My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage P.E.K.K.A Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Goblin Cage Inferno Tower Skeleton Army
The Log
Goblin Cage Skeleton Army
Earthquake
Goblin Cage Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Goblin Cage Skeleton Army P.E.K.K.A
Fireball
Goblin Cage Inferno Tower Skeleton Army
Poison
Goblin Cage Inferno Tower Skeleton Army
Lightning
Goblin Cage Inferno Tower Monk
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Skeleton Army Fireball Goblin Cage Inferno Tower Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror The Log Skeleton Army Fireball

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Mirror The Log
Goblin Cage
Mirror The Log
Inferno Tower
Mirror
Fireball The Log Goblin Cage Skeleton Army
Skeleton Army
Mirror
P.E.K.K.A
The Log
The Log
Mirror Fireball Goblin Cage P.E.K.K.A
Monk

Defense Synergies 7 8

Fireball
Mirror The Log Goblin Cage Inferno Tower
Goblin Cage
Mirror Fireball Inferno Tower Skeleton Army The Log
Inferno Tower
Skeleton Army The Log Fireball Goblin Cage Mirror
Mirror
Fireball Goblin Cage Skeleton Army Inferno Tower The Log
Skeleton Army
Inferno Tower Mirror Goblin Cage The Log
P.E.K.K.A
The Log
The Log
Fireball Inferno Tower P.E.K.K.A Goblin Cage Mirror Skeleton Army
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Inferno Tower The Log
Inferno Tower Skeleton Army P.E.K.K.A Goblin Cage The Log Monk
Goblin Cage Inferno Tower Skeleton Army P.E.K.K.A
Goblin Cage Inferno Tower Skeleton Army P.E.K.K.A Monk
Fireball Goblin Cage Skeleton Army P.E.K.K.A The Log Monk
Fireball Skeleton Army The Log
Inferno Tower Fireball Goblin Cage
Fireball Goblin Cage Inferno Tower P.E.K.K.A The Log Monk
Inferno Tower P.E.K.K.A Goblin Cage Skeleton Army
Skeleton Army Inferno Tower
Skeleton Army Fireball The Log
Inferno Tower Fireball
Goblin Cage Inferno Tower Skeleton Army P.E.K.K.A Fireball The Log
Fireball Skeleton Army Goblin Cage P.E.K.K.A The Log
Inferno Tower Skeleton Army P.E.K.K.A Goblin Cage
Inferno Tower Skeleton Army Monk Fireball Goblin Cage P.E.K.K.A The Log
Fireball Goblin Cage Inferno Tower Skeleton Army P.E.K.K.A
Fireball Goblin Cage Skeleton Army The Log
Goblin Cage The Log Fireball
P.E.K.K.A Goblin Cage Inferno Tower
Skeleton Army Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Goblin Cage Inferno Tower P.E.K.K.A
Fireball The Log Monk
Skeleton Army P.E.K.K.A Goblin Cage Inferno Tower The Log
Skeleton Army P.E.K.K.A Fireball Goblin Cage Inferno Tower The Log Monk
Inferno Tower P.E.K.K.A Goblin Cage Skeleton Army
Fireball Monk
Skeleton Army P.E.K.K.A Fireball Goblin Cage Inferno Tower
Inferno Tower P.E.K.K.A Goblin Cage Skeleton Army
Goblin Cage P.E.K.K.A Fireball Inferno Tower Skeleton Army The Log Monk
Inferno Tower P.E.K.K.A Goblin Cage Skeleton Army
P.E.K.K.A Goblin Cage Inferno Tower
Skeleton Army P.E.K.K.A Monk Fireball Goblin Cage The Log
Skeleton Army P.E.K.K.A Fireball Goblin Cage Inferno Tower
Fireball Goblin Cage Skeleton Army
Inferno Tower Skeleton Army Fireball Goblin Cage P.E.K.K.A The Log Monk
Fireball Goblin Cage Inferno Tower P.E.K.K.A The Log
Fireball Goblin Cage Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Monk
Fireball Monk The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Monk
The Log
Fireball The Log
Fireball The Log Monk
Fireball
Monk Fireball The Log
Fireball Monk
Fireball The Log
Fireball Monk
Fireball The Log
Fireball The Log
Fireball The Log
Monk Fireball
Fireball The Log Monk
Fireball The Log Monk
Fireball The Log Monk
Fireball
The Log Monk
Fireball The Log Monk
The Log Fireball
Fireball The Log Monk
Fireball The Log Monk
Fireball The Log
Fireball
Fireball
Fireball
Fireball The Log
Fireball Monk
P.E.K.K.A
Fireball The Log Monk
Fireball Skeleton Army
Fireball Monk
The Log Fireball
Fireball
The Log Fireball
Monk Fireball
P.E.K.K.A
Fireball The Log
Fireball
Fireball The Log Monk

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