My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Fire Spirit Barbarians Dart Goblin Hog Rider Skeleton Army
Zap
Fire Spirit Dart Goblin Skeleton Army
Barbarian Barrel
Fire Spirit Barbarians Dart Goblin Bomb Tower Wizard Skeleton Army
The Log
Fire Spirit Barbarians Dart Goblin Hog Rider Skeleton Army
Earthquake
Barbarians Bomb Tower Hog Rider Skeleton Army
Arrows
Fire Spirit Dart Goblin Skeleton Army
Royal Delivery
Fire Spirit Barbarians Dart Goblin Hog Rider Wizard Skeleton Army
Fireball
Barbarians Dart Goblin Bomb Tower Hog Rider Wizard Skeleton Army
Poison
Barbarians Dart Goblin Bomb Tower Wizard Skeleton Army
Lightning
Bomb Tower Wizard
Rocket
Barbarians Bomb Tower Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Bomb Tower Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Dart Goblin Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Dart Goblin Skeleton Army Fireball Bomb Tower Hog Rider Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Dart Goblin Skeleton Army Fireball

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider
Barbarians
Hog Rider
Dart Goblin
Hog Rider
Fireball
Hog Rider
Bomb Tower
Hog Rider
Fire Spirit Fireball Barbarians Dart Goblin Wizard
Wizard
Hog Rider
Skeleton Army

Defense Synergies 0 6

Fire Spirit
Barbarians
Skeleton Army
Dart Goblin
Bomb Tower Skeleton Army
Fireball
Bomb Tower
Bomb Tower
Dart Goblin Fireball Skeleton Army
Hog Rider
Wizard
Skeleton Army
Skeleton Army
Barbarians Dart Goblin Bomb Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Wizard
Barbarians Bomb Tower Skeleton Army Dart Goblin
Barbarians Bomb Tower Skeleton Army Fire Spirit Dart Goblin
Barbarians Bomb Tower Skeleton Army Dart Goblin
Barbarians Fireball Bomb Tower Skeleton Army
Fireball Skeleton Army Fire Spirit Dart Goblin Bomb Tower
Dart Goblin Fire Spirit Fireball Bomb Tower Wizard
Barbarians Dart Goblin Fireball Bomb Tower
Barbarians Bomb Tower Skeleton Army
Skeleton Army Fire Spirit Barbarians Dart Goblin
Barbarians Dart Goblin Skeleton Army Fireball Bomb Tower Wizard
Dart Goblin Fireball Wizard
Barbarians Bomb Tower Skeleton Army Fire Spirit Fireball Wizard
Fire Spirit Fireball Bomb Tower Wizard Skeleton Army Barbarians Dart Goblin
Barbarians Skeleton Army Bomb Tower
Barbarians Bomb Tower Skeleton Army Fireball
Barbarians Bomb Tower Wizard Fireball Skeleton Army
Fire Spirit Fireball Bomb Tower Barbarians Dart Goblin Wizard Skeleton Army
Bomb Tower Wizard Fire Spirit Barbarians Dart Goblin Fireball
Barbarians Dart Goblin Bomb Tower
Wizard Skeleton Army Fire Spirit Barbarians Dart Goblin Fireball Bomb Tower
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball
Fireball Bomb Tower Wizard
Barbarians Skeleton Army Bomb Tower
Skeleton Army Barbarians Fireball
Barbarians Skeleton Army
Fire Spirit Fireball Wizard Dart Goblin Bomb Tower
Skeleton Army Barbarians Dart Goblin Fireball Bomb Tower
Barbarians Bomb Tower Skeleton Army
Barbarians Fireball Bomb Tower Skeleton Army
Barbarians Dart Goblin Skeleton Army
Barbarians Dart Goblin Bomb Tower
Skeleton Army Barbarians Fireball
Barbarians Skeleton Army Fireball Bomb Tower Wizard
Wizard Barbarians Dart Goblin Fireball Bomb Tower Skeleton Army
Barbarians Skeleton Army Dart Goblin Fireball Bomb Tower
Barbarians Dart Goblin Fireball Bomb Tower Wizard
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Dart Goblin
Dart Goblin Fireball
Barbarians Dart Goblin Fireball
Fireball Wizard Fire Spirit
Fireball Wizard Fire Spirit Dart Goblin
Fire Spirit Dart Goblin Wizard
Fireball Fire Spirit Dart Goblin Wizard
Fireball Dart Goblin Wizard
Fire Spirit Fireball
Dart Goblin Fireball Wizard
Fireball Fire Spirit Dart Goblin Wizard
Fire Spirit Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Wizard
Dart Goblin Fireball Wizard
Fireball
Fire Spirit Dart Goblin Fireball Wizard
Fire Spirit Dart Goblin Fireball Wizard
Fireball
Fireball Wizard
Barbarians Fireball
Fire Spirit Fireball Wizard
Fireball Dart Goblin Wizard
Fireball Wizard
Fireball Dart Goblin
Fire Spirit Dart Goblin Fireball Wizard
Dart Goblin Fireball Wizard
Fireball
Dart Goblin Fireball Wizard
Fireball
Fireball Wizard
Fire Spirit Barbarians Dart Goblin Fireball Skeleton Army
Fireball Fire Spirit Dart Goblin Wizard
Fireball
Fireball Dart Goblin Wizard
Dart Goblin Fireball Wizard
Fireball
Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Dart Goblin Wizard

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