My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Magic Archer Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner
Giant Snowball
Witch Balloon Miner Lumberjack Little Prince
Zap
Witch Balloon Little Prince
Barbarian Barrel
Witch Magic Archer Lumberjack Little Prince
The Log
Witch Lumberjack Little Prince
Earthquake
Witch
Arrows
Witch Little Prince
Royal Delivery
Witch Balloon Miner Magic Archer Lumberjack Little Prince
Fireball
Witch Balloon Magic Archer Lumberjack Little Prince
Poison
Witch Balloon Magic Archer Little Prince
Lightning
Witch Balloon Magic Archer Lumberjack Little Prince
Rocket
Witch Balloon Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Little Prince Fireball Magic Archer Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Miner Little Prince Fireball

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log Miner Magic Archer Little Prince
Witch
Miner Lumberjack
Balloon
Miner Lumberjack The Log Magic Archer Little Prince
The Log
Fireball Balloon Miner Magic Archer Lumberjack Little Prince
Miner
Balloon Fireball Witch The Log Magic Archer Lumberjack
Magic Archer
Fireball Balloon The Log Miner Lumberjack
Lumberjack
Balloon Witch The Log Miner Magic Archer
Little Prince
Fireball Balloon The Log

Defense Synergies 1 11

Fireball
The Log Miner Lumberjack Little Prince
Witch
The Log Lumberjack
Balloon
The Log
Fireball Witch Miner Magic Archer Lumberjack Little Prince
Miner
Fireball The Log
Magic Archer
The Log Lumberjack
Lumberjack
Fireball Witch The Log Magic Archer Little Prince
Little Prince
Fireball The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Magic Archer
Lumberjack Witch The Log
Witch Lumberjack
Witch Lumberjack
Fireball The Log Lumberjack
Fireball The Log Magic Archer Lumberjack
Fireball Witch Magic Archer Little Prince
Fireball The Log Magic Archer
Witch Lumberjack
Miner Lumberjack Little Prince
Witch Fireball The Log Magic Archer Lumberjack
Fireball Witch Magic Archer
Lumberjack Fireball Witch The Log
Fireball Witch The Log Magic Archer Lumberjack
Lumberjack
Fireball The Log Lumberjack
Fireball Witch Lumberjack
Fireball Witch The Log Magic Archer Lumberjack Little Prince
Witch The Log Fireball Magic Archer Lumberjack Little Prince
Lumberjack
Fireball Witch The Log Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Witch
Fireball The Log Miner Magic Archer Lumberjack
Lumberjack Witch The Log
Lumberjack Fireball The Log
Witch Lumberjack
Fireball Witch Magic Archer
Fireball Witch Lumberjack
Lumberjack
Fireball Witch The Log Magic Archer
Witch
Witch Lumberjack
Fireball The Log
Fireball Witch Lumberjack
Fireball Witch Magic Archer
Witch Fireball The Log Magic Archer Lumberjack Little Prince
Fireball Witch The Log Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer The Log
Fireball The Log Miner Magic Archer
Fireball The Log Miner Magic Archer
Fireball The Log
Fireball The Log Magic Archer
Fireball Witch Magic Archer
Witch The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log Miner
Fireball Lumberjack
Miner Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Miner Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball Witch The Log Magic Archer
Magic Archer Fireball The Log
Fireball
Fireball The Log Magic Archer
Fireball Witch The Log Miner Magic Archer Little Prince
Fireball The Log Magic Archer
Fireball
The Log
Fireball The Log
The Log Fireball Witch Magic Archer Little Prince
Witch
Fireball The Log Miner Witch Magic Archer
Fireball Witch The Log Miner Magic Archer
Fireball Miner The Log Magic Archer
Fireball Witch Magic Archer Little Prince
Fireball Witch
Fireball
Fireball The Log Miner Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball Witch Magic Archer
Fireball Witch Magic Archer
The Log Fireball
Fireball Miner Magic Archer Lumberjack
The Log Fireball Magic Archer
Fireball
Fireball Witch The Log Magic Archer
Fireball Witch Magic Archer
Fireball Witch The Log Miner Magic Archer Little Prince
Fireball

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