My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Rascals Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Rascals Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Miner
Giant Snowball
Fire Spirit Cannon Miner
Zap
Fire Spirit Cannon
Barbarian Barrel
Fire Spirit Cannon Rascals Magic Archer
The Log
Fire Spirit Cannon Rascals
Earthquake
Cannon
Arrows
Fire Spirit Rascals
Royal Delivery
Fire Spirit Rascals Miner Magic Archer
Fireball
Cannon Rascals Magic Archer
Poison
Cannon Rascals Magic Archer
Lightning
Cannon Magic Archer
Rocket
Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Giant Snowball The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Giant Snowball The Log Cannon Miner Magic Archer Rascals Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Giant Snowball The Log Cannon

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Giant Snowball Giant
Giant Snowball
Fire Spirit Giant The Log Miner Magic Archer
Cannon
Rascals
Miner Magic Archer
Giant
Miner Fire Spirit Giant Snowball The Log Magic Archer
The Log
Giant Snowball Giant Miner Magic Archer
Miner
Fire Spirit Giant Giant Snowball Rascals The Log Magic Archer
Magic Archer
Giant Snowball Rascals Giant The Log Miner

Defense Synergies 1 12

Fire Spirit
Giant Snowball The Log
Giant Snowball
Fire Spirit Cannon Rascals The Log Miner Magic Archer
Cannon
The Log Giant Snowball Rascals Magic Archer
Rascals
Giant Snowball Cannon The Log
Giant
The Log
Cannon Fire Spirit Giant Snowball Rascals Miner Magic Archer
Miner
Giant Snowball The Log
Magic Archer
Giant Snowball Cannon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log Magic Archer
Cannon Rascals The Log
Cannon Fire Spirit Giant Snowball Rascals
Cannon Rascals
The Log
The Log Fire Spirit Giant Snowball Cannon Rascals Magic Archer
Giant Snowball Fire Spirit Cannon Rascals Magic Archer
Cannon Rascals The Log Magic Archer
Cannon Rascals
Fire Spirit Giant Snowball Cannon Rascals Miner
Giant Snowball Cannon Rascals The Log Magic Archer
Giant Snowball Rascals Magic Archer
Cannon Fire Spirit Giant Snowball Rascals The Log
Fire Spirit Giant Snowball Cannon Rascals The Log Magic Archer
Cannon Rascals
Giant Snowball Cannon Rascals The Log
Cannon Rascals
Fire Spirit Cannon Giant Snowball Rascals The Log Magic Archer
Giant Snowball The Log Fire Spirit Cannon Rascals Magic Archer
Cannon
Rascals Fire Spirit Giant Snowball Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Giant Snowball
Giant Snowball The Log Miner Magic Archer
Rascals The Log
Rascals The Log
Cannon Rascals
Fire Spirit Giant Snowball Rascals Magic Archer
Rascals
Rascals
Giant Snowball The Log Magic Archer
Cannon
Rascals
Giant Snowball The Log
Rascals Cannon
Cannon Rascals Magic Archer
Rascals The Log Magic Archer
Giant Snowball Cannon Rascals The Log Magic Archer
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rascals The Log
Giant Snowball The Log Miner Magic Archer
The Log Miner Magic Archer
Rascals The Log
Fire Spirit Giant Snowball The Log Magic Archer
Fire Spirit Giant Snowball Magic Archer
Fire Spirit The Log Magic Archer
The Log Fire Spirit Giant Snowball Magic Archer
The Log Miner Giant Snowball
Fire Spirit Giant Snowball
Miner The Log Magic Archer
Fire Spirit Giant Snowball Magic Archer
Fire Spirit Giant Snowball The Log Miner Magic Archer
Magic Archer
Giant Snowball The Log Magic Archer
Giant Snowball The Log Magic Archer
Magic Archer The Log
Giant Snowball
Fire Spirit Giant Snowball The Log Magic Archer
Fire Spirit Giant Snowball The Log Miner Magic Archer
The Log Magic Archer
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log Fire Spirit Magic Archer
The Log Miner Giant Snowball Magic Archer
Giant Snowball The Log Miner Magic Archer
Miner The Log Magic Archer
Fire Spirit Giant Snowball Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball The Log Miner Magic Archer
Giant Snowball Magic Archer
Giant Snowball The Log Magic Archer
Fire Spirit Magic Archer
Fire Spirit Giant Snowball Magic Archer
The Log
Miner Rascals Magic Archer
The Log Giant Snowball Magic Archer
Giant Snowball
Giant Snowball Rascals The Log Magic Archer
Giant Snowball Magic Archer
Giant Snowball The Log Miner Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: