My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarian Barrel Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Giant Skeleton Inferno Dragon
Giant Snowball
Fire Spirit Inferno Dragon
Zap
Fire Spirit Inferno Tower Dark Prince Inferno Dragon
Barbarian Barrel
Fire Spirit Bomb Tower Inferno Tower Wizard Dark Prince Giant Skeleton
The Log
Fire Spirit Dark Prince Giant Skeleton
Earthquake
Bomb Tower Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Wizard Dark Prince Giant Skeleton Inferno Dragon
Fireball
Bomb Tower Inferno Tower Wizard Inferno Dragon
Poison
Bomb Tower Inferno Tower Wizard
Lightning
Bomb Tower Inferno Tower Wizard Dark Prince Inferno Dragon
Rocket
Bomb Tower Inferno Tower Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomb Tower Wizard Barbarian Barrel Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Dark Prince Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Barbarian Barrel Bomb Tower Dark Prince Inferno Dragon Inferno Tower Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Barbarian Barrel Bomb Tower Dark Prince

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Dark Prince Giant Skeleton Inferno Dragon
Bomb Tower
Inferno Tower
Wizard
Dark Prince Giant Skeleton
Barbarian Barrel
Dark Prince Giant Skeleton
Dark Prince
Fire Spirit Wizard Barbarian Barrel
Giant Skeleton
Fire Spirit Wizard Barbarian Barrel
Inferno Dragon
Fire Spirit

Defense Synergies 1 9

Fire Spirit
Inferno Tower Giant Skeleton
Bomb Tower
Barbarian Barrel
Inferno Tower
Fire Spirit Barbarian Barrel Dark Prince
Wizard
Barbarian Barrel Dark Prince Giant Skeleton
Barbarian Barrel
Bomb Tower Inferno Tower Wizard Dark Prince Giant Skeleton
Dark Prince
Inferno Tower Wizard Barbarian Barrel
Giant Skeleton
Fire Spirit Wizard Barbarian Barrel
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard Barbarian Barrel
Bomb Tower Inferno Tower Inferno Dragon Dark Prince
Bomb Tower Inferno Tower Fire Spirit Dark Prince Giant Skeleton Inferno Dragon
Bomb Tower Inferno Tower Inferno Dragon Dark Prince
Bomb Tower Barbarian Barrel Dark Prince Giant Skeleton
Barbarian Barrel Fire Spirit Bomb Tower Dark Prince
Inferno Tower Inferno Dragon Fire Spirit Bomb Tower Wizard
Bomb Tower Inferno Tower Barbarian Barrel Giant Skeleton
Inferno Tower Inferno Dragon Bomb Tower
Fire Spirit Inferno Tower Barbarian Barrel Dark Prince Giant Skeleton
Bomb Tower Wizard Barbarian Barrel Dark Prince Giant Skeleton
Inferno Tower Inferno Dragon Wizard
Bomb Tower Inferno Tower Fire Spirit Wizard Dark Prince Giant Skeleton
Fire Spirit Bomb Tower Wizard Barbarian Barrel Dark Prince
Inferno Tower Inferno Dragon Bomb Tower
Bomb Tower Inferno Tower Inferno Dragon
Bomb Tower Wizard Inferno Tower Dark Prince
Fire Spirit Bomb Tower Wizard Barbarian Barrel Dark Prince
Bomb Tower Wizard Barbarian Barrel Fire Spirit Dark Prince Giant Skeleton Inferno Dragon
Bomb Tower Inferno Tower Inferno Dragon
Wizard Dark Prince Fire Spirit Bomb Tower Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Barbarian Barrel Dark Prince Giant Skeleton
Bomb Tower Wizard Barbarian Barrel Inferno Dragon
Giant Skeleton Bomb Tower Inferno Tower Dark Prince
Dark Prince Giant Skeleton Inferno Tower Barbarian Barrel
Inferno Tower Giant Skeleton Dark Prince Inferno Dragon
Fire Spirit Wizard Bomb Tower
Dark Prince Bomb Tower Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Bomb Tower Dark Prince Inferno Dragon
Giant Skeleton Bomb Tower Inferno Tower Barbarian Barrel Dark Prince Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Bomb Tower Inferno Tower Dark Prince Giant Skeleton
Dark Prince Giant Skeleton
Dark Prince Giant Skeleton Bomb Tower Inferno Tower Wizard
Wizard Bomb Tower
Inferno Tower Bomb Tower Barbarian Barrel Dark Prince Giant Skeleton Inferno Dragon
Bomb Tower Inferno Tower Wizard Barbarian Barrel Dark Prince Giant Skeleton Inferno Dragon
Bomb Tower Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Giant Skeleton
Barbarian Barrel
Barbarian Barrel Giant Skeleton
Barbarian Barrel Dark Prince Giant Skeleton
Wizard Fire Spirit Barbarian Barrel Dark Prince
Wizard Fire Spirit
Fire Spirit Wizard
Fire Spirit Wizard Barbarian Barrel
Wizard
Fire Spirit
Wizard Barbarian Barrel Dark Prince
Fire Spirit Wizard
Fire Spirit Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Fire Spirit Wizard Barbarian Barrel Dark Prince
Fire Spirit Wizard Barbarian Barrel
Giant Skeleton
Wizard
Barbarian Barrel
Fire Spirit Wizard Barbarian Barrel Dark Prince
Inferno Dragon
Wizard Barbarian Barrel
Wizard
Barbarian Barrel
Fire Spirit Wizard
Wizard
Wizard
Giant Skeleton
Wizard
Fire Spirit Barbarian Barrel Dark Prince
Fire Spirit Wizard
Barbarian Barrel
Wizard Dark Prince
Wizard
Giant Skeleton
Dark Prince
Giant Skeleton
Barbarian Barrel Dark Prince Giant Skeleton
Inferno Dragon
Wizard

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