My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Goblin Hut Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Demolisher Goblin Hut Hunter Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Demolisher
Giant Snowball
Fire Spirit Archers Goblin Hut
Zap
Fire Spirit Archers Goblin Hut
Barbarian Barrel
Fire Spirit Archers Goblin Hut Hunter
The Log
Fire Spirit Archers Goblin Demolisher Goblin Hut Hunter
Earthquake
Archers Goblin Hut
Arrows
Fire Spirit Archers Goblin Hut
Royal Delivery
Fire Spirit Archers Goblin Demolisher Goblin Hut Hunter
Fireball
Archers Goblin Hut Hunter
Poison
Archers Goblin Hut Hunter
Lightning
Goblin Hut Hunter
Rocket
Goblin Hut Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball Fireball Goblin Demolisher Hunter Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Goblin Demolisher Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball Archers Fireball Goblin Demolisher Hunter Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Giant Snowball Archers Fireball

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Snowball
Giant Snowball
Fire Spirit Archers Fireball Goblin Hut Hunter Mega Knight
Archers
Giant Snowball Goblin Hut Mega Knight
Fireball
Giant Snowball Mega Knight
Goblin Demolisher
Goblin Hut
Giant Snowball Archers Mega Knight
Hunter
Giant Snowball Mega Knight
Mega Knight
Giant Snowball Archers Fireball Goblin Hut Hunter

Defense Synergies 1 10

Fire Spirit
Giant Snowball
Giant Snowball
Mega Knight Fire Spirit Archers Goblin Hut Hunter
Archers
Giant Snowball Goblin Hut Mega Knight
Fireball
Goblin Hut Mega Knight
Goblin Demolisher
Goblin Hut
Giant Snowball Archers Fireball Hunter
Hunter
Giant Snowball Goblin Hut Mega Knight
Mega Knight
Giant Snowball Archers Fireball Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Hut
Hunter Goblin Hut Mega Knight
Goblin Hut Hunter Mega Knight Fire Spirit Giant Snowball Archers
Goblin Hut Hunter Mega Knight
Fireball Mega Knight
Fireball Fire Spirit Giant Snowball Archers Hunter Mega Knight
Giant Snowball Hunter Fire Spirit Archers Fireball Goblin Hut
Fireball Mega Knight
Hunter Goblin Hut
Fire Spirit Giant Snowball Archers Hunter Mega Knight
Archers Giant Snowball Fireball Goblin Hut Hunter Mega Knight
Hunter Giant Snowball Archers Fireball Goblin Hut
Goblin Hut Hunter Mega Knight Fire Spirit Giant Snowball Fireball
Fire Spirit Fireball Mega Knight Giant Snowball Goblin Hut Hunter
Goblin Hut Hunter Mega Knight
Giant Snowball Fireball Goblin Hut Hunter Mega Knight
Mega Knight Fireball Goblin Hut Hunter
Fire Spirit Fireball Mega Knight Giant Snowball Archers Goblin Hut Hunter
Giant Snowball Hunter Fire Spirit Archers Fireball Goblin Hut Mega Knight
Goblin Hut Hunter
Mega Knight Fire Spirit Giant Snowball Archers Fireball Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Archers Fireball Goblin Hut
Fireball Giant Snowball Archers Hunter Mega Knight
Mega Knight Goblin Hut Hunter
Hunter Mega Knight Fireball
Goblin Hut Hunter Mega Knight
Fire Spirit Fireball Giant Snowball Archers Goblin Hut Hunter
Archers Fireball Goblin Hut Hunter
Mega Knight Hunter
Mega Knight Giant Snowball Fireball Goblin Hut
Goblin Hut
Mega Knight Goblin Hut Hunter
Mega Knight Giant Snowball Fireball
Mega Knight Fireball Hunter
Archers Fireball Mega Knight
Goblin Hut Archers Fireball Hunter
Mega Knight Giant Snowball Archers Fireball Goblin Hut Hunter
Fireball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Giant Snowball
Fireball Goblin Hut
Fireball
Fireball Fire Spirit Giant Snowball Mega Knight
Fireball Fire Spirit Giant Snowball Hunter
Fire Spirit Archers
Fireball Fire Spirit Giant Snowball Hunter
Fireball Giant Snowball
Fire Spirit Giant Snowball Fireball
Fireball
Fireball Fire Spirit Giant Snowball Archers
Fire Spirit Giant Snowball Fireball Goblin Hut Hunter
Fireball
Giant Snowball Fireball Goblin Hut
Giant Snowball Fireball Goblin Hut Hunter
Fireball Goblin Hut Mega Knight
Giant Snowball Fireball
Fire Spirit Giant Snowball Archers Fireball Hunter Mega Knight
Fire Spirit Giant Snowball Fireball Mega Knight
Fireball Mega Knight
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fire Spirit Fireball Hunter Mega Knight
Fireball Giant Snowball Hunter
Fireball Giant Snowball Mega Knight
Fireball
Fire Spirit Giant Snowball Archers Fireball Hunter
Giant Snowball Fireball Goblin Hut
Giant Snowball Fireball
Giant Snowball Fireball Hunter Mega Knight
Giant Snowball Fireball
Mega Knight
Giant Snowball Fireball
Fire Spirit Archers Fireball Goblin Hut
Fireball Fire Spirit Giant Snowball Archers Hunter
Fireball
Fireball Hunter Mega Knight
Giant Snowball Fireball
Giant Snowball Fireball
Mega Knight
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Mega Knight

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