My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Dark Prince Witch Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Ram Rider
Giant Snowball
Skeleton Army Witch Ram Rider Little Prince
Zap
Skeleton Army Dark Prince Witch Ram Rider Little Prince
Barbarian Barrel
Valkyrie Wizard Skeleton Army Dark Prince Witch Little Prince
The Log
Skeleton Army Dark Prince Witch Ram Rider Little Prince
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch Little Prince
Royal Delivery
Valkyrie Wizard Skeleton Army Dark Prince Witch Ram Rider Little Prince
Fireball
Wizard Skeleton Army Witch Ram Rider Little Prince
Poison
Wizard Skeleton Army Witch Little Prince
Lightning
Valkyrie Wizard Dark Prince Witch Ram Rider Little Prince
Rocket
Valkyrie Wizard Witch Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Little Prince Fireball Valkyrie Dark Prince Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Little Prince Fireball Valkyrie

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Dark Prince Ram Rider Little Prince
Valkyrie
Wizard Dark Prince Witch Ram Rider Little Prince
Wizard
Valkyrie Dark Prince Ram Rider
Skeleton Army
Dark Prince
Fireball Valkyrie Wizard Witch Ram Rider Little Prince
Witch
Valkyrie Dark Prince Ram Rider
Ram Rider
Fireball Valkyrie Wizard Dark Prince Witch
Little Prince
Fireball Valkyrie Dark Prince

Defense Synergies 0 11

Fireball
Valkyrie Dark Prince Ram Rider Little Prince
Valkyrie
Fireball Wizard Witch Little Prince
Wizard
Valkyrie Skeleton Army Dark Prince
Skeleton Army
Wizard
Dark Prince
Fireball Wizard Witch Little Prince
Witch
Valkyrie Dark Prince
Ram Rider
Fireball
Little Prince
Fireball Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Ram Rider
Skeleton Army Valkyrie Dark Prince Witch Ram Rider
Skeleton Army Witch Ram Rider Valkyrie Dark Prince
Skeleton Army Witch Valkyrie Dark Prince Ram Rider
Fireball Valkyrie Skeleton Army Dark Prince
Fireball Skeleton Army Valkyrie Dark Prince
Ram Rider Fireball Wizard Witch Little Prince
Fireball Valkyrie Ram Rider
Witch Skeleton Army
Skeleton Army Valkyrie Dark Prince Little Prince
Valkyrie Skeleton Army Witch Fireball Wizard Dark Prince Ram Rider
Fireball Wizard Witch Ram Rider
Skeleton Army Fireball Valkyrie Wizard Dark Prince Witch Ram Rider
Fireball Valkyrie Wizard Skeleton Army Dark Prince Witch
Skeleton Army Ram Rider
Skeleton Army Fireball Ram Rider
Wizard Fireball Valkyrie Skeleton Army Dark Prince Witch
Fireball Valkyrie Wizard Skeleton Army Dark Prince Witch Ram Rider Little Prince
Valkyrie Wizard Witch Fireball Dark Prince Ram Rider Little Prince
Ram Rider
Valkyrie Wizard Skeleton Army Dark Prince Fireball Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Dark Prince Witch
Fireball Valkyrie Wizard
Skeleton Army Valkyrie Dark Prince Witch Ram Rider
Valkyrie Skeleton Army Dark Prince Fireball Ram Rider
Valkyrie Skeleton Army Dark Prince Witch Ram Rider
Fireball Wizard Witch Ram Rider
Skeleton Army Dark Prince Fireball Valkyrie Witch Ram Rider
Valkyrie Skeleton Army Dark Prince
Fireball Valkyrie Skeleton Army Dark Prince Witch
Witch Skeleton Army
Valkyrie Dark Prince Witch
Skeleton Army Fireball Valkyrie Dark Prince
Skeleton Army Dark Prince Fireball Valkyrie Wizard Witch Ram Rider
Wizard Fireball Valkyrie Skeleton Army Witch
Skeleton Army Witch Fireball Valkyrie Dark Prince Little Prince
Valkyrie Fireball Wizard Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Ram Rider
Fireball
Fireball Valkyrie Dark Prince
Fireball Wizard Valkyrie Dark Prince
Fireball Wizard Witch Ram Rider
Wizard Witch
Fireball Wizard Ram Rider
Fireball Wizard Ram Rider
Fireball
Fireball Valkyrie Wizard Dark Prince Ram Rider
Fireball Wizard
Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard
Fireball
Fireball Wizard Dark Prince
Fireball Valkyrie Wizard Witch Little Prince
Fireball
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Dark Prince Witch Little Prince
Witch
Fireball Wizard Witch Ram Rider
Fireball Wizard Witch Ram Rider
Fireball
Fireball Wizard Witch Little Prince
Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
Fireball Wizard
Fireball Skeleton Army Dark Prince Witch
Fireball Wizard Witch Ram Rider
Fireball
Fireball Valkyrie Wizard Dark Prince
Fireball Wizard
Fireball
Dark Prince
Fireball Witch
Fireball Witch
Fireball Dark Prince Witch Little Prince

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