My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dark Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Fire Spirit
Zap
Fire Spirit Inferno Tower Dark Prince
Barbarian Barrel
Fire Spirit Inferno Tower Dark Prince Magic Archer
The Log
Fire Spirit Dark Prince
Earthquake
Inferno Tower
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Dark Prince P.E.K.K.A Magic Archer
Fireball
Inferno Tower Magic Archer
Poison
Inferno Tower Magic Archer
Lightning
Inferno Tower Dark Prince Magic Archer
Rocket
Inferno Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Royal Delivery Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Royal Delivery Dark Prince Poison The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Royal Delivery Inferno Tower Dark Prince Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Royal Delivery Dark Prince Poison Magic Archer Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Royal Delivery Dark Prince

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Dark Prince
Royal Delivery
Inferno Tower
Dark Prince
Fire Spirit Poison Magic Archer
Poison
P.E.K.K.A Dark Prince The Log
P.E.K.K.A
Fire Spirit Poison Magic Archer The Log
The Log
Poison P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Dark Prince The Log

Defense Synergies 3 14

Fire Spirit
Inferno Tower P.E.K.K.A The Log
Royal Delivery
Inferno Tower Dark Prince P.E.K.K.A The Log Magic Archer
Inferno Tower
Royal Delivery The Log Fire Spirit Dark Prince Poison
Dark Prince
Royal Delivery Inferno Tower Poison The Log Magic Archer
Poison
Inferno Tower Dark Prince The Log
P.E.K.K.A
The Log Fire Spirit Royal Delivery
The Log
Inferno Tower P.E.K.K.A Fire Spirit Royal Delivery Dark Prince Poison Magic Archer
Magic Archer
Royal Delivery Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log Magic Archer
Inferno Tower P.E.K.K.A Royal Delivery Dark Prince The Log
Inferno Tower P.E.K.K.A Fire Spirit Royal Delivery Dark Prince
Inferno Tower P.E.K.K.A Dark Prince
Royal Delivery Dark Prince Poison P.E.K.K.A The Log
Royal Delivery The Log Fire Spirit Dark Prince Magic Archer
Inferno Tower Fire Spirit Royal Delivery Poison Magic Archer
Inferno Tower Poison P.E.K.K.A The Log Magic Archer
Inferno Tower P.E.K.K.A
Fire Spirit Royal Delivery Inferno Tower Dark Prince
Poison Royal Delivery Dark Prince The Log Magic Archer
Inferno Tower Royal Delivery Poison Magic Archer
Inferno Tower P.E.K.K.A Fire Spirit Royal Delivery Dark Prince The Log
Fire Spirit Royal Delivery Dark Prince Poison P.E.K.K.A The Log Magic Archer
Inferno Tower P.E.K.K.A
Inferno Tower Royal Delivery P.E.K.K.A The Log
Royal Delivery Inferno Tower Dark Prince Poison P.E.K.K.A
Fire Spirit Royal Delivery Dark Prince The Log Magic Archer
Royal Delivery Poison The Log Fire Spirit Dark Prince Magic Archer
P.E.K.K.A Inferno Tower
Dark Prince Fire Spirit Royal Delivery Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Inferno Tower Dark Prince P.E.K.K.A
Royal Delivery Poison The Log Magic Archer
Royal Delivery P.E.K.K.A Inferno Tower Dark Prince The Log
Dark Prince P.E.K.K.A Royal Delivery Inferno Tower The Log
Inferno Tower P.E.K.K.A Royal Delivery Dark Prince
Fire Spirit Royal Delivery Poison Magic Archer
Royal Delivery Dark Prince P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Royal Delivery Dark Prince
Royal Delivery P.E.K.K.A Inferno Tower Dark Prince Poison The Log Magic Archer
Inferno Tower P.E.K.K.A Royal Delivery
P.E.K.K.A Inferno Tower Dark Prince
P.E.K.K.A Royal Delivery Dark Prince Poison The Log
Royal Delivery Dark Prince P.E.K.K.A Inferno Tower
Magic Archer
Inferno Tower Royal Delivery Dark Prince Poison P.E.K.K.A The Log Magic Archer
Poison Royal Delivery Inferno Tower Dark Prince P.E.K.K.A The Log Magic Archer
Royal Delivery Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer The Log
Poison The Log Magic Archer
Poison The Log Magic Archer
Dark Prince Poison The Log
Poison Fire Spirit Dark Prince The Log Magic Archer
Poison Fire Spirit Magic Archer
Fire Spirit Poison The Log Magic Archer
Poison The Log Fire Spirit Magic Archer
Poison The Log
Fire Spirit Poison
Poison Dark Prince The Log Magic Archer
Poison Fire Spirit Magic Archer
Poison Fire Spirit The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Magic Archer Poison The Log
Poison
Fire Spirit Dark Prince Poison The Log Magic Archer
Fire Spirit Poison The Log Magic Archer
Poison The Log Magic Archer
Poison
The Log
Poison The Log
Poison The Log Fire Spirit Dark Prince Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison Fire Spirit Magic Archer
Poison
Poison The Log Magic Archer
Poison Magic Archer
P.E.K.K.A
Poison The Log Magic Archer
Fire Spirit Dark Prince Magic Archer
Poison Fire Spirit Magic Archer
The Log
Poison Dark Prince Magic Archer
The Log Poison Magic Archer
Poison
Dark Prince P.E.K.K.A
Poison The Log Magic Archer
Poison Magic Archer
Poison Dark Prince The Log Magic Archer
P.E.K.K.A

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