My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Sparky Lava Hound Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Wall Breakers Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Sparky Lava Hound
Giant Snowball
Fire Spirit Wall Breakers Lava Hound Little Prince
Zap
Fire Spirit Wall Breakers Sparky Lava Hound Little Prince
Barbarian Barrel
Fire Spirit Ice Spirit Wall Breakers Sparky Little Prince
The Log
Fire Spirit Ice Spirit Wall Breakers Sparky Little Prince
Earthquake
Arrows
Fire Spirit Ice Spirit Wall Breakers Lava Hound Little Prince
Royal Delivery
Fire Spirit Ice Spirit Wall Breakers Sparky Lava Hound Little Prince
Fireball
Wall Breakers Sparky Lava Hound Little Prince
Poison
Sparky Lava Hound Little Prince
Lightning
Sparky Little Prince
Rocket
Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Giant Snowball Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Tornado Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Giant Snowball Wall Breakers Tornado Little Prince Sparky Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Giant Snowball Wall Breakers

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball Wall Breakers Sparky
Ice Spirit
Sparky Giant Snowball Wall Breakers
Giant Snowball
Fire Spirit Ice Spirit Wall Breakers Tornado Sparky Lava Hound Little Prince
Wall Breakers
Fire Spirit Ice Spirit Giant Snowball
Tornado
Sparky Giant Snowball
Sparky
Ice Spirit Tornado Fire Spirit Giant Snowball
Lava Hound
Giant Snowball
Little Prince
Giant Snowball

Defense Synergies 2 11

Fire Spirit
Ice Spirit Giant Snowball Tornado Sparky
Ice Spirit
Sparky Fire Spirit Giant Snowball Tornado Little Prince
Giant Snowball
Fire Spirit Ice Spirit Sparky Little Prince
Wall Breakers
Tornado
Sparky Fire Spirit Ice Spirit Sparky Little Prince
Sparky
Ice Spirit Tornado Fire Spirit Giant Snowball Tornado
Lava Hound
Little Prince
Ice Spirit Giant Snowball Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Sparky
Sparky Ice Spirit
Tornado Sparky Fire Spirit Giant Snowball
Sparky
Tornado Sparky
Tornado Fire Spirit Giant Snowball
Giant Snowball Tornado Fire Spirit Ice Spirit Little Prince
Sparky
Sparky Tornado
Tornado Fire Spirit Ice Spirit Giant Snowball Sparky Little Prince
Giant Snowball Tornado
Giant Snowball Tornado
Sparky Fire Spirit Ice Spirit Giant Snowball
Fire Spirit Sparky Ice Spirit Giant Snowball Tornado
Sparky
Tornado Ice Spirit Giant Snowball Sparky
Sparky Tornado
Fire Spirit Ice Spirit Giant Snowball Tornado Little Prince
Giant Snowball Tornado Fire Spirit Ice Spirit Little Prince
Sparky Tornado
Fire Spirit Giant Snowball Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Sparky
Giant Snowball
Ice Spirit Sparky
Tornado Sparky
Sparky
Fire Spirit Ice Spirit Giant Snowball Tornado
Sparky
Sparky
Ice Spirit Giant Snowball Tornado Sparky
Sparky
Sparky
Giant Snowball Tornado
Sparky
Sparky
Sparky Ice Spirit Tornado Little Prince
Giant Snowball Sparky
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Giant Snowball Tornado
Sparky
Sparky
Fire Spirit Giant Snowball Sparky
Fire Spirit Ice Spirit Giant Snowball Tornado
Fire Spirit Tornado Sparky
Fire Spirit Ice Spirit Giant Snowball Tornado
Giant Snowball Tornado
Fire Spirit Giant Snowball Tornado Sparky
Tornado Sparky
Fire Spirit Giant Snowball Tornado
Fire Spirit Giant Snowball Sparky
Giant Snowball Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Tornado Sparky
Sparky
Fire Spirit Giant Snowball Sparky
Fire Spirit Giant Snowball Tornado Little Prince
Sparky
Giant Snowball Tornado
Tornado Sparky
Giant Snowball
Giant Snowball Tornado Fire Spirit Ice Spirit Sparky Little Prince
Giant Snowball Tornado Sparky
Giant Snowball Tornado Sparky
Tornado Sparky
Fire Spirit Giant Snowball Tornado Sparky Little Prince
Ice Spirit Giant Snowball
Giant Snowball Sparky
Giant Snowball Sparky
Ice Spirit Giant Snowball Sparky
Sparky
Giant Snowball Sparky
Fire Spirit Ice Spirit
Fire Spirit Giant Snowball Tornado
Sparky
Giant Snowball
Giant Snowball Tornado Sparky
Sparky
Ice Spirit Giant Snowball Tornado Sparky
Giant Snowball Tornado
Giant Snowball Tornado Sparky Little Prince
Sparky
Sparky

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