My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Baby Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Spear Goblins Baby Dragon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Baby Dragon
Zap
Spear Goblins
Barbarian Barrel
Electro Spirit Ice Spirit Spear Goblins
The Log
Electro Spirit Ice Spirit Spear Goblins
Earthquake
Spear Goblins
Arrows
Electro Spirit Ice Spirit Spear Goblins
Royal Delivery
Electro Spirit Ice Spirit Spear Goblins Baby Dragon
Fireball
Baby Dragon
Poison
Spear Goblins
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Giant Snowball Arrows Tornado Baby Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Giant Snowball Arrows Tornado Baby Dragon Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Spear Goblins Arrows Tornado Baby Dragon Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Spear Goblins Giant Snowball Arrows Tornado Baby Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Electro Spirit Ice Spirit Spear Goblins Giant Snowball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Electro Giant
Ice Spirit
Spear Goblins Giant Snowball Baby Dragon
Spear Goblins
Ice Spirit Giant Snowball Baby Dragon
Giant Snowball
Electro Spirit Ice Spirit Spear Goblins Tornado Baby Dragon
Arrows
Tornado
Baby Dragon Electro Giant Giant Snowball
Baby Dragon
Tornado Ice Spirit Spear Goblins Giant Snowball Electro Giant
Electro Giant
Tornado Electro Spirit Baby Dragon

Defense Synergies 0 13

Electro Spirit
Giant Snowball Baby Dragon
Ice Spirit
Spear Goblins Giant Snowball Tornado Baby Dragon
Spear Goblins
Ice Spirit Giant Snowball Arrows Baby Dragon
Giant Snowball
Electro Spirit Ice Spirit Spear Goblins Baby Dragon
Arrows
Spear Goblins Tornado
Tornado
Ice Spirit Arrows Baby Dragon Electro Giant
Baby Dragon
Electro Spirit Ice Spirit Spear Goblins Giant Snowball Tornado
Electro Giant
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon
Ice Spirit
Tornado Giant Snowball
Arrows Tornado
Arrows Tornado Electro Spirit Spear Goblins Giant Snowball Baby Dragon
Giant Snowball Tornado Electro Spirit Ice Spirit Spear Goblins Arrows Baby Dragon
Electro Spirit Arrows Baby Dragon Electro Giant
Tornado
Tornado Ice Spirit Spear Goblins Giant Snowball
Electro Spirit Spear Goblins Giant Snowball Arrows Tornado Baby Dragon Electro Giant
Arrows Spear Goblins Giant Snowball Tornado Baby Dragon
Ice Spirit Giant Snowball
Electro Spirit Ice Spirit Giant Snowball Arrows Tornado Baby Dragon
Tornado Ice Spirit Giant Snowball Electro Giant
Arrows Tornado
Ice Spirit Arrows Electro Spirit Spear Goblins Giant Snowball Tornado Baby Dragon
Giant Snowball Arrows Tornado Baby Dragon Electro Spirit Ice Spirit Spear Goblins
Tornado
Electro Spirit Spear Goblins Giant Snowball Arrows Baby Dragon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Electro Giant
Giant Snowball Arrows Baby Dragon
Ice Spirit Spear Goblins
Tornado
Arrows Electro Giant Electro Spirit Ice Spirit Giant Snowball Tornado Baby Dragon
Spear Goblins
Electro Spirit Ice Spirit Spear Goblins Giant Snowball Tornado Baby Dragon
Giant Snowball Arrows Tornado Electro Giant
Baby Dragon Electro Giant
Electro Giant Electro Spirit Ice Spirit Spear Goblins Tornado Baby Dragon
Arrows Electro Spirit Giant Snowball Baby Dragon Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon
Arrows Giant Snowball Tornado Baby Dragon
Arrows Baby Dragon
Arrows
Giant Snowball Arrows Baby Dragon
Arrows Electro Giant Electro Spirit Ice Spirit Spear Goblins Giant Snowball Tornado Baby Dragon
Arrows Tornado Baby Dragon
Arrows Ice Spirit Giant Snowball Tornado Baby Dragon
Arrows Giant Snowball Tornado
Giant Snowball Tornado
Arrows Tornado
Giant Snowball Arrows Tornado Baby Dragon
Giant Snowball Baby Dragon
Arrows Baby Dragon
Giant Snowball Arrows Baby Dragon
Spear Goblins Giant Snowball Arrows Baby Dragon
Arrows Baby Dragon
Giant Snowball Arrows Tornado
Giant Snowball Arrows Baby Dragon
Giant Snowball Arrows Tornado Baby Dragon Electro Giant
Baby Dragon
Giant Snowball Arrows Tornado
Tornado
Giant Snowball Arrows Baby Dragon
Giant Snowball Arrows Tornado Electro Giant Electro Spirit Ice Spirit Baby Dragon
Arrows Giant Snowball Tornado Baby Dragon
Giant Snowball Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon
Giant Snowball Arrows Tornado Baby Dragon Electro Giant
Electro Spirit Ice Spirit Giant Snowball Electro Giant
Giant Snowball
Giant Snowball Arrows
Electro Spirit Ice Spirit Giant Snowball Arrows
Giant Snowball Arrows
Electro Spirit Ice Spirit Spear Goblins
Giant Snowball Arrows Tornado Baby Dragon
Arrows
Baby Dragon
Arrows Giant Snowball Baby Dragon
Giant Snowball Arrows Tornado Electro Giant
Electro Giant Electro Spirit Ice Spirit Giant Snowball Tornado Baby Dragon
Giant Snowball Tornado
Giant Snowball Tornado Baby Dragon Electro Giant

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