My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Elixir Golem Valkyrie Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Recruits Elixir Golem Valkyrie Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem
Giant Snowball
Barbarians Royal Recruits Flying Machine
Zap
Firecracker Flying Machine
Barbarian Barrel
Firecracker Barbarians Royal Recruits Elixir Golem Valkyrie
The Log
Firecracker Barbarians Royal Recruits Elixir Golem
Earthquake
Firecracker Barbarians Elixir Golem
Arrows
Firecracker Royal Recruits Flying Machine
Royal Delivery
Firecracker Barbarians Royal Recruits Elixir Golem Valkyrie Flying Machine
Fireball
Firecracker Barbarians Elixir Golem Flying Machine
Poison
Firecracker Barbarians Royal Recruits Elixir Golem Flying Machine
Lightning
Valkyrie
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Elixir Golem Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Void Fireball Valkyrie Flying Machine Barbarians Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Void Fireball

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Royal Recruits Valkyrie Flying Machine
Barbarians
Royal Recruits
Firecracker Flying Machine
Elixir Golem
Firecracker Fireball Flying Machine
Fireball
Elixir Golem
Valkyrie
Firecracker Flying Machine
Flying Machine
Firecracker Royal Recruits Elixir Golem Valkyrie
Void

Defense Synergies 1 4

Firecracker
Valkyrie Royal Recruits Flying Machine
Barbarians
Royal Recruits
Firecracker
Elixir Golem
Fireball
Valkyrie
Valkyrie
Firecracker Fireball Flying Machine
Flying Machine
Firecracker Valkyrie
Void

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Fireball Valkyrie Flying Machine Void
Barbarians Firecracker Royal Recruits Valkyrie Flying Machine
Barbarians Royal Recruits Valkyrie Void
Barbarians Royal Recruits Firecracker Valkyrie
Firecracker Barbarians Royal Recruits Fireball Valkyrie
Fireball Firecracker Valkyrie Flying Machine
Firecracker Fireball Flying Machine Void
Barbarians Royal Recruits Fireball Valkyrie Flying Machine Void
Barbarians Royal Recruits
Firecracker Barbarians Royal Recruits Valkyrie
Barbarians Valkyrie Firecracker Royal Recruits Fireball Flying Machine
Firecracker Fireball Flying Machine
Barbarians Royal Recruits Fireball Valkyrie Flying Machine
Fireball Valkyrie Firecracker Barbarians Royal Recruits
Barbarians Royal Recruits
Barbarians Royal Recruits Fireball
Barbarians Firecracker Royal Recruits Fireball Valkyrie
Fireball Firecracker Barbarians Royal Recruits Valkyrie Flying Machine
Valkyrie Firecracker Barbarians Royal Recruits Fireball Flying Machine
Barbarians Royal Recruits
Royal Recruits Valkyrie Firecracker Barbarians Fireball Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Valkyrie Fireball Void
Fireball Void Firecracker Valkyrie Flying Machine
Barbarians Royal Recruits Valkyrie
Royal Recruits Valkyrie Barbarians Fireball
Barbarians Royal Recruits Valkyrie
Firecracker Fireball Flying Machine
Royal Recruits Barbarians Fireball Valkyrie Flying Machine Void
Barbarians Royal Recruits Valkyrie
Royal Recruits Void Firecracker Barbarians Fireball Valkyrie Flying Machine
Royal Recruits Barbarians
Barbarians Royal Recruits Valkyrie Flying Machine
Royal Recruits Barbarians Fireball Valkyrie Void
Barbarians Royal Recruits Fireball Valkyrie
Royal Recruits Firecracker Barbarians Fireball Valkyrie Flying Machine
Barbarians Royal Recruits Firecracker Fireball Valkyrie Flying Machine
Valkyrie Firecracker Barbarians Royal Recruits Fireball Flying Machine
Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Firecracker Royal Recruits Valkyrie Flying Machine
Firecracker Fireball Void Flying Machine
Fireball Flying Machine Void
Firecracker Barbarians Royal Recruits Fireball Valkyrie Flying Machine Void
Fireball Firecracker Valkyrie
Firecracker Fireball Flying Machine
Firecracker Flying Machine
Fireball Firecracker Flying Machine
Fireball Void Firecracker Flying Machine
Fireball Void
Firecracker Void Royal Recruits Fireball Valkyrie Flying Machine
Fireball Void Firecracker Flying Machine
Flying Machine Firecracker Fireball Void
Firecracker Fireball Flying Machine Void
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine
Firecracker Royal Recruits Fireball Flying Machine
Fireball
Void Firecracker Fireball Flying Machine
Firecracker Fireball Valkyrie Flying Machine Void
Fireball Void
Fireball Void
Void
Barbarians Royal Recruits Fireball Flying Machine Void
Firecracker Fireball Valkyrie
Firecracker Fireball Void Flying Machine
Fireball Void Flying Machine
Fireball Void Firecracker
Firecracker Fireball Flying Machine Void
Firecracker Fireball Flying Machine Void
Fireball Void
Void Fireball
Void Firecracker Fireball
Firecracker Fireball
Barbarians Royal Recruits Fireball Flying Machine Void
Fireball Firecracker Flying Machine
Fireball
Fireball Void Firecracker Valkyrie Flying Machine
Firecracker Fireball Flying Machine
Void Fireball
Firecracker Royal Recruits Flying Machine
Firecracker Royal Recruits Fireball Flying Machine
Firecracker Fireball Flying Machine Void
Void Firecracker Royal Recruits Fireball Flying Machine
Fireball Firecracker Void
Void

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