My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Elixir Collector Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Healer Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Wizard
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker Elixir Collector
Arrows
Firecracker
Royal Delivery
Firecracker Mini P.E.K.K.A Battle Healer Wizard
Fireball
Firecracker Battle Healer Wizard Elixir Collector
Poison
Firecracker Battle Healer Wizard Elixir Collector
Lightning
Mini P.E.K.K.A Battle Healer Wizard Elixir Collector
Rocket
Battle Healer Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Healer Elixir Collector Tornado Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tornado Mini P.E.K.K.A Battle Healer Wizard Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Tornado Mini P.E.K.K.A

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Battle Healer Tornado Golem
Mini P.E.K.K.A
Firecracker Battle Healer Wizard Tornado Golem The Log
Battle Healer
Firecracker Mini P.E.K.K.A Tornado Golem
Wizard
Tornado Mini P.E.K.K.A Golem
Elixir Collector
Tornado
Wizard Firecracker Mini P.E.K.K.A Battle Healer Golem The Log
Golem
Firecracker Mini P.E.K.K.A Battle Healer Wizard Tornado The Log
The Log
Mini P.E.K.K.A Tornado Golem

Defense Synergies 3 10

Firecracker
The Log Mini P.E.K.K.A Battle Healer Tornado
Mini P.E.K.K.A
The Log Firecracker Battle Healer Wizard Tornado
Battle Healer
Firecracker Mini P.E.K.K.A Tornado The Log
Wizard
Tornado Mini P.E.K.K.A The Log
Elixir Collector
Tornado
Wizard Firecracker Mini P.E.K.K.A Battle Healer The Log
Golem
The Log
Firecracker Mini P.E.K.K.A Battle Healer Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Mini P.E.K.K.A Firecracker Battle Healer The Log
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Firecracker
Firecracker Mini P.E.K.K.A Battle Healer Tornado The Log
Tornado The Log Firecracker
Tornado Firecracker Wizard
Battle Healer The Log
Mini P.E.K.K.A Tornado
Tornado Firecracker Mini P.E.K.K.A Battle Healer
Firecracker Wizard Tornado The Log
Firecracker Wizard Tornado
Mini P.E.K.K.A Battle Healer Wizard The Log
Wizard Firecracker Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A The Log
Wizard Firecracker Mini P.E.K.K.A Tornado
Firecracker Battle Healer Wizard Tornado The Log
Wizard Tornado The Log Firecracker Battle Healer
Mini P.E.K.K.A Tornado
Wizard Firecracker Mini P.E.K.K.A Battle Healer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Battle Healer
Firecracker Mini P.E.K.K.A Battle Healer Wizard The Log
Mini P.E.K.K.A Battle Healer The Log
Mini P.E.K.K.A Battle Healer Tornado The Log
Mini P.E.K.K.A Battle Healer
Firecracker Wizard Tornado
Mini P.E.K.K.A Battle Healer
Mini P.E.K.K.A Battle Healer
Firecracker Mini P.E.K.K.A Tornado The Log
Mini P.E.K.K.A
Tornado The Log
Mini P.E.K.K.A Wizard
Wizard Firecracker
Firecracker Mini P.E.K.K.A Battle Healer Tornado The Log
Firecracker Mini P.E.K.K.A Battle Healer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Tornado The Log
The Log
Firecracker The Log
Wizard Firecracker The Log
Firecracker Wizard Tornado
Firecracker Wizard Tornado The Log
The Log Firecracker Wizard Tornado
The Log Firecracker Wizard Tornado
Mini P.E.K.K.A Tornado
Firecracker Wizard Tornado The Log
Firecracker Wizard Tornado
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Tornado
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard The Log
Firecracker Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Wizard
Firecracker The Log Wizard Tornado
Wizard Tornado The Log
Firecracker Tornado The Log
Firecracker Wizard Tornado
Firecracker Wizard
Mini P.E.K.K.A
Wizard The Log
Firecracker
Firecracker Wizard The Log
Firecracker Wizard Tornado
The Log
Firecracker Mini P.E.K.K.A Wizard
The Log Firecracker Wizard
Tornado
Firecracker
Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado The Log
Firecracker Wizard

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