My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Elixir Golem Battle Ram Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Elixir Golem Battle Ram Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram
Giant Snowball
Battle Ram Witch
Zap
Battle Ram Witch
Barbarian Barrel
Electro Spirit Knight Tesla Elixir Golem Battle Ram Witch
The Log
Electro Spirit Elixir Golem Battle Ram Witch
Earthquake
Tesla Elixir Golem Witch
Arrows
Electro Spirit Witch
Royal Delivery
Electro Spirit Knight Elixir Golem Battle Ram Witch
Fireball
Tesla Elixir Golem Battle Ram Witch
Poison
Elixir Golem Witch
Lightning
Knight Tesla Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Elixir Golem Battle Ram Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Knight Elixir Golem Tesla Battle Ram Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Barbarian Barrel Knight Elixir Golem

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram Golem
Knight
Battle Ram Barbarian Barrel Witch
Tesla
Elixir Golem
Barbarian Barrel Witch
Battle Ram
Knight Electro Spirit Barbarian Barrel Witch
Barbarian Barrel
Knight Elixir Golem Battle Ram Golem
Witch
Knight Elixir Golem Battle Ram Golem
Golem
Electro Spirit Barbarian Barrel Witch

Defense Synergies 1 4

Electro Spirit
Knight
Tesla Barbarian Barrel Witch
Tesla
Knight Barbarian Barrel
Elixir Golem
Battle Ram
Barbarian Barrel
Knight Tesla Witch
Witch
Knight Barbarian Barrel
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Barbarian Barrel
Knight Tesla Witch
Tesla Witch Knight
Tesla Witch Knight
Barbarian Barrel
Barbarian Barrel Electro Spirit Tesla
Tesla Electro Spirit Witch
Electro Spirit Tesla Barbarian Barrel
Tesla Witch
Knight Tesla Barbarian Barrel
Witch Electro Spirit Knight Tesla Barbarian Barrel
Tesla Witch
Tesla Knight Witch
Electro Spirit Tesla Barbarian Barrel Witch
Knight Tesla
Tesla
Tesla Knight Witch
Tesla Electro Spirit Knight Barbarian Barrel Witch
Barbarian Barrel Witch Electro Spirit Knight Tesla
Tesla
Electro Spirit Knight Tesla Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Barbarian Barrel Witch
Knight Tesla Barbarian Barrel
Knight Witch
Knight Tesla Barbarian Barrel
Knight Tesla Witch
Electro Spirit Tesla Witch
Knight Tesla Witch
Knight Tesla
Electro Spirit Knight Barbarian Barrel Witch
Witch Tesla
Knight Tesla Witch
Knight Tesla Witch
Tesla Witch
Tesla Witch Electro Spirit Knight Barbarian Barrel
Electro Spirit Tesla Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Knight Barbarian Barrel
Barbarian Barrel
Electro Spirit Witch
Witch
Barbarian Barrel
Knight Barbarian Barrel
Knight Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Witch
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Witch
Barbarian Barrel
Electro Spirit Barbarian Barrel Witch
Witch
Barbarian Barrel Witch
Witch
Barbarian Barrel
Witch
Electro Spirit Witch
Electro Spirit
Electro Spirit Barbarian Barrel Witch
Witch
Barbarian Barrel
Knight
Electro Spirit Witch
Witch
Barbarian Barrel Witch

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