My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Hogs Goblin Drill Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Goblin Drill Bandit
Giant Snowball
Hog Rider Royal Hogs Goblin Drill Electro Dragon
Zap
Firecracker Royal Hogs Goblin Drill Bandit
Barbarian Barrel
Firecracker Royal Hogs Goblin Drill Bandit
The Log
Firecracker Hog Rider Royal Hogs Goblin Drill Bandit
Earthquake
Firecracker Hog Rider Royal Hogs Goblin Drill
Arrows
Firecracker Royal Hogs Goblin Drill
Royal Delivery
Firecracker Hog Rider Royal Hogs Goblin Drill Electro Dragon Bandit
Fireball
Firecracker Hog Rider Royal Hogs Goblin Drill Electro Dragon Bandit
Poison
Firecracker Royal Hogs Goblin Drill Electro Dragon
Lightning
Electro Dragon Bandit
Rocket
Hog Rider Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Bandit Hog Rider Goblin Drill Royal Hogs Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Bandit Hog Rider

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Royal Hogs Goblin Drill Bandit Mega Knight
Hog Rider
Firecracker The Log Bandit Mega Knight
Royal Hogs
Firecracker The Log Bandit Mega Knight
Goblin Drill
Firecracker The Log Bandit Mega Knight
Electro Dragon
Mega Knight
The Log
Hog Rider Royal Hogs Goblin Drill Bandit Mega Knight
Bandit
Firecracker Hog Rider Royal Hogs Goblin Drill The Log Mega Knight
Mega Knight
Firecracker Hog Rider Royal Hogs Goblin Drill Electro Dragon The Log Bandit

Defense Synergies 1 9

Firecracker
The Log Electro Dragon Bandit Mega Knight
Hog Rider
Royal Hogs
Goblin Drill
Electro Dragon The Log
Electro Dragon
Firecracker Goblin Drill The Log
The Log
Firecracker Goblin Drill Electro Dragon Bandit Mega Knight
Bandit
Firecracker The Log Mega Knight
Mega Knight
Firecracker The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log
Firecracker Goblin Drill Electro Dragon The Log Bandit Mega Knight
Mega Knight Goblin Drill Electro Dragon Bandit
Firecracker Goblin Drill Electro Dragon Bandit Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Electro Dragon Bandit Mega Knight
Firecracker Electro Dragon
Electro Dragon The Log Bandit Mega Knight
Goblin Drill
Firecracker Bandit Mega Knight
Firecracker Goblin Drill Electro Dragon The Log Bandit Mega Knight
Firecracker Electro Dragon
Goblin Drill Mega Knight Electro Dragon The Log Bandit
Mega Knight Firecracker Goblin Drill Electro Dragon The Log
Goblin Drill Bandit Mega Knight
Goblin Drill The Log Bandit Mega Knight
Mega Knight Firecracker Goblin Drill Electro Dragon
Mega Knight Firecracker Goblin Drill Electro Dragon The Log Bandit
Goblin Drill The Log Firecracker Electro Dragon Bandit Mega Knight
Goblin Drill
Mega Knight Firecracker Electro Dragon The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit
Bandit Firecracker Electro Dragon The Log Mega Knight
Bandit Mega Knight Electro Dragon The Log
Mega Knight The Log Bandit
Goblin Drill Bandit Mega Knight
Firecracker Electro Dragon
Bandit
Mega Knight
Electro Dragon Mega Knight Firecracker The Log Bandit
Goblin Drill
Mega Knight Electro Dragon
Mega Knight The Log
Mega Knight Bandit
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker Goblin Drill The Log
Mega Knight Firecracker Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Goblin Drill Electro Dragon The Log Bandit
Firecracker Electro Dragon The Log Bandit
Goblin Drill Electro Dragon The Log Bandit
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Electro Dragon
Firecracker The Log
The Log Firecracker Electro Dragon
The Log Firecracker Electro Dragon Bandit
Electro Dragon
Firecracker Electro Dragon The Log Bandit
Firecracker Electro Dragon
Firecracker The Log Bandit
Firecracker Electro Dragon Bandit
Firecracker The Log
Firecracker Goblin Drill Electro Dragon The Log Bandit
Firecracker Electro Dragon The Log Bandit Mega Knight
Firecracker Electro Dragon The Log Bandit Mega Knight
Firecracker Electro Dragon The Log Mega Knight
The Log Mega Knight
The Log
Goblin Drill Electro Dragon The Log
Firecracker The Log Electro Dragon Mega Knight
Firecracker The Log Electro Dragon Bandit
Electro Dragon The Log Bandit Mega Knight
Firecracker The Log Bandit
Firecracker Electro Dragon
Electro Dragon Firecracker
Electro Dragon The Log Bandit Mega Knight
Firecracker Electro Dragon
Mega Knight
Firecracker The Log
Electro Dragon Bandit
Firecracker Electro Dragon
The Log
Firecracker Electro Dragon Mega Knight
The Log Firecracker Electro Dragon
Firecracker Electro Dragon Mega Knight
Electro Dragon Firecracker The Log
Firecracker Electro Dragon
Electro Dragon Firecracker The Log Bandit Mega Knight
Firecracker Electro Dragon Mega Knight

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