards
Zap
Bats Firecracker Guards Prince
Barbarian Barrel
Electro Spirit Firecracker Elixir Golem Guards
The Log
Electro Spirit Firecracker Elixir Golem Guards Prince
Earthquake
Firecracker Elixir Golem Guards
Arrows
Electro Spirit Bats Firecracker Guards
Royal Delivery
Electro Spirit Bats Firecracker Elixir Golem Guards Prince Mother Witch
Fireball
Firecracker Elixir Golem Mother Witch
Poison
Bats Firecracker Elixir Golem Guards Mother Witch
Lightning
Prince Mother Witch
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Elixir Golem Guards Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Arrows Firecracker Elixir Golem Guards Mother Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Arrows Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mother Witch
Bats
Firecracker Elixir Golem Prince
Arrows
Elixir Golem Prince Mother Witch
Firecracker
Elixir Golem Bats Prince
Elixir Golem
Firecracker Bats Arrows Mother Witch
Guards
Prince
Bats Arrows Firecracker
Mother Witch
Electro Spirit Arrows Elixir Golem

Defense Synergies 0 8

Electro Spirit
Bats
Firecracker Prince
Arrows
Prince Mother Witch
Firecracker
Bats Guards Prince
Elixir Golem
Guards
Firecracker Prince Mother Witch
Prince
Bats Arrows Firecracker Guards
Mother Witch
Arrows Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Bats Firecracker Prince
Prince Bats
Prince Bats Firecracker Guards
Arrows Firecracker Prince
Arrows Electro Spirit Bats Firecracker Guards Mother Witch
Bats Electro Spirit Arrows Firecracker
Electro Spirit Arrows
Prince
Guards Firecracker Prince
Bats Guards Mother Witch Electro Spirit Arrows Firecracker
Arrows Bats Firecracker
Prince Bats Guards
Electro Spirit Bats Arrows Firecracker Guards Prince
Prince
Prince
Bats Arrows Firecracker Prince
Arrows Electro Spirit Bats Firecracker Guards Prince
Arrows Electro Spirit Bats Firecracker Guards Mother Witch
Prince
Electro Spirit Bats Arrows Firecracker Guards Prince Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Prince
Arrows Firecracker Prince
Guards Bats Prince
Guards Prince Bats
Guards Prince
Arrows Firecracker Mother Witch Electro Spirit Bats
Guards Prince Bats
Prince
Electro Spirit Bats Firecracker Prince
Guards
Bats Guards Prince
Arrows Guards Prince
Prince Guards
Firecracker
Guards Electro Spirit Bats Firecracker Prince
Bats Arrows Electro Spirit Firecracker Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards
Arrows Firecracker
Arrows
Arrows Firecracker Guards Prince
Arrows Firecracker
Arrows Firecracker Mother Witch Electro Spirit Bats
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Bats Guards Prince
Firecracker Arrows Prince
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker
Arrows
Bats
Arrows Firecracker Prince
Arrows Firecracker Mother Witch
Prince
Arrows
Prince
Arrows
Arrows Firecracker Mother Witch Electro Spirit
Arrows Firecracker
Arrows Prince
Arrows Firecracker
Bats Arrows Firecracker Mother Witch
Electro Spirit Bats Firecracker Guards
Arrows
Electro Spirit Arrows Firecracker
Prince
Arrows Firecracker
Electro Spirit Bats Guards Prince
Arrows Firecracker
Arrows
Firecracker Prince
Arrows Firecracker
Arrows
Firecracker Prince
Electro Spirit Bats Firecracker Guards
Firecracker Bats
Firecracker Prince

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