My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dart Goblin Elixir Golem Mini P.E.K.K.A Royal Hogs P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Royal Hogs
Giant Snowball
Minion Horde Dart Goblin Royal Hogs
Zap
Firecracker Minion Horde Dart Goblin Royal Hogs
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Royal Hogs Royal Ghost
The Log
Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Royal Hogs
Earthquake
Firecracker Elixir Golem Royal Hogs
Arrows
Firecracker Minion Horde Dart Goblin Royal Hogs
Royal Delivery
Firecracker Minion Horde Dart Goblin Elixir Golem Mini P.E.K.K.A Royal Hogs P.E.K.K.A Royal Ghost
Fireball
Firecracker Minion Horde Dart Goblin Elixir Golem Royal Hogs
Poison
Firecracker Minion Horde Dart Goblin Elixir Golem Royal Hogs
Lightning
Mini P.E.K.K.A
Rocket
Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Elixir Golem Royal Ghost Mini P.E.K.K.A Minion Horde Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Dart Goblin Elixir Golem Royal Ghost

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Dart Goblin Mini P.E.K.K.A Royal Hogs P.E.K.K.A
Minion Horde
Dart Goblin
Firecracker Elixir Golem Royal Hogs P.E.K.K.A
Elixir Golem
Firecracker Dart Goblin Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A
Firecracker Elixir Golem Royal Hogs
Royal Hogs
Firecracker Dart Goblin Mini P.E.K.K.A
P.E.K.K.A
Firecracker Dart Goblin
Royal Ghost
Elixir Golem

Defense Synergies 0 6

Firecracker
Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Minion Horde
Dart Goblin
Firecracker Mini P.E.K.K.A P.E.K.K.A
Elixir Golem
Mini P.E.K.K.A
Firecracker Dart Goblin Royal Ghost
Royal Hogs
P.E.K.K.A
Firecracker Dart Goblin
Royal Ghost
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Dart Goblin
Minion Horde Mini P.E.K.K.A P.E.K.K.A Firecracker Dart Goblin
Minion Horde Mini P.E.K.K.A P.E.K.K.A Dart Goblin
Minion Horde Mini P.E.K.K.A P.E.K.K.A Firecracker Dart Goblin
Firecracker Mini P.E.K.K.A P.E.K.K.A
Firecracker Dart Goblin Royal Ghost
Minion Horde Dart Goblin Firecracker
Dart Goblin P.E.K.K.A
Minion Horde Mini P.E.K.K.A P.E.K.K.A
Firecracker Minion Horde Dart Goblin Mini P.E.K.K.A Royal Ghost
Minion Horde Dart Goblin Firecracker Royal Ghost
Minion Horde Firecracker Dart Goblin
Minion Horde Mini P.E.K.K.A P.E.K.K.A
Firecracker Minion Horde Dart Goblin Mini P.E.K.K.A P.E.K.K.A Royal Ghost
Mini P.E.K.K.A P.E.K.K.A Minion Horde
Minion Horde Mini P.E.K.K.A P.E.K.K.A
Minion Horde Firecracker Mini P.E.K.K.A P.E.K.K.A
Firecracker Minion Horde Dart Goblin Royal Ghost
Firecracker Dart Goblin Royal Ghost
Mini P.E.K.K.A P.E.K.K.A Dart Goblin
Royal Ghost Firecracker Minion Horde Dart Goblin Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A P.E.K.K.A Royal Ghost
Firecracker Mini P.E.K.K.A Royal Ghost
P.E.K.K.A Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Mini P.E.K.K.A
Firecracker Minion Horde Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Minion Horde Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Minion Horde
Minion Horde P.E.K.K.A Firecracker Mini P.E.K.K.A
P.E.K.K.A Minion Horde Dart Goblin
P.E.K.K.A Minion Horde Dart Goblin Mini P.E.K.K.A
P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minion Horde
Firecracker Minion Horde Dart Goblin
Firecracker Minion Horde Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Firecracker Minion Horde Dart Goblin Mini P.E.K.K.A P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Dart Goblin Royal Ghost
Firecracker Dart Goblin Royal Ghost
Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Minion Horde
Firecracker Minion Horde Dart Goblin
Firecracker Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Minion Horde Mini P.E.K.K.A
Firecracker Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Minion Horde Dart Goblin
Firecracker Minion Horde Dart Goblin
Minion Horde Mini P.E.K.K.A
Firecracker Dart Goblin Mini P.E.K.K.A
Firecracker Dart Goblin
Minion Horde
Minion Horde
Firecracker
Minion Horde
Firecracker Dart Goblin Royal Ghost
Firecracker Dart Goblin
Firecracker Minion Horde Dart Goblin
Firecracker Minion Horde Dart Goblin
Minion Horde Mini P.E.K.K.A
Minion Horde Dart Goblin
Firecracker Minion Horde
P.E.K.K.A Minion Horde
Firecracker
Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Minion Horde Dart Goblin Mini P.E.K.K.A
Firecracker Dart Goblin
Firecracker Minion Horde Dart Goblin P.E.K.K.A
Firecracker Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Royal Ghost
P.E.K.K.A
Firecracker Dart Goblin

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